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From: jerry phanh [mailto:messysnapper@yahoo.com]
Sent: Tuesday, March 28, 2006 4:11 PM
Subject: Messysnapper's Top 10 underlooked commons
Messysnapper Here
people think commons are useless..........Well they are
wrong
Here the top 10 list
10.Fairy Box
DB1-EN227
Fairy Box
TRAP Continuous
Each time a monster on your opponent's side of the field
attacks, toss a
coin and call Heads or Tails. If you call it right, the
attacking monster's
ATK becomes 0 only during the Battle Phase. Pay 500 Life
Points during each
of your Standby Phases. If you cannot, this card is
destroyed.
Can seriuosly take major damage on your opponent's Life
points.
9.Heart of the Underdog
Spell
Continuous
During your Draw Phase, if the card you draw is a Normal
Monster Card, you can draw 1 more card by showing the card
to your opponent.
Great for speed draw espicially for an Exodia deck.
8.Granadora
Water
Reptile/4/1900/700
When this monster is Normal Summoned, Flip Summoned, or
Special Summoned successfully, increase your Life Points by
1000 points. When this card is destroyed and sent to the
Graveyard, you take 2000 points of damage.
People think loosing 2000lp is bad but look carefully it
says "When this card is destroyed and sent to the Graveyard,
you take 2000 points of damage" This mean if you tribute
summon you wont loose 2000.
7. Giant Trunade
Magic Card
MAGIC
Returns all Magic and Trap Cards on the field to the
respective owner's
hands.
Field removal good for ending the game.
6. DB1-EN089
Nobleman of Extermination
SPELL
Destroy 1 face-down Spell or Trap Card and remove it from
play. If the card
is a Trap Card, both players must check their respective
Decks and remove
all cards of the same name from play. Then shuffle the
Decks.
Great for taking out your opponents annoying cards like
sakrtsu Armor, Bottomless trap hole, Etc.
5.Des Wombat
Earth/Beast/3/1600/300
Effect: As long as this card remains face-up on the field,
any damage by a card effect to the controller of this card
becomes 0.
0 damage when a burn effect target your life points. A
burner's nightmare.
4. King Tiger Wanghu/Earth/Beast/4 stars/ATK 1700/DEF
1000/As long as this card remains face-up on the field, all
monsters with an ATK equal to 1400 or less that are Normal
Summoned or Special Summoned (excluding Flip Summon) are
automatically destroyed.
Great for a side deck goes againist stall deck and burners.
3.Asura Priest/Light/Fairy/Spirit/4 Stars/ATK 1700/DEF
1200/This card cannot be Special Summoned. This card returns
to the owner's hand during the End Phase of the turn that
this card is Normal Summoned, Flip Summoned or flipped
face-up. This card can attack all monsters on your
opponent's side of the field. You cannot attack your
opponent directly if you attack any monsters first.
Another Great card once used for FTK token killer deadly
with big bang shot.
2.MFC-092 My Body as a Shield
Quickplay Spell Card – Common
When your opponent activates a card that has the effect that
destroys 1 or more monsters on the field, pay 1500 Life
Points to negate the activation of the card and destroy it.
a small price to pay to save your monsters from Exiled,
Torriential, etc.
1.Gigantes
Earth
Rock/4/1900/1300
This card can only be Special Summoned by removing 1 EARTH
monster in your Graveyard from play. When this card is
destroyed and sent to the Graveyard as a result of battle,
destroy all Spell and Trap Cards on the field
Great card used to special summon. Most deck contains earth
monsters such as Exiled force and D.D. Assliant. Can be used
as a heavy storm. Very powerful
You can contact me at messysnapper@yahoo.com
My AIM sn is messysnapper
my sn for pojo forums is messysnapper
thank you and Get your game on!
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