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 Trading Card Game Tips from fans

 

From: Ants1000000@aol.com [mailto:Ants1000000@aol.com]
Sent: Saturday, April 29, 2006 2:04 AM

Subject: super fusion-millenium man



hi pojoers,

part 2 of ten combos but first i have news

out:

niwatori

blue winged crown

dark magician of chaos

punished eagle

monster gate

steam gyroid

steamroid

grave protector

mystical space typhoon

call of the haunted

in:

axe raider

imdomatable figter lei lei

torriental tribute

spell economics

big koala

moisture creature

des kangaroo

mad sword beast



anyways, super fusions is all out winning but is very tricky.

cards needed on field

monsters:

1x moisture creature [face up]

1x the dark hex sealed fusion [face up def]

1x worm drake[face up]

hand:

1x fusion recovery

1x polymeriazation

1x metamorphosis

1x summoned skull

1x humanoid slime

1xpremature burial

traps/magics:

1x [active] tornado wall

1x a legendary ocean

1x [active] ground collapse

1x [active] spell economics

this is how you do it

spell economics +tornado wall+a legendary ocean=0 lp damage+polymeriazation+the dark hex sealed fusion's effect=b.skull dragon+fusion recovery+polymeriazation again=humanoid worm drake +metamorphosis+sacrificicion of moisture creature+chain with premature burial=master of oz+moisture creature reborned=total win!



next time...the purpose of relinquished
 


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