From: novak ivanovski [mailto:novakkid@yahoo.ca]
Sent: Friday, March 10, 2006 10:56 AM
Subject: Amazing Combos -Collo-
These are unknown great combos I came up with.
Let's start:
Ojama Trio + Final Attack Orders = WIN.
Ojama Trio is a common trap card:
Special Summon 3 "Ojama Tokens"
(Beast-Type/Light/Level 2/ATK 0/DEF 1000) in Defence
Position on your opponent's side of the field. The
tokens cannot be Tributed for a Tribute Summon. When
an "Ojama Token" is destroyed, the controller of
that token takes 300 points of damage.
Final Attack Orders is a Continous Trap Card:
As long as this card remains face up on the field,
all face up monsters on the field are changed to
Attack Position and their battle position cannot be
changed.
So, you change the Ojama Tokens to atk position with
final attack orders and them butcher them with your
monsters for massive damage, and your opponent takes
300 burn damage from each token destroyed, how good
is that?
Reverse Trap + Opponent's monster attacking with
equp card= WHA?!?!
Reverse Trap is a common a starter in the very first
Kaiba deck, a horrible card right? It's a normal
trap card:
All increases and decreases to ATK and DEF are
REVERSED for the turn in which this card is
activated.
Notice I emphasized reversed. That's because instead
of gaining an attack/defence boost from an equip
card, you decrease the original atk/def by the
amount the equip card says to increase.
Situation:
Let's say your opponent has a Mobius with an Axe of
Despair equip on it, and he's going to attack your
Vampire Genesis (Example!) you flip up Reverse Trap
and instead of Mobius gaining 1000 atk from the Axe
he loses 100 leaving him to a timid 1400 atk! He
hits your Vampire Genesis and boom he dies and your
opponent takes 1600 LP!
Thanks for reading my combos and for pojo for
posting it.
If you have any comments (no hate mail please) about
these combos not working or other you can contact me
at: novakkid@yahoo.ca