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For Rent

 Trading Card Game Tips from fans

 

August 2006

 

How to turn discarding from hand into game-winning ultimate moves – By Paul Yeem

Hi! It’s me, Carrotizer, and I’d like to talk about the discarding. As a part of game mechanics, discarding from your hand is usually painful – automatically, you lose the card and it is sent to the graveyard immediately. It’s like drawing, except it is opposite; you want to draw as many as you can, and discard as few as possible. Although some cards, such as Graceful Charity, force you to discard as a part of an effect, you have a way of turning this card into your advantage! (Pot of Avarice, just to include it)

The most common card type is Dark World. As widely known as…uh…Goldd…um…anyway, it is sometimes splashed into Chaos + Return decks because of its deadliness. Spirit Reapers are hard to take care of, and they can deal more than 300 damage when they attack directly; it forces you to discard 1 random card from your hand. You won’t know what will be discarded until the resolution of the effect – and neither will they! Before Dark World was played, people attacked with the Reapers to discard 1 or 2 last cards from the opponents to make them topdeck. However, after Dark World monsters were released, they figured out not to attack and get rid of those last 2 cards – hard way. Usually it is –1 for the receiving end, but when the ciritical scythe of the zombie hits a Dark World card, BOOM! It’s not –1 anymore; it is +2 now, if Goldd or Silvva is discarded, and +1 if Broww is hit. Most of the time, it will be Goldd because duelists like the field nuked instead of nuking the hand. Either way…ouch.

Another well-known way to use discard as your advantage is discarding big monsters to revive them. Dark Magician of Chaos is usually the target. Graceful Charity + Dark Magician of Chaos + Premature/set Call of the Haunted = Graceful + Spell Card of your pick! Also, Sacred Phoenix of Nephthys works incredibly well with revival engine because even if they destroy the connected card, Phoenix will just drop by on your next standby and nuke the entire Spell/Trap Zone. Discard that “huge” Treeborn Frog, or Night Assailant and you won’t lose anything. Get that Elemental Hero Necroid into the graveyard and summon Bladedge or Neo! If not, get that Destiny Hero – Dasher and special summon that Jinzo you just drew! It’s like chess, one of my favorite board games; possibilities are limited by only your knowledge.

Last, but possibly never so, recourse for discarding your precious hand is for the chaos “food.” Observed as one of the most easiest yet critical move, it often ends game, more often than it becomes disadvantages. Graceful Charity + discard Zaborg & Jinzo + Chaos Sorcerer + Return from the Different Dimension usually seal the duel for good.

I really hope September ban list is more balanced. Not that CC (whatever they may stand for, Cookie Cutter, Chaos Control, blah blah) is “broken,” the game is too unbalanced, possibly NOT because Chaos Sorcerer too good (it is good, but it’s not like BLS), but because of the lack of supports for other themes. (VW)XYZ needs more support =/

By Paul Yeem – Carrotizer @ paulyeem@hotmail.com





 


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