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Reader Tips, Rants and Raves
From: bengriffis@aol.com
[mailto:bengriffis@aol.com]
Sent: Monday, January 16, 2006 7:07 PM
Subject: Staples by Dragon Gamer
Staple Cards
Part One of Three
Yo! Dragon Gamer here with a huge article about Staples and
what people call them.
This is going into deep detail about these so called staple
cards.
So we will let?s start out with some cards that people will
automatically through into any deck.
Monsters
Exiled Force
Breaker the Magical Warrior
Sangan
Magician of Faith
D. D. Warrior Lady
Cyber Dragon
Morphing Jar
Tsukuyomi
Mystic Swordsman LV2
D. D. Assailant
Exiled Force- This is the first card on the list, it gives
you a +1 advantage. This is a level four, warrior and a 1000
att/def.
Breaker the Magical Warrior- This monster gets a spell
counter on it as soon as hits the field. So then you can
destroy a m/t and as soon it?s summoned and you have the
counter on it raises it?s att by 300. It?s chaos fuel, a
spellcaster and four stars the only downside of him he
couldn?t be any advantage Especially if he chains the card
you break with his effect.
Sangan- A level three, 1000/600 and chaos food that searches
for a monster with 1500 attack or less deserves to go into
almost any deck as well as a +1 advantage. The only type of
deck this wouldn?t go into is a 1600 and up monster based
deck. To be honest with you this is the third card I always
put into any deck.
Magician of Faith- She was once, twice, three times a lady
back in the days of Black Luster Solider/ Tsukuyomi-
Thousand eyes lock. She would bring back favorites such as
Delinquent Dou, Pot of Greed, Graceful Charity, and Some
other things that your would use to go in for the kill. Now
we see her as a chaos bringer, MST bringer backer, and cards
that people would like to abuse the heck out of. She does
give you automatically a +1 advantage.
D. D. Warrior Lady- Were you around when she was run in
multiples of three, and each of her cost about $30? Well I
was and that was when around before any of the Banned Lists.
She was great but now she nowhere near as she once was.
1500/1600 Light and sometimes could be chaos food. She gets
her +1 advantage from when she attacks a higher def position
monster or when she gets attacked. Plus your opponent will
get pissed off when he attacks with his Phoenix and you
remove.
Cyber Dragon- Now we have come to the ridiculously expensive
$35 dollar card that is supposed to be the GX version of
Blue Eyes White Dragon. He is over abused, over used, and
people will say he belongs in almost any deck but
realistically he doesn?t. To me he is a waste of space and
the only decks I run him in are Machine, Chaos, and complete
control. When you special summon him he really hurts your
hand. You lose one card when you summon him when really we
could much rather have better cards. Plus you know he will
never be limited because of the Fusions between him. Konami
released him to early and they didn?t know how abused he
would become.
Morphing Jar- Why is he called morphing jar? Well he morphs
your hand into something new I guess but they could have
come up with a better name such as Jar of Replenish. Anyways
when Konami released him in the Tournament Pack he was a
very very expensive card. And he well should be. Now he
should be at least in Ultra Rare in DB2 because he gives you
+5 but he also gives you at least ?5 because your opponent
gets 5 horrible cards that could screw you in the butt. This
gives creatures that remove monsters from play is almost a
staple in that aspect.
Tsukuyomi- This is one versatile monster that is the best
spirit monster in the current format. She flips down any of
your flip effects and this is when the token restrict lock
came into play. Tsukuyomi, well she can destroy any monster
with 1000 defense or less so if your opponent is playing
Soul Control this is one of their worst enemies. What can
stand up to a 2400 attacker? Umm Tsukuyomi can.
Mystic Swordsman LV2- Annoying flip effect monsters, any
graveyard result of battle deaths, and spirit reapers have
met their match. This is a very great control card but the
only problem is unless you have a facedown m/t he is prone
to die during your opponents turn.
D. D. Assailant- This is going to be a perfect example of
what D. D. Warrior Lady was like. First she was underlooked
and then she became an interesting card that now is $30 a
card. Anyways, he is a card that is a great defensive
monster because since anything that destroys him as a result
of battle will automatically be removed from play. He is
like a worse version of DDWL because you don?t have the
option but if you had the option then he would also become
limited to one like her sister. So any female D. D. monster
will first be really expensive, then will become limited to
one and then become reprinted and eventually less expensive
is what I am saying because history repeats its self. And
look at other cards that follow this example.
The Three out of the 6 Monarchs (that there should be)- So
we have Three very good monarchs and then we have one good
one. They all have different attributes, the same att/def
but they do have very different but good effects. Zaborg was
the first and he became the monster to start it off. He
instantly gives you a +1 advantage. The Mobius comes in and
he gives you a +2 advantage (well up to two). Then my
favorite looking one as ultimate version comes in Thestalos.
He gives you, I think, a +1.5 advantage instantly because it
is one monster most of the times plus a little extra if he
does hit a monster. They all have their advantages but until
they come out with the attribute of Wind and Darkness we
cannot rank them properly. Thestalos/Granmarg is great early
game while the others are great midgame. (note if you
torrential/bottomless any of them their effect does go off
because the only thing that stops monsters from being
successfully summoned is horn of heaven/solem judgment)
Dragon Gamer out.
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