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Trading Card Game Tips from fans
September 2006
From:
Kathleen Lavigne
Hi there, Today I’m gonna reveal your destiny…If you have not caught on yet, than I’ll tell you. This deck is all about destiny heroes. The D heroes were released only 1 set ago in enemy of justice, yet they already have lots of support. Some of the card one might consider using in a D hero deck are as follows:
DESTINY HERO - DOOM LORD
This is a fun card. Somewhat like chaos sorcerer in that it can remove from play, but sadly for this guy, its only temporary. It does have the advantage of being normal summoned, but if you use his effect you can attack. Figuring that in this deck, there wont be much attacking(because most of the good d heroes have below 1000 attack), this is a decent card, so wee will throw a few in.
DESTINY HERO - CAPTAIN TENACIOUS
This card is one of the best D heroes out there. As seen on T.V., this card is pure magic when combine with d-shield. We will defiantly be running 2 or 3 of our tenacious friend.
DESTINY HERO - DIAMOND DUDE (RARE)
This guy is awesome inside or outside of a D-hero deck. You probably know this, but when you use our shiny friend’s effect, you don’t have to fork anything up. For example: no discard for lightning vortex, no removing for card of sanctity, no 1000 lp for confiscation. One thing I don’t like is that if the card was good, but it would help you at the time, you either activate it or it says in the graveyard. But then again it makes for deck thinning.
DESTINY HERO - DREADMASTER (ULTRA RARE)
Okay……nope. There is no way I’m gonna put this in this deck. Too hard to get out. I’m not exactly sure, but I think you can normal summon him. If you do though, he has no effect except that he gets the attack of all d-heroes on your field. Still, he’s not worth it considering that most destiny heroes have 600 or 1000 attack.
DESTINY SIGNAL
Hero signal for D-heroes. Enough said. We will run 2.
D - TIME (RARE)
No….no no no no no no no no. This is such a waste of purple and black ink. Maybe there is some synergy between the heroes I’m not seeing, but this is just…….super blah x4.
D - SHIELD
This is the kind of card they need to make more of. It’s not so great, but its good. Once it is activated it becomes an equip spell, which means it can be destroyed by mobius, heavy storm, MST…..you get the point. As I said earlier, this is magic with tenacious, or any hero for that matter. We will be running 2.
D-Hero Defender
This card is great for stalling. I might consider putting it in the deck, but hey, you do whatever you want if you plan on building a deck based on this. I don’t like that it gives your opponent an advantage. If your opponent wanted to he could just keep it on the field and he would keep drawing cards until he has total advantage. Since there are only 2 sacs in the deck, you might have a problem getting off your field, so in the end, the card plays you.
D-Hero Dogma
Dark/Warrior/8/3400/2400 Now that I told you we will have 2 sacs….here he is. He will be what this deck is mostly about. Okay…….3 sacs…..ouch. this guy is a bit hard to summon, but think about all the goodies you get when your tenacious keeps all your little friends on the field. Remember, this deck is so much about swarming, but keeping field presence. His take away half of their life points is great. If you have not noticed, D-heroes are all about keeping monsters on the field, and then taking everything away from them with dogma. I hate to admit it, but you will be able to kill your opponent in one turn with this deck.
D-Hero blade master
Okay. This guy ain’t great, but he will allow
you to otk, even if your opponent has full lp.
Summon dogma take
D-Spirits Im not sure. It will get you field presence. I’ll throw one in.
Destiny Hero - Fear Monger
Warrior/Dark
Level 4
1000 ATK/1000 DEF If this card is destroyed as a result of battle and sent to the Graveyard, Special Summon 1 monster with “Destiny Hero” in its name from your Graveyard (except “Destiny Hero - Fear Monger”) during your next standby phase.
Like a searcher and a tenacious combined. I’ll use 2.
Okay folks lets see what we can do for a monster line up. tribute:2
2 D-hero dogma
non tribute:
3 d hero captain tenacious 2 d hero doom lord 2 d hero diamond guy 2 d hero fear monger 2 mystic tomato spirit reaper treeborn frog sangan dekochi magician of faith d hero blade master
magic/spell:
2 dark city brain control heavy storm giant trunade mst graceful charity smashing ground lightning vortex premature burial swords of revealing light scapegoat Nobleman of Crossout Creature Swap
Trap: 2 Ceasefire Sakuretsu armor Call of the haunted 2 D signal 2 D shield Ring of destruction
Okay just to clarify. Dark city is for some extra power to your weaker heroes, ceasefire incase something happens to dogma once it summoned you can kill them with burn, and mystic tomato to bring those lovely monsters on the field.
I love this deck, and I hope that you liked it as well (because it was a lot of typing). Until next time, Live long, be strong, stay cool.
You can contact me at K_Lavigne@charter.net
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