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New Structure Deck Spoilers


gateguardian44 here from Pojo Fourms. I didn't see the spoiler yet so I took the liberty of typing out the spoilers for the new Structure Decks: Blaze of Destruction and Fury from the Deep. I ask that you put this up on the Pojo index page of the Yu-Gi-Oh section with all the other spoilers. Enjoy!

 

Blaze of Destruction Spoiler

 

SD3-JP001 Hell Flame Emperor
Fire/Pyro/9/2700/1600
This card cannot be special summoned. When this card is successfully
tribute summoned, you may remove up to 5 Fire type monsters
from the game. Destroy the number of Magic/Trap cards on the field equal
to the number of monster card remove by this effect. –ULTRA RARE

 

SD3-JP002 Great Angus

Fire

Beast/4/1800/600
A very violent beast, it is always berserk. People say that they have never seen it silent.

SD3-JP003 Blazing Inpachi

Fire
Pyro/4/1850/0
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.


SD3-JP004 UFO Turtle (x3)

Fire

Machine/4/1400/1200

When this card is sent to the graveyard as a result of battle, you may select 1 FIRE monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled.


SD3-JP005 Little Chimera

Fire

Beast/2/600/550    As long as this card is face-up on the field, increase the ATK of all fire monsters by 500 and decrease the ATK of all water monsters by 400 points.

SD3-JP006 Inferno (x2)

Fire
Pyro/4/1100/1900
This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to you opponent's Life Points.

SD3-JP007 Molten Zombie

Fire
Pyro/4/1600/400
When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card.


SD3-JP008 Solar Flare Dragon (x2)

Pyro/4/1500/1000

This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn.

 


SD3-JP009 Ultimate Baseball Kid (x2)

FIRE
Warrior/3/500/1000
Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE Monster other than this card to the Graveyard to inflict 500 points of damage to your opponent’s Life Points.


SD3-JP010 Raging Flame Sprite

FIRE
Pyro/3/100/200
This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points.


SD3-JP011 Thestalos Firestorm Monarch

Pyro/6/2400/1000
When this card is Tribute Summoned successfully, randomly discard 1 card from your opponent's hand to the Graveyard. If the discarded card was a Monster Card, inflict damage to your opponent's Life Points equal to the Level of the monster x 100 points.


SD3-JP012 Gaia Soul - The Combustible Collective

FIRE
Pyro/4/2000/0
You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.


SD3-JP013 Fox Fire

FIRE
Pyro/2/300/200
During the End Phase of a turn when this face-up card was destroyed as a result of battle, Special Summon this card from the Graveyard to your side of the field. This card cannot be Tributed for a Tribute Summon.


SD3-JP014 Snatch Steal

Equip Spell

Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases.

 

SD3-JP015 Mystical Space Typhoon

Quick-Play Spell

Destroy 1 Spell or Trap Card on the field.

SD3-JP016 Molten Destruction X2

Field Spell

Increase the ATK of all FIRE monsters by 500 points and decrease their DEF by 400 points.

SD3-JP017 Nobleman of Crossout

Normal Spell

Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.


SD3-JP018 Premature Burial

Equip Spell

Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.


SD3-JP019 Pot of Greed

Normal Spell

Draw 2 cards from your deck.


SD3-JP020 Tribute to the Doomed

Normal Spell

Discard 1 card from your hand. Select 1 monster on the field and destroy it.


SD3-JP021 Heavy Storm .
Normal Spell

Destroy all Spell and Trap Cards on the field.

 

SD3-JP022 Dark Room of Nightmare
Continuous Spell

Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of "Dark Room of Nightmare.

 

SD3-JP023 Reload
Quick-Play Spell

Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.

 

SD3-JP024 Level Limit - Area B
Continuous Spell

All face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active.

 

SD3-JP025 Necklace of Command
Equip Spell

When a monster on your side of the field equipped with this card is destroyed as a result of battle, and this card is sent to the Graveyard, select and activate 1 of the following effects:

- Draw 1 card from your deck.

- Randomly discard 1 card from your opponent's hand to the Graveyard.

 

SD3-JP026 Meteor of Destruction

Normal Spell

Inflict 1000 points of damage to your opponent's Life Points. You cannot activate this card if your opponent's Life Points are 3000 or less.


SD3-JP027 Dust Tornado (x2)

Normal Trap

Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand.


SD3-JP028 Call of the Haunted

Continuous Trap

Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

SD3-JP029 Jar of Greed

Normal Trap

Draw 1 card form your deck

SD3-JP030 Spell Shield Type-8

Counter Trap

Select and activate 1 of the following effects:

- Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.

-Discard 1 spell card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.

SD3-JP031 Backfire (x2)

Continuous Trap

When a FIRE monster on your side of the field is destroyed and sent to the Graveyard, inflict 500 points of damage to your opponent's Life Points.

