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|
A series of combos -
live2duel
From: "Ernesto" <golem76@netzero.com>
Date: Tue, 8 Mar 2005 21:24:17 -0800
Okay, here are some good combos:
1. Last resort combo
All you need is a metalmorph and an asura priest. Lets say
your opponent has 4 monsters on the field. Each has an
attack of 2000. Just summon asura priest and equip it with
metalmorph. You attack all monsters at the same time. Asura
priest gains an extra 1000 points due to the effect of
metalmorph, making asura priest's ATK a whopping 3000 for
every monster. In the end, your opponent will lose 4000 life
points. I suggest that you use this combo as a last resort.
2. Opponent can't attack combo
All you need is a marauding captain, any warrior monster,
and some raregold armors. Equip raregold armor to any
warrior monster (exept marauding captain) while marauding
captain is on the field.Your opponent has to attack the
warrior monster due to the effect of raregold armor, but he
can't since marauding captain's effect prevents your
opponent form attacking any warriors. Good combo huh?
This is all I've got at the moment. If there is something
wrong with any of these combos, or if you have any good
combos for a 14-year old boy like myself, e-mail me at
live2duel@yahoo.com. |