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 Trading Card Game Tips from fans

 

July 2006

 

This divine masterpiece can pretty much counter beatdown and some control decks. Here it is, along with some of my strategies i used in a couple of tournaments in Arizona.(which i won!!)

Deck (65 cards)

Monster(32) iknow, a lot
jerry beans man

insect knight

opticlops

oxygeddon

drillroid

breaker the magical warrior

mechanical hound

kaiser sea horse

vampire lord

guardian sphinx

vampire lady

nobleman-eater bug

skilled dark magician X2

vampire genesis

slate warrior

dark magician

magician of fate

gaia soul the combustible collective

blast magician

old vindictive magician

rapid-fire magician

gemini elf X2

dark eradicator warlock

the fiend megacyber

mythical beast cerberus

blue-eyes white dragon X2

red-eyes black dragon

spear dragon

barrel dragon

i have focused on backing down your opponent

with more powerful monsters and getting quick

direct attacks on his/her life points. using a red-eyes

as a beatstick will tick off some crappy duelists who

dont have anything that can beat it! But, ive got other

surprises for people who can. You thought this deck

couldent scratch the surface of the tournament hot shots

who think there all that? Think agan cuz none of them got passed

me. You want more stratagies??ill show you more!! look

in the magic card section of my deck,but the real stuff is in my side deck.
Magic(20)
premature burial

pot of greed

tribute to the doomed

ring of defense

swords of concealing light

swords of revealing light

polymerization

lighting vortex

black luster ritual

white dragon ritual

question

snatch steal

graceful charity

mystical space typhoon X3

hammer shot

monster reborn

card of safe return

nobleman of crossout Using swords of revealing and concealing light, your opponent cant summon or attack

for 3 turns, giving you plenty of time to get more powerful cards on the field and possibly get some nasty hits on your opponents life points. AND, Premature burial lets you move a high-level monster from your hand to the field just by discarding it, so you can clean the field

of those nasty 2600 ATK monsters on your opponents field. The ritual cards are there just if you need to get outta a bad situation immediately.

I still got some traps left, so be ready for anything! Trap(11)
nightmare wheel

destruction punch

magic cylinder

judgment of anubis

shadow spell X2

dimension wall

blast with chain

torrential tribute

call of the haunted

negate attack There are tons of combos here, so try to contain yourselves. Call of the haunted can bring back that old blue-eyes your opponent

destroyed and blow away your opponents defensive action to destroy call of the haunted with anubis. Be shure to only activate

this combo when your opponent has a monster with high attack out. Anubis has other good effects too. If you decide to use this deck,

plz pay attention to this: Side(15)
blue-eyes white dragon

maju garzett

chaos emperor dragon-envoy of the end

infernal incinerator

hieracosphinx

magical dimension

bad reaction to simochi

mage power

fairy meteor crush

mask of brutality

metalsilver armor

axe of despair

megamorph

sword of the soul-eater

monster reincarnation

Ritual(2)
black luster soldier

paladin of white dragon
Fusion(1)
blue-eyes ultimate dragon The best combo in this deck is to equip the card sword of the soul-eater to jerry beans man with four normal monsters on the field. Jerry is a

three star, and the sword can only be equipped to a three star normal, and for every normal monster sacrificed, jerry gains 1000 ATK and he

already has 1750, so that ranks up a grand total of 5750 ATK and 0 DEF!! Then, equip every other equip card in the side deck to jerry.

Add up the rest and youll get an easy victory.

That’s all for now, peace!!!

Master Duelist

 


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