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Trading Card Game Tips from fans
From:
GASCHCLAN@aol.com [mailto:GASCHCLAN@aol.com]
Hey again! I thought I might take a look at a card I have put into a lot of fun decks. I haven't seen it in actual tournaments here, but for all I know it could be the biggest thing to hit Denver since that cold front last Tuesday. I'm writing to inspire some originality, not because I'm bored or anything. AND it's not because my cable is wigging out for some odd reason, so don't even let that thought enter your head. The card I will be discussing, by which I mean soliloquizing, is the one...the only...Pyramid of Light!! NO!!! I'm looking at a card that is actually often over looked (hint, hint COTD): Autonomous Action Unit! Woohoo! Ok, the card reads:
Autonomous Action Unit Equip Spell Pay 1500 life points. Select 1 Monster Card from your opponent's Graveyard, Special Summon it on your side of the field in face-up Attack Position, and equip it with this card. When this card is destroyed or removed from the field, the equipped monster is destroyed.
So that's the card. Cool huh? Pricey, yes. However, many people play My Body as a Shield which, if you would be so kind as to check, costs the exact same amount of life points. I like this card for a variety of reasons, this first being that I just realized what the picture was of (I am NOT slow!!) and I think it's pretty cool. But the second, more ACTUAL, reason is that people aren't afraid of this card. Since the obviously broken Monster Reborn is gone no one is worried about theft from their own graveyard. Many people (myself included) are willing to toss a Jinzo with Graceful Charity, in the hopes of reviving it later, in favor of a more playable monster/spell/trap at the time. Autonomous Action Unit is fun because it exploits that! Beyond the ability to nap your opponents Jinzo, Injection Fairy Lily, BEWD, or even a spent Exiled Force adds a lot of versatility to a card which is often very rare in this game (further explaining my love of enemy controller).
Also, at worst this card, regardless of the lifepoints, is a minimum 1-4-1, or one-for-one (for people like me who are NOT slow!). I mean think about it, you just got your opponent's beatstick, they want it back and will use whatever spells/traps to destroy Autonomous or the monster. It's more if you can actually use the monster to take out your opponent's monsters/LP (lifepoints). And I have yet to check on this, but I think you MIGHT be able to keep the monster if it gets flipped face-down. If someone could let me know, that would be great. So anyway that is my two-cents on this card. It came originally in Magician's Force, and it may have been reprinted, I don't know.
I appreciate any and all feedback, unless you're mean in which case I wouldn't appreciate it all that much, but who knows? Anyway, please email me, drop me a line, whatever at:
Thanks!
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