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 Trading Card Game Tips from fans

 

July 2006

 

From: JohnnyBQuick@aol.com [mailto:JohnnyBQuick@aol.com]
Sent: Wednesday, July 05, 2006 11:55 AM
To: undisclosed-recipients:
Subject: Explanation of Revolution Format - Johnny Tek

Explanation of Revolution Format


Traditional Format is designed for novice duelists. In Traditional Format, players begin learning how to construct their Decks, with a basic level of restriction that allows them to learn about how some cards are more versatile or more powerful than others.
Advanced Format is designed for intermediate duelists. In Advanced Format, players begin learning how to streamline their Decks using a slightly higher level of restriction. With certain extremely powerful cards banned, players can concentrate more on incorporating a sense of strategy in their game play rather than overpowering opponents with the luck of a draw. Players are however still encouraged to filling a large portion of their Deck lists with

cards from the Card Restriction List to remain competitive.
Revolution Format is designed for experienced duelists. These are players who have become familiar with strategic Deck construction and are now ready to take it to the next level, by incorporating both style and ingenuity into their card selection. With as much as five times the amount of creative Deck space (cards not belonging to the restricted cards list) as encouraged in the Advanced Format, players become freer than ever to customize their Decks according to their own personal preferences.without sacrificing competitiveness. Players are now faced with the challenge of dueling against a much larger variety of different playing styles. Players are also now faced with the challenge of dueling against cards and strategies they've never seen played before in either of the previous formats.
Now they are playing real Yu-Gi-Oh!
In Revolution Format, the total number of restricted cards has been restricted as well as the number of copies of each individual card.
This forces players to choose their cards much more carefully. Because of the total number restriction, certain cards become less playable (weaker) while other cards become more playable (stronger). The Side Deck now plays a much more vital role, since the huge increase in competitive Deck variation encourages the player to be more prepared for different strategies that his/her own Deck may have weaknesses against. The List of Restricted Cards is also given a significant adjustment as the result of the changes in card playability.
In Revolution Format, Ritual Monsters now become a more competitive aspect of Deck construction, since they no longer have to be in the player's hand to be Ritual Summoned. Although the ability to Ritual Summon Ritual Monsters from one's hand, Deck, or Graveyard greatly increases the playability of Ritual Monsters, the necessary Tributes for the Ritual Summons keeps their usefulness balanced.
In Revolution Format, Fusion Monsters are now each restricted to

one per Fusion Deck, forcing players whose strategies revolve around Fusion Summoning to be more careful in how they use their Fusion Monsters. Fusion Monsters are however much more playable in this format, balancing out the restriction.
In Revolution Format, players may now Normal Summon monsters in face-up Defense Position, creating a new strategic option when players are faced with situations in which placing a monster on the field in Attack Position or face-down Defense Position may result in losing the Duel. (Ex. Player A with 100 Life Points has only a "Mystical Elf" with ATK 800 and DEF 2000 in his/her hand and no other cards on his/her side of the field. Player B, opponent to Player A, has a "Vorse Raider" with ATK 1900 on his/her side of the field with a "Nobleman of Crossout" in hand. If the "Mystical Elf" is Normal Summoned in Attack Position, it can be destroyed by the "Vorse Raider" as a result of battle and the resulting damage to Life Points will cause Player A's Life Points to drop to 0. If the "Mystical Elf" is Set in face-down Defense Position, Player B can activate the "Nobleman of Crossout" in his/her hand to destroy the face-down "Mystical Elf" and remove it from play. "Vorse Raider" would then be able to attack Player A's Life Points directly, causing Player A's Life Points to drop to 0. With the option of Normal Summoning "Mystical Elf" in face-up Defense Position, Player A can now be safe from losing the Duel for another
turn.)
In Revolution Format, there is a significant decrease in available card removal effects. As a result, battle between monsters is more emphasized and Tribute Summons of high Level monsters become more feasible than in the two previous formats. Also as a result, use of Continuous Spell Cards, Continuous Trap Cards, Equip Spell Cards, and Field Spell Cards is much more viable than in the two previous formats.
As a result of the changes created by Revolution Format, players can experience the game of Yu-Gi-Oh! Trading Card Game in a way that they'd only seen in the stories presented in the manga and anime of Yu-Gi-Oh!



 


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