December 2007
Cards/Decks on the Rise
and Fall (By: Master Tricks)
Hello again Yugioh Fan Readers, Master
Tricks today has decided to talk about the cards
and decks which has seen many play recently at
Regionals, locals, etc. and also cards that have
fallen and have not seen so much play now than
in the past. Let's talk about the cards and
decks on the fall line since negative things are
best to talk about first:
The Falling Cards
- Card Trooper - This card
was a big hit during the last banlist before
September, but since its restriction to 1 copy
per deck, it hasn't seen much play in many decks
and I don't even think that he will see play for
a while since Destiny Dragon, Perfect Circle,
Beastdown, etc. can run very well without him
since the release of Foolish Burial in the Rise
of the Dragon Lords structure deck. Card Trooper
can become okay if you dump the three cards from
the top of the deck to make it 1900, but it
shrinks down at the end of turn and it can be
easily killed and you can take a lot of damage
because of that. A free draw when it is
destroyed is nice, but now we just can't afford
to lose monsters and take much damage at all.
Speed is the key to victory in this insane
format now.
- Reflect Bounder - No one is
stupid enough to attack this guy unless they
have enough monsters to deal enough damage to
win the duel after attacking their opponent's
Reflect Bounder. This guy hasn't seen much play
after it was unrestricted to three copies per
deck and it just isn't worth playing right now
unless you want to stall the deck, but as I said
before: Speed is the key to victory in this
format.
- Morphing Jar - I didn't see
anyone besides myself play this card at the
regionals last weekend and realized that this
guy is not as handy as I thought it would be.
This card slows the pace of a regular deck down
unless you're running Dark World and/or Perfect
World. Since its release of common versions in
the Rise of the Dragon Lords structure decks,
not one bothered to really want for it anymore
like they did before its common form was
released. It's now going down in price.
That's all I have for the falling cards
folks. Now I can talk about a bunch of cards and
decks that is really on the rise and is showing
popularity:
The Rising Cards/Decks
- Macro Cosmos Deck - Such a
popular deck now that consists of Macro Cosmos,
Dimensional Fissures, D.D. Assailants (I don't
now why this is necessary in the deck since it
already removes from play stuff), D.D.
Survivors, D.D. Scout Planes, Monarchs,
Apprentice Magician Engine materials, etc. It
can really mess up almost 90% of all decks that
rely on the graveyards. It stops Perfect Circle,
Destiny Dragon, Exodia OTK, Beastdown, Machine
OTK, Demise OTK, Dark World, Zombies, etc., but
the decks that could mess it up are Necrovalley
Decks (I have only saw one person who used
Necrovalley in their deck at Regionals who
combined Royal Tribute with Dark World, which
isn't bad at all, Gladiator Beasts, Crystal
Beasts, and Hours the Black Flame Dragon Deck
with Jinzo and Roayl Decree. This deck kicks
almost everyone's asses hard, but the speed and
tempo of the deck is pretty slow and at a slow
rate, your opponent gets a higher chance of
using MST, Heavy Storm, Breaker, etc. to destroy
your Dimensional Fissure or Macro Cosmos after
each turn passes.
- Demise OTK - This is self
explanatory after the release of Swing of
Memories in Gladiator's Assault. Read my article
about "The Newest Version of Demise OTK" in the
tips & rants section.
- Gladiator Beasts - These
guys swarm so fast out with Gladiator Beast
Secutor and Test Tigers as these guys were few
played at my Regionals, but one guy was able to
pull it off and kick butt with these Gladiators.
One good thing is that most of them are Beasts,
Beast-Warrior, or Winged Beast, so Enraged
Battle Ox and Raizas can help this deck well.
The best part about the deck is that draw power
is great with Gladiator Beast's Respite,
Gladitor's Return, and also, they don't really
rley on the graveyard at all! Only the deck! The
only card that hurts them really is Royal
Oppression.
- Crystal Beasts - One guy at
the Regionals made an excellent Crystal Beast
deck as he swarmed out Crystal Beasts into his
Spell & Trap Card zones fast as he used them as
tributes either for Crystal Abundance or mostly
Hammon Lord of Striking Thunder! This deck is
awesome and should definitely see some play
soon.
- Destiny Dragon (Perfect Circle
Remix) - Tebezu mentioned this deck and
I absolutely loved it and worshipped it and hope
to successfully finish it as I only need 3
Destiny Draws, D-Hero Plasma, Mirror Force, and
Solemn Judgments. This deck gets out tribute
material fast with Malicious, D-Hero Disk
Commander, LADD, D-Hero Fear Monger,
Gravekeeper's Spies, etc. for Raizas, LADD, and
D-Hero Plasma. Destiny Draws and Trade Ins are
such playable and excellent cards in this deck
and guarantees a fast-tempo victory.
- Exodia OTK - This deck has
seen a lot of play after one of the featured
writer's Exodia Deck that can OTK anytime. With
Magical Hats, Ojamagics, Ojamas, Manticores,
Dark World Dealings, Upstart Goblins, Magical
Mallets, and Reloads with Card of Safe Returns
and Foolish Burials, this deck has a high rate
of an OTK or a few turns to win.
That's all I have for now and if anyone
wants to talk or ask about anything or
especially deck fixes for you guys, contact me
at my Yugioh Kingdom at
pathoon@aol.com. Have a good Christmas Break
everyone!
- Master Tricks :)