Fury From the Deep Spoiler

 

SD4-JP001
Sea Dragon King - Neo Daidaros
WATER

Sea Serpent/8/2900/1600
This card can't be Normal Summoned. This card can only be special summon by sacrificing a Levia-Dragon - Daedalus on your field. Send umi on your side of the field to the Graveyard, send all cards other than this card on both players' field and hand to the respective Graveyards. –ULTRA RARE

SD4-JP002 7-Colored Fish
WATER

Fish/4/1800/800
A rare rainbow fish that has never been caught by mortal man.

SD4-JP003 Sea Serpent Warrior of Darkness

WATER
Sea Serpent/4/1800/1500
A warrior who defends the world of the
Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.


SD4-JP004 Space Mambo

WATER
Fish/4/1700/1000

A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.

 

SD4-JP005 Mother Grizzly (x3)

WATER

Beast-Warrior/4/1400/1000

When this card is sent to the graveyard as a result of battle, you may select 1 WATER monster with an attack of 1500 or less from your deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The deck is then shuffled.

 

SD4-JP006 Star Boy

WATER

Aqua/2/550/500

As long as this card remains face-up on the field, increase the ATK of all water monsters by 500 points and decrease the ATK of all fire monsters by 400 points.


SD4-JP007 Tribe Infection Virus

WATER

Aqua/4/1600/1000
Discard 1 card from your hand and declare 1 type of monster to destroy all face-up monsters of the declared Type on both sides of the field.


SD4-JP008 Fenrir (x2)

WATER

Beast/4/1400/1200

This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase.


SD4-JP009 Amphibious Bugroth MK-3

WATER
Machine/4/1500/1300
As long as "Umi" remains face-up on the field, this card can attack your opponent's Life Points directly.

SD4-JP010 Levia-dragon – Daedulus

WATER
Sea
Serpent/7/2600/1500
Send "Umi" on your side of the field to the Graveyard to destroy all cards on the field except this card.
Ultra Rare

SD4-JP011 Mermaid Knight

WATER

Aqua/4/1500/700

As long as "Umi" remains face-up on the field, this card can attack twice during the same Battle Phase.


SD4-JP012 Mobius the Frost Monarch

WATER
Aqua/6/2400/1000
When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap cards on the field.
Super Rare/Ultimate Rare


SD4-JP013 Unshaven Angler
WATER
Fish/4/1500/1600
If you Tribute Summon an WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.

 

SD4-JP014 Creeping Doom Manta

WATER
Fish/3/1300/1200
When this card is Normal Summoned successfully, no Trap Cards can be activated.


SD4-JP015 Snatch Steal

Equip Spell

Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases.


SD4-JP016 Mystical Space Typhoon

Quick-Play Spell

Destroy 1 Spell or Trap Card on the field.

SD4-JP017 Premature Burial

Equip Spell

Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.


SD4-JP018 Pot of Greed

Normal Spell

Draw 2 cards from your deck.


SD4-JP019 Heavy Storm

Normal Spell

Destroy all Spell and Trap Cards on the field.


SD4-JP020 A Legendary Ocean (x3)

Field Spell

This card's name is treated as "Umi". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increase the ATK and DEF of all WATER monsters by 200 points.

SD4-JP021 Creature Swap

Normal Spell

Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn.


SD4-JP022 Reload (x2)

Quick-Play Spell

Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


SD4-JP023 Salvage (x2)

Normal Spell 
Add 2 WATER monsters with an ATK of 1500 or less in each Graveyard to your hand.

SD4-JP024 Hammer Shot

Normal Spell

Destroy 1 face-up Attack Position monster with the highest ATK on the field.


SD4-JP025 Big Wave Small Wave

Normal Spell

Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect.


SD4-JP026 Dust Tornado

Normal Trap

Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand.


SD4-JP027 Call of the Haunted

Continuous Trap

Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.


SD4-JP028 Gravity Bind

Continuous Trap

All level 4 or higher monsters cannot attack.


SD4-JP029 Torando Wall

Continuous Trap

This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage from attacking monsters to your Life Points becomes 0. When "Umi" is removed from the field, this card is also destroyed.


SD4-JP030 Torrential Tribute

Normal Trap

You can only activate this card when a monster is Normal Summoned, Flip Summoned or Special Summoned. Destroy all monsters on the field.


SD4-JP031 Spell Shield Type-8

Counter Trap

Select and activate 1 of the following effects:

- Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.

-Discard 1 spell card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.


SD4-JP032 Xing-Zhen-Hu

Continuous Trap

Select 2 Set Spell or Trap Cards on the field and activate this card. As long as this card remains on the field, the selected Spell or Trap Cards cannot be activated.

 


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