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Creative Deck Types -
Dynamite Deck
From: "Michael Tsui" <watashi__@hotmail.com>
Date: Wed, 18 May 2005 17:26:56 -0400
Table of Contents
[1] Introduction
[2] Meet the Cards
[3] The Deck
[4] Conclusion
Firstly, these decks are not really meant for competitve
play. They are just decks that don't appear so often and and
I want give some players a little ideas of their own.
[1] Introduction
A Dynamite Deck, or so I call it, is based removing yor
opponent's cards from play then burning their lifepoints
with various cards that are shown in the Meet the Cards
section. This type of deck is good against Chaos and
recursion decks because it basically leaves them with no
graveyard, and most decks aren't happy with that. with that
said, let's meet the cards.
[2] Meet the Cards
D.D. Dynamite
Normal Trap
Effect: Inflict 300 points of damage to your opponent's Life
Points for each of your opponent's cards that has been
removed from play.
This card is basically the backbone of the deck. Assuming
your opponent has 8000 LP, all you ned is to remove 27 cards
from play for your opponent to lose.
Graverobber's Retribution
Continuous Trap
Effect: During each of your Standby Phases, inflict 100
points of Direct Damage to your opponent's Life Points for
each of your opponent's Monster Cards that have been removed
from play.
Not as strong as D.D. Dynamite, but a continuous flow of
damage is very nice.
Fiend Comedian
Normal Trap
Effect: Toss a coin and call it. If you call it right, all
your opponent's
cards in the Graveyard are removed from play immediately. If
you call it
wrong, send a number of cards equal to the cards in your
opponent's
Graveyard from your Deck to your Graveyard.
A very risky move, but if you call it right, you've got half
the duel won as
most of their cards are removed from play.
Dimension Jar
Effect Monster
Effect: FLIP: Both players can remove from play up to 3
monsters from their
opponent’s Graveyard.
A very nice card to remove some cards from your oppoonent's
graveyard, and
since you won't be returning any of your cards fom the
graveyard back to yor
hand, it really does not hurt you.
Now that we've met some of the cards nobody know about, it's
time to
construct the deck.
[3] The Deck
Monsters: 20
3x Kycoo the Ghost Destroyer
3x Mask of Darkness
3x Magician of Faith
3x Banisher of Light
3x D.D. Assailant
2x Dimension Jar
2x Night Assailant
1x D.D. Warrior Lady
Spells: 15
3x Messenger of Peace
3x Dark Core
2x Soul Release
2x Nobleman of Crossout
1x Nobleman of Extermination
1x Heavy Storm
1x Mystical Space Typhoon
1x Pot of Greed
1x Graceful Charity
Traps: 11
3x Bottomless Trap Hole
3x D.D. Dynamite
3x Graverobber's Retribution
2x Bubble Crash
2x Fiend Comedian
Note: It has 46 cards because Fiend Comedian will discard a
lot of you
cards. Bubble Crash is just to get some of your opponent's
cards to the
graveyard for you to remove.
I think the cards put in are very self-explanatory. If you
need some
clarifiications, send an email to watashi__@hotmail.com
[4] Conclusion
If you do try this deck out, please send an email to me at
watashi__@hotmai.com so I can get some more information how
it does.
Comments or corrections can be sent to
watashi__@hotmail.com. Just pls, no
flaming.
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