Sent: Friday, April 14, 2006 5:42 PM
Subject: Chaos Theory
Some of you may have read my "Bait Doll" tip, well
here's something completely different:
Okay readers, I know how practically everyone is fed
up with CCCC, which has too many "C"s for me to
actually put up with. Okay, listen... when Konami
and Upperdeck sent out the "chaos" cards, they meant
for them to be used correctly.
By correctly, I do not mean splashing it into every
viable deck idea. No... there's a brand of deck out
there, and it's called "Chaos Theory". Now, I for
one don't run "Chaos Theory", but it is a decktype
that cannot be ignored.
So basically, this chaos deck removes everything
it's got in the grave/field from play or at least
everything it can, and for all of you "hang
management wins games" people, this is the deck for
you. "Chaos Theory" is the ultimate draw, hand
control deck ever!
What gives the "Chaos Theory" deck so much draw
power?
Well... aside from the Graceful it has already, it
also has...
Card of Sanctity
Different Dimension Capsule
Now readers... both of these cards will give you
some advantage. However, "Chaos Theory" only runs 1
chaos greed, while it is allowed to run 3 Card of
Sanctities... what does this mean? It means that the
REAL chaos deck has the ultimate drawing power.
If you're going to tell me that "Card of Sanctity"
is a bad card, well let me tell you something...
"Chaos Theory" will run DD Scout Planes, and Return
from the Different Dimension, amidst other cards
that remove stuff from play and bring them back...
because of this, the chaos deck will utilize a
broken form of monster destruction called "Chaos
End".
It's like dark hole, but it isn't banned... in fact,
it's a common... but wait... you can activate it for
the extremely low price of having 7 removed cards
from play... well, we've already achieved that.
Of course, the monster line-up will have DDWL, DDA,
DDW, etc... maintaining awesome field presence, and
isntead of allowing your opponent to ressurect their
fallen mobius, Banisher of Light will allow them to
simply remove it. When all of those cards are nuked
by like a lightning vortex or something, they'll
just bring out a Chaos Sorcerer.
Listen, people... I know everyone is ranting about
Chaos decks... but have they really tried to make
one? i mean, an actual Chaos-Theme deck? I bet
not... Shining Angels also provide food for the
Sorcerers...
Now, I bet you're wondering... WHAT ABOUT SAKS,
WIDESPREADS, ETC???
Once again, let me come back to Bait Doll. Not only
is Bait Doll the ultimate tech card, but it
contributes to the chaos deck perfectly, by allowing
the graveyard to be free of spells, while coming
back over and over again, if you get tired of it,
just remove it from play.
To combat the other DDWL and DDA, there are DD
Survivors, which act as beatsticks if all else
fails... 1800 won't stand up to much, but it'll get
over the usual.
To stop those pesky reapers? Chain Disppearance...
if not, just remove them from play with Sorcerers,
lol.
And the finale? Most of your monsters are gone...
your opponent used a waboku to stop themselves from
dying... they have no cards in their hand and they
have a mobius on the field with no facedown S/Ts,
they look pretty confident. You draw what can be
your final card, and it happens to be... Card of
Sanctity. You've got nothing to lose, so you
activate it... the first card is... Bait Doll... the
second is... Chaos Necromancer. You attack for the
win.
Chaos Necromancer is a nifty card, and probably
won't be pulled in such a situational situation...
but it definitely fits into this deck. So please, if
you have the cards, the resources... run this deck!
For extra hand disposal, besides Confiscation,
there's DD Designator, and even if it does backfire,
you'll be able to bring back whatever you sent out
back into play, unless it's an annoying Bait Doll.
What I want you to do, is to stop hating Chaos...
sure, I will allow you to hate the CCCC decks...
they are not good... no originality... but if you're
like me, and would like to change the scene of the
world...
why not start with the most powerful decktype, and
use it against them? I'm not talkin CCCC, I'm
talking, "Chaos Theory".
Deck: 51 Cards, but this won't matter, because it
thins really quickly.
Monsters: 20
3x Chaos Sorcerer
1x DD Warior Lady
1x DD Assailant
2x DD Warrior
2x DD Survivor
2x DD Scout Plane
1x Sangan
2x Magician of Faith
2x Banisher of Light
3x Shining Angel
1x Chaos Necromancer
Spells: 18
2x DD Designator
3x Chaos End
2x Different Dimension Capsule
3x Card of Sanctity
1x Confiscation
1x Graceful Charity
2x Bait Doll
1x Heavy Storm
1x MST
2x Reinforcement of the Army
Traps: 11
3x Return from the Different Dimension
2x Spell Shield Type 8
2x Solemn Judgment
1x Dust Tornado
1x Big Burn
2x Chain Disappearance
There are a huge amount of cards out there that you
can use instead of these, but I don't remember what
they were... For all you folks who use DDWL and DDA
and CS in a deck that relies on Treeborn Frogs,
Spirit Reapers and mobiuses... well... why don't you
try this out?
Remember folks, chaos is here to stay... use
something that can counter those darn spirit reapers
and mobiuses... use anything... just remember that
this is the REAL chaos deck as it was meant to be...
but because people abused it... CED and BLS are
gone...
leaving only their mal-nourished brother behind...
He wants revenge.
-The Kaiser Poet