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Yugioh
Reader Tips, Rants and Raves
From: Mantener@aol.com [mailto:Mantener@aol.com]
Sent: Sunday, January 01, 2006 11:04 AM
Subject: Please read this article and tell me what you
think?
Hello everyone! Please read the following article and tell
me what you think? Thank you very much for taking your time
with this article!
THE EGYPTIAN GOD CARDS
The Egyptian God Cards weren’t meant to be used in a duel,
thus no information was written on the cards. Hence, the
only that they can be used in a casual duel is for player’s
to make their own rules based on the anime series and many
various sources of information that are available on the
internet. The following set of rules is “EXTREME” and they
are “MY” take on how to use the Egyptian God Cards in a
duel. This is “MY OPINION” and “I AM NOT” trying to “SET”
any new rules on how to use them in a duel. Obviously you
are to make your own rules on how to use them in a duel and
I have “MADE UP” / “ADDED” stuff to them. Again, this
article was written in “MY OPINION.” I believe in civility
and respect, so please do not send me any feedback with
profanity in it as they are completely unnecessary and rude!
To all the Yugioh fans out there, I sincerely hope that you
enjoy reading this article as much as I enjoyed writing it.
Yugioh totally rocks! It’s time to duel!
The shared abilities of the Egyptian Gods
(1) Three sacrifices each must be made to summon them to the
field.
(2) The monsters sacrificed to summon them to the field are
“permanently” removed from play.
(3) They are completely immune to all monster effects, spell
effects, and trap effects.
(4) They can’t be revived from the graveyard and are
“permanently” removed from play when they’re defeated.
(5) They can’t be sent from the player’s hand to the
graveyard by monster effects, spell effects, and trap
effects. Any attempt to do so automatically summons them to
the field, regardless of whose turn it is. The cards
controller may then choose to tribute three monsters on
their side of the field, their hand, or their dueling deck;
shuffle the dueling deck if the source(s) of the tributes
came from here.
(6) They can’t be sent from the player’s deck to the
graveyard by monster effects, spell effects, and trap
effects. Any attempt to do so automatically summons them to
the field, regardless of whose turn it is. The cards
controller may then choose to tribute three monsters on
their side of the field, their hand, or their dueling deck;
shuffle the dueling deck if the source(s) of the tributes
came from here.
(7) They can’t be chosen from the player’s deck by monster
effects, spell effects, and trap effects.
(8) They can’t be taken from the player’s hand by monster
effects, spell effects, and trap effects.
(9) When on the player’s side of the field or hand, the
card’s controller is completely immune to direct damage from
monster effects, spell effects, and trap effects; not direct
damage from a monster’s attack!
(10) They automatically negate the special abilities of the
monsters that they attack; hence treat all their targets as
“normal” monsters. The only exception to this rule is if the
targeted effect monster(s) uses this special ability to only
affect itself. This falls along the lines of increasing
their attack and defense points, NOT similar effects that
activate upon a card’s destruction or being sent from the
player’s hand to the graveyard.
(11) The player must pay 120 life points per turn that the
Egyptian God Card(s) isn’t on the field. This penalty stops
when they’re summoned and resumes when they’re defeated!
(12) They are ranked among themselves and are granted
immunities from the other Egyptian God’s special abilities
depending on their status. The Winged Dragon Of Ra is the
most powerful and is completely immune to the special
abilities of Slifer and Obelisk. Slifer The Sky Dragon is
the second most powerful and is vulnerable to Ra special
abilities, but is completely immune to Obelisk’s special
abilities! Obelisk The Tormentor is the weakest of the three
and is vulnerable to both Ra’s and Slifer’s special
abilities! The only exception is with Slifer’s special
ability; the controller of the affected Obelisk must flip
and correctly call it right twice to “permanently” negate
Slifer’s effect and restores Obelisk’s 2000 attack points
and defense points; repeat this process per turn until you
succeed.
(13) When attacking a monster in defense mode, inflict
one-fourth of the attack points as battle damage to your
opponent’s life points.
