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Trading Card Game Tips from fans
From: Shadow Master [mailto:darkdestructionv30@yahoo.com]
Sent: Saturday, February 11, 2006 5:57 PM
Subject: Cool tip for Dark World! - Master of Shadows
Hello. I'm just sending this with a cool tip for Dark World
decks. Here it goes:
Hello, all. New at this writing thing. I just have a cool
tip for Dark World decks. I don't completely know how they
work as I've never used one, but here's a cool tip:
Let's take a look at a seemingly useless Trap card known as
Mind Crush, a common Trap from Soul of the Duelist. Its
effect is as follows:
Call the name of 1 card. Check your opponent's hand for that
card. If you call right, discard all copies of the selected
card from your opponent's hand to the graveyard. If you call
wrong, randomly discard one card from your hand.
Seems bad, right? You almost never know what your opponent
has. You're more than likely to guess wrong. But that's the
point! With a hand full of Dark World monsters, if you guess
wrong, you get a Dark World monster on the field. If you
guess right, you possibly screw over your opponent's
strategy. If you guess wrong, you get a card discarded from
your hand. If it's a Dark World monster, you get to swarm
the field with it.
This seemingly useless Trap card can be dangerous if used at
the right time. The trick in using it is knowing when to
activate it. Find that time, and you'll have a better shot
at victory!
Until next time...
Contact me at: darkdestructionv30@yahoo.com
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