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 Trading Card Game Tips from fans

 

July 2006

 

From: axgamad@net.hr [mailto:axgamad@net.hr]
Sent: Wednesday, July 26, 2006 2:32 PM
To: yugiohcrew@pojo.com
Subject: Spellcaster's Judgement X - axgamad

Hello! Me again. (Or for the first time if my previous tip wasn't posted)


Some time ago I saw a guy using a 60 card deck. I asked about the number of cards and he said that he is using a Spell Counter deck and that it needs 30 Spell cards to be succesful. Wrong. No deck can run 60 cards and get away with it and there are better ways of getting a lot of spell counters.
Also, my cousin got the Structure Deck, so I figured I could make my build on it.


2* Dark Magician
2* Magicl Marionette
2* Mystical Beast Cerberus
3* Skilled Dark Magician
2* Magician of Faith
3* Appretince Magician
1* Breaker the Magical Warrior
2* Royal Magical Library
1* Tsukuyomi
2* Blast Magician

1* Magical Blast
1* Mystical Space Typhoon
2* Nobleman of Crossout
1* Premature Burial
1* Swords of Revealing Light
1* Mage Power
2* Dark Magic Attack
1* Lightning vortex
3* Magical Dimension
1* Bait Doll

1* Call of the Hounted
2* Spell Shield Type 8
3* Pitch Black Power Stone
2* Miracle Restoration
1* Magic Cylinder

If I counted right that's 43 cards.

Dark Magician is the main card of the deck, instead DEW. I like Dark Magic Attack better than burn damage, but you can put it (DEW) in if you want.
Magical Marionette has a little monster destruction, and I feel it is a better choice for a Tribute Summon than Chaos Command Magician.
Cerebrus is the big beater of the deck. It also has a chanse of blocking spells in the opponent's
MP1 (because he gets to strong to be beaten by an attack).
Appretince Magician is a defensive barier, bu I like putting counters better. I discovered a cool combo involving him/her, Tsukoyomi and Breaker (flip Appretince fd, Flip Summon it to return the counter to Breaker, remove the counter to destroy a Spell/Trap).
RML is for some drawing and Blast Magician monster destruction.

Magical Blast is a continos source of counters, if you are ready to lose a draw.
Dark Magic Attack is for big S/T destruction, and DM isn't to hard to get out in this deck.
Bait doll gives us potential 60 draws, without actualy having to have 60 cards (see top).

Spell Shield is here to protect monsters, but because there are a lot of Spells in the deck Cursed Seal of the Forbidden Spel can work as good (maybe better?).
Pitch Black Power Stone is a good source of counters and it also gets counters from Aprettince magician.
Miracle Restoration (I think I got the name right, it is a common in DR1) Special Summons Dark Magician from the graveyard at the cost of 2 Spell Counters (in case you didn't know what it does) which is great.

I cut Chaos Sorcerer on purpose, because i dont like him. If you do make your own build, I don't think this one has enought Lights to put him in.

What this deck might miss is some protection from attacks, but I think this should work.


If you like this, mail your support to axgamad@net.hr, and if you don't, I don't really care:)

Later guys.

axgamad

 


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