The Winged Dragon Of Ra (My all time favorite!)
Normal Attack: Blaze Cannon
Phoenix Mode Special Ability: Blazing Phoenix
When successfully summoned to the field, Ra will be in its
sphere mode. In this form, Ra will still occupy one slot in
the monster card zone. However, it will be unable to defend
your life points, has no battle position, and cannot be
targeted as a attack target, monster effect target, trap
target, or spell target!
To unlock Ra’s battle mode, you must recite the incantation
below. The summoner gets the first chance to do so, if
they’re unable to do it on their turn, the opponent can do
so at the beginning of their turn.
“Great beast of the sky please hear my cry. Transform
thyself from orb of light and bring me victory in this
fight. Envelop the dessert with your glow and cast your rage
upon my foe. Unlock your powers from deep within so that
together we may win. Appear in this shadow as I call your
name, WINGED DRAGON OF RA!
Special Abilities
(1) Souls Of The Fallen: Ra will absorb the “current” attack
points and defense points of the three monsters that were
used to tribute summon it to the field. Thus its attack and
defense will be the total sum of these monster’s attributes.
These monsters are “permanently” removed from play.
(2) Command Of The Summoner: Ra will “only” obey and follow
whoever recites the ancient incantation and awakens it from
its sphere mode.
(3) Soul Drain: Sacrifice a minimum of 500 life points to
“permanently” increase Ra’s attack points and defense
points. This effect can be followed up with “Soul Drain #2”
and Ra can attack in the same turn that this special ability
was activated.
(4) Soul Drain #2: This ability can only be activated on the
same turn that “Soul Drain” was used. Sacrifice any
monster(s) on your side of the field to “permanently”
increase Ra’s attack points and defense points. The
monster(s) sacrificed by this effect is “permanently”
removed from play. Ra can’t activate any more special
abilities and he can attack in the same turn that this
effect was activated.
(5) Phoenix Mode: In order to use this ability, Ra can’t use
“Soul Drain” and “Soul Drain #2.” Pay 1000 life points to
transform Ra into its ultimate form! He is immortal for
three turns and can only attack on the same turn if you do
not use “Wrath Of The Phoenix.”
(6) Wrath Of The Phoenix: Pay half of your current life
points and destroy every card on your opponent’s side of the
field and their hand! You must have a minimum of 3,000 life
points to use this ability and Ra can only attack in the
same turn if “Instant Attack” is used.
(7) Instant Attack: Allows Ra to attack “normally” during
the same turn that the effect “Wrath Of The Phoenix” was
used by sacrificing 1000 life points.
Slifer The Sky Dragon
Increase Slifer’s attack points and defense points by 1000
points for each card the player has in their hand. While he
is on the field, the controller’s maximum card limit becomes
eight.
Attack Name: Thunder Force
Second Mouth Attack: Summoning Thunder Blast
Special Abilities
(1) Second Mouth Attack: Slifer automatically attacks with
his second mouth when your opponent summons a monster to the
field. Decrease the attack points and defense points if the
summoned creature by 2000 points as long as Slifer remains
on the field. It either of that monsters stats hit zero,
that monster is automatically destroyed!
Obelisk The Tormentor
Attack Name: Fist Of Fate
Soul Energy Max Attack Name: Fist Of Fury
Special Abilities
(1) Soul Energy Max: You can only use this effect if you
don’t use “Soul Energy Boost.” Pay 4000 life points to
activate this special ability and increase Obelisk’s attack
points and defense points to “infinity” for three turns. He
can’t attack on the same turn that this effect was used.
This special ability can be used to defend Obelisk from
Slifer’s onslaught (not Ra) but can’t be used to attack him
with it!
(2) Soul Energy Boost: You can only use this effect if you
don’t use “Soul Energy Max.” Sacrifice two monsters on your
side of the field and destroy every monster on your
opponent’s side of the field and inflict 2000 points of
direct damage to their life points. He can’t attack on the
same turn that this effect was used. This special ability is
useless against Slifer!
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