From: Corey Quirk
Subject: Metal Monstrosities by Culex
Now, since I know that Cyber Dragons and their close
relatives in the machine world are all the rage now,
but I wanted a Machine deck capable of laying quick
waste to your opponent's side of the feild as well
as their life points. Hehe... here's a little brute
of a mechanical deck that I devised for traditional
play:
Monsters
3x Ancient Gear Golem
1x Perfect Machine King
1x Jinzo
2x X-Head Cannon
1x Gear Golem the Moving Fortress
3x Chainsaw Insect
3x Kinetic Soldier
3x Ancient Gear
1x Sinister Serpent
Spells
1x United we Stand
1x Mage Power
1x Monster Reborn
1x Swords of Revealing Light
1x Harpie's Feather Duster
1x Heavy Storm
1x Pot of Greed
1x Graceful Charity
1x Limiter Removal
1x Raigeki
1x Change of Heart
1x Snatch Steal
2x Brain Control
2x Magnet Circle LV2
Traps
1x Mirror Force
1x Imperial Order
1x Call of the Haunted
1x Magic Cylinder
1x Spell Shield Type-8
2x Sakuretsu Armor
Playing the Deck:
Well, alright... We all can easily see the major war
machines of this deck are the Ancient Gear Golems,
and Perfect Machine king, and of course, both of
those cards are 8 stars. So now we ask ourselves,
how do we get them out as soon as we can? The
answer... Easy. The best way to successfully get
them out on the first few turns, play defensively
with either the Moving Fortress, Chainsaw Insects,
or Kinetic Soldiers. Your opponent should have a
monster or 2 by now, and thats just what the Change
of Heart, Snatch Steal, and Brain Controls are for.
Grab a hold of one or 2 of their monsters, tribute
them both and make way for either your Golems or the
King. Now that you cleared them out of monsters, and
keeping them on the run, start pounding away with no
regard to their health. The point is to keep them on
their toes when a seemingly indestructable beast is
on your side of the field. If you seem to get
unlucky, and have to wait to either draw the engines
of the deck, or your opponent has actually managed
to drag your monstrous creation to the graveyard,
play the Sak Armors, Mirror Force, and Swords of
Revealling Light to buy you sometime. If you are
lucky to stumble upon a hand like Graceful Charity,
Perfect Machine King, Monster Reborn, and Limiter
Removal, depending on what your next cards are, you
have the game. As you play graceful, drop the King
to the graveyard, and bring him back to the field
with Monster Reborn. First turn, you already have
the king. If you are lucky enough to snag another
powerful machine, and a feild clearing card (Raigeki,
Heavy Storm), follow up with an attack with both
machines, smash with a limiter removal, and if your
opponent isnt already crushed like an insect, they
will only have around 1000 lifepoints left.
Here's the gist...
Play offensively, bring out the big guns as soon as
you can. Once you start the smashing, dont stop, it
only takes one turn and one good draw for your
opponent to snag the game. If you cant grab control
as soon as you can, devise a plan that will help you
keep cards in your hand, as well as many options
open as you can without expending too many
resources.
Well, thats my deck. The name is Culex, and I want
to hear from you whoever tries this out or your own
versions of it. Farewell!