Came up with this idea a long while
ago, when I kept pulling copies of Triangle Power.
Tri-Delta Deck: 42
Monsters: 16
3 x Oppressed People
3 x Charcoal Inpachi
3 x D.D. Trainer
1 x Emissary of the Afterlife
1 x Morphing Jar
1 x Des Lacooda
1 x Magician of Faith
2 x Spirit Reaper
1 x Sangan
Spells: 18
2 x Triangle Power
3 x Delta Attacker
2 x Shield and Sword
3 x Messenger of Peace
1 x Level Limit-Area B
1 x Nightmare Steel Cage
1 x United We Stand
2 x Inferno Reckless Summon
2 x Magical Mallet
1 x Giant Trunade
Traps: 8
2 x Gravity Bind
2 x The League of Uniform Nomenclature
3 x Soul Resurrection
1 x Call of the Haunted
Basically, you get out three of the same Level 1
normal monsters out on the field, either via the
League of U.N., Inferno Reckless Summon (chained on
Soul Resurrection or CotH, or just plain
old-fashioned stalling.
Then, play Delta Attacker, letting them all attack
directly. Before you do, though, play Triangle
Power, boosting all their stats by 2000 points,
before being destroyed at the end of the turn.
Either that, or play Shield and Sword, with is
almost just as potent (depending on the monster you
are using).
What's most fun, and game ending if successful, is
using both Triangle power and Shield and Sword
(Triangle power gives Oppressed People an ATK of
2400, but a DEF of 4000; thus, if all three were to
attack: 4000 + 4000 + 4000 = 12,000 points of
damage.)
The rest of the cards are basically for search and
stall and whatnot. United we Stand is thrown in just
for an extra boost. You could also add Poision of
the Old Man(s) or other burns, if you wanted to end
the duel quicker and more easily.
Probably not very competitive, but fun as hell when
you pull it off.
TJ
Samurai12345@hotmail.com