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Yugioh Reader Tips, Rants and Raves

From: maurice delamar [mailto:mxdelamar@yahoo.com]
Sent: Wednesday, January 11, 2006 6:48 AM

Subject: The Power Of Cold Wave-Maurice D

Hello Pojo peeps and fellow duelists! After a few months, it's great to see the Pojo TCG tips back in action. I am here to discuss about a card from the good old days of Yu-Gi-Oh. This ancient Spell Card has recently been used alongside Mobius the Frost Monarch, but up until now, had never been used period. For friends, I shall share with you the Spell Card...

Cold Wave--From Pharaoh's Servant

Normal Spell Card

This card can only be activated at the start of Main Phase 1. Until your next turn, neither you nor your opponent can play or Set any Spell or Trap Cards.

As a duelist who had actually used this card in several local tournaments, I can definitely say that at the right time, this card can be deadly. For the small cost of not being able to lay down any Traps, you can temporary shut down cards like Confiscation, Snatch Steal, and the very-abused Reinforcement of the Army. That's right; you heard me. Do you just hate it when your opponent just slaps Reinforcement at his or her very first turn? If you go first and draw this, you won't have to worry about that for the time being. But I am afraid this only demonstrates a fraction of Cold Wave's true power. Let me go even further...

Believe it or not, Cold Wave is a Flip Monster's best friend. Why? It can hold off the restricted copy of Nobleman of Crossout. Cold Wave and Cyber Jar is a deadly play. You will be protected in two fronts: your opponent won't be Crossing Out your Jar, and you can breath easier now that he/she cannot activate any Bottomless Trap Holes once your 1500 ATK+ monsters come in through the Jar's effect. Cold Wave also sweeps Magician of Faith away and makes sweet love to her, so that and the Flip Effect Spellcaster is another excellent play. A free Spell Card and protection from the Nobleman? Sign me up.

The true power of Cold Wave comes in the form of its synergy with your Spell/Trap removing Effect Monsters. This doesn't just goes well with Mobius! This rings true for the more underrated S/T removing Effect Monsters like Cliff the Trap Remover and my personal favorite S/T nuker, Gigantes. During the turn that you are about to summon your big S/T killer, activate Cold Wave first. Of course, you have to do this right after your opponent has actually set down S/Ts during his/her last turn. Next, summon your S/T destroyer, activate its S/T removal effect, and watch the crap hit the fan. And as an additional bonus, your opponent will not be able to set down any Traps next turn, nor use any monster revoming Spells. You will then have another free turn's worth of direct attacking...if you can work your way around the defending opposing monsters first! This is even deadlier if you use Lady Ninja Yae's effect. Not only will you have returned the opponent's S/Ts right back to his/her hand, he/she can forget laying them back down come his/her next turn. You might even get lucky enough to force them to discard at least one card during their End Phase, via having over seven cards in their hand.

There's one final tip I would like to share, and this is for all the Penguin Solder and Nightmare Penguin users out there. Let me introduce you to one of the cheesiest first turn play combos ever: Cold Wave and Nightmare Penguin. It's really simple; all you need to do is play Cold Wave and set Nightmare Penguin. This combo makes it so that the only option for your opponent is to either Normal Summon, or set a monster.

If the Normal Summoned Monster, however, happens to be Maurauding Captain, depending on what he/she is summoning through his effect, you would still get an advantage. The idea here is to bounce the only monster on their side of the field back to their hand, and stage a direct attack next turn with a high-ATK monster of your own. So if you use a Water deck with Nightmare Penguin, feel free to try that combo out.

I hope I could help out with this tip, because with a little skill in the duelist's part, Cold Wave can be a great way to shut down several opposing strategies. It can also open windows to a shot at your opponent's Life Points, too! So if you would like to comment about my tip, my e-mail address is mxdelamar@pojo.com. Have a nice day!

 


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