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 Trading Card Game Tips from fans

 

From: Rachel Livermore [mailto:rachel.livermore@rjlconsultancy.co.uk]
Sent: Friday, March 10, 2006 5:16 PM

Subject: Theories on Raviel, Lord of Phantasms - Fox 1 Fire



Theories on Raviel, Lord of Phantasms

By Fox 1 Fire

Hey All.

I’ve been having a look at the Ultra Rares in Shadow of Infinity, and I’ve come up with a few ideas on the trio of Uria, Lord of Searing Flames, Hamon, Lord of Striking Thunder and Raviel, Lord of Phantasms.

I’ll start with some theories on Raviel, Lord of Phantasms. For those that don’t know, here are it’s stats.



SOI-EN003 Raviel, Lord of Phantasms

Dark/Fiend/Effect/4000/4000/10 star

This card cannot be Normal summoned or set. This card cannot be special summoned except by tributing 3 fiend type monsters on your side of the field. Each time your opponent Special summons a monster(s), special summon a Phantasm Token (Fiend Type/Dark/Level 1/ATK 1000/DEF 1000) on your side of the field. This token cannot declare an attack. Once per turn, by Tributing 1 monster on your side of the field, increase the ATK of this card by the original ATK of the tributed monster until the end phase of that turn.



This guy needs a whole deck built around him. He’s not just something you can put in any old deck.

The first problem is how to get him on the field. He needs three fiends on the field. The normal solution would be swarm. The first monsters I would put in to support this guy would be three Giant Germs, and two or three Skull Knight #2. The main problem with Skull Knight #2 is that it needs to be tributed for it’s effect to work, but we don’t want too many tribute monsters. Though it is not a fiend, Mystic tomato would be good to get the low ATK fiends out.

Also, not being able to be special summoned, Monster Reincarnation would also be essential to get Raviel back from the grave.

With lack of sufficient swarm, I would suggest some stalling fiends with high defence. Fine examples would be Grave Protector and D.D Trainer, both searchable by Mystic Tomato and Sangan. Some high attackers would also be useful, Shadowknight Archfiend, Archfiend Soldier and Goblin Elite Attack Force being the best examples here.

If you can get Raviel out, you will need to make use of it’s effects. With 4000 ATK, it will be hard to stop. It’s second effect is very useful. The tokens may not be able to attack, but they CAN be tributed, for it’s third effect and for other monsters. A couple of Dark Ruler Ha Des would not go amiss in this deck. They can also be used for Mystic Box, and other purposes.

Now it’s best effect, the ability to tribute another monster to increase it’s ATK. The Phantasm Tokens seem to be made just for this. It can elevate it’s attack above any other monster. This will make it undefeatable in combat, (killing off other high ATK monsters) and you SHOULD be able to use this effect in your opponent’s turn. I’m not 100% sure about that, but it does say once per turn, and not only during your turn.

We have to protect this card from spells and traps, which are a major stumbling block for many good cards. Add in Magic Jammer, Anti-Spell Fragrance and Spell Vanishing to counter this. There are major downsides to these, though, seeing as Anti-Spell Fragrance will target your spells as well and Spell Vanishing promotes bad hand advantage. To combat the traps, Jinzo, Royal Decree and Seven Tools of the Bandit would be pretty good. But as with Anti-Spell Fragrance, Jinzo and Royal Decree would hurt you.

Another overlooked card would be Prohibition, which would stop your opponent playing the cards you feared them using most of all. But you wouldn’t be able to use them either.

On reflection, all Raviel Decks should have these five cards.

*Raviel, Lord of Phantasms

*Monster Reincarnation

*Giant Germ

*Grave Protector

*Mystic Tomato

All queries, suggestions, ideas, and Decks to be sent to Fox1Fire@RJLConsultancy.co.uk. Spam and Hate Mail will be deleted automatically, so don’t bother to send any. It’ll be a waste of time.

Hope I Helped.

Fox1Fire


 


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