July 2007
Goodbye- Matthew Murphy (cakepie)
Well I've been practically dead. But
hey, whatever.
So yeah, as a basic introduction, I'm Matthew Murphy
and I rotated into Metagame.com with a huge changing
of the guard, so to speak. And hell, it's been a
while since I graced (or cursed) you with my writing
talent (or lack thereof) so I'll dote you in what is
both a curse and a blessing.
I will start by announcing my resignation from
competitive play. I had decided in December of last
year that I was done playing the game competitively,
simply because I had figured, going to Gen Con, that
I would have broken even and been much happier
playing the World of Warcraft TCG. There were a lot
of events leading into this. To start, I had never
enjoyed much success in the game... While I did have
one Regional win and another Regional top 8, that
isn't much to the credential-mad crowd of players in
this game. After Gen Con So Cal, I lost interest in
the game... But for one deck. Chain Burn, the first
thing that earned me recognition besides my casual
writing, earned me a 7-2 record and a qualification
to 2007 Nationals (though I didn't know until
April). That deck was the best deck I have ever
piloted, and I can say without a doubt that it was
the second most skilled deck this game has put
forth. While at San Jose, I realized that there were
plenty of reasons to stay in the game, many of which
I wasn't really supposed to know or tell (keep in
mind that this was when I started motions to get
onto Metagame.com, and I was going to keep that
confidential until it was public information).
Despite all of these reasons, many of the concerns
and issues I had with playing the game still
existed. I still did not like the directions Konami
was taking with the game but had to recognize how
useless it was to complain. I still didn't like the
players and the drama that exists to this day. But,
in February or so of this year I decided to make my
way back onto Team Enigma after personal issues and
lack of time forced me to leave the team nearly a
year ago. And, having gone to Nationals and played a
Gravekeeper deck to a fair record of 6-4 against one
of the most competitive and diverse environments the
game has seen, I felt that I had proved enough of
what I had always wanted to prove... That I was
capable of winning, and doing so with something
interesting and fun. I still hold some
disappointment at not having gone 7-3, but I must
say that placing 140th in the most competitive
tournament in the world with the deck that I was
using felt good.
I simply do not have enough time for the game to
actively play and keep up with the environment.
Money is stretched thin as I enjoy more and more
things in life and move on to college. I can't mooch
off of my parents much and any job I take doesn't
leave me enough time to play Yu-Gi-Oh! I will still
play casually and represent Team Enigma, the best
and only team I have ever (or will ever) bear the
badge of, but I simply do not have the time to make
my way to multiple Regionals, gather cards by buying
and trading, and still have time to playtest and
dissect the environment, especially with another
game taking time from me. It is simply time to give
up the ghost, as it may be. I will always like this
game, and I still have many great stories to tell,
but I don't want to have to compromise how much I
like the game by introducing competition to it.
One downside is that I will no longer be able to
enjoy playing against some of the best players in
the game. Many years ago, I held that California (in
particular, Southern California) was the hardest
meta in the world to play in, and I can't say that I
have changed my mind. Your average Regional will
have five Shonen Jump winners and some amazing
amount of top 8 competitors, as well as two National
Champions and some of the most famous names in the
game. I have since decided that Florida has the
coolest players in the game, since one fateful
dinner with John Jensen and the rest of the
straight-up players from Team NeXus that involved
more funny things than I care to impart. I cannot
make a list long enough to put every single awesome
player of this game on it.
But sadly, both the drama and general ignorance of
your average player as well as my lack of income
donations accepted through paypal =D ... =P)
contribute to some negative emotions that turn me
off from the game. So I am leaving the playing to
those of you who are still enamored with sending
Cyber Dragons into your opponent's head, believing
in the Heart of the Cards and talking more about how
nice an idea is than how bad an idea is. I fear that
I may no longer be able to look at decks like Chain
Burn or Gravekeeper's without worrying about how
anti-meta it is or looking at inconsistencies with
it or figuring that I could simply run a different
deck. When the only thing you understand when you
look at a deck is how it's inconsistent or makes
inoptimal choices... Well, it turns fun into work.
So I stop competing, and simply have fun.
That prolix point put up for preponderance, I move
on to my next point. And that is the events of
Nationals. It may be a bit late and out of people's
minds, or it may still be a topic with more heat
than the temperature of Arizona. It doesn't matter.
Without even discussing the events that actually
occured, I noticed several disturbing things this
weekend. The first was that cheating was rampant. I
experienced it firsthand with one of my opponents,
who was making stupid calls with Snipe Hunter that
would not have been worth making if not for
knowledge that his success was certain. It hurts my
sense of chivalry and love for the game to know that
the same cards I am playing with are stronger in the
hands of someone with fewer morals. John Jensen is
the absolute best player in the game and has not
cheated to win any one of his many titles. He placed
19th at Nationals, with people I *know* to be
cheaters placing in the top 16. I have seen Emon
play and I know he is capable of making better
decisions than most self-proclaimed "teh nutzZ"
players will make given the same scenario. He may
have cheated, he may not have. That is not
important.
What is sad is that during the most important event
of US competition, a player was disqualified in the
quarterfinals. What is sad is that several
disqualifications were made, and several people who
honestly deserved to place well were pushed aside by
cheaters, and the judging staff was blamed for
making bad calls. My question is this: Jerome McHale
made one bad call during the entire weekend. One
incorrect call in a tournament of ten rounds and
nearly 700 players playing a diverse selection of
cards. Yet the judging staff is criticized... So,
here is my opinion on players and judges.
1) Respect judges. I am a level 3 judge and will be
using my rules knowledge more often with less time
to play the game, and I know very well how hard it
is to work many rounds with demanding players who
have some misconception of the rules of the game. I
once had to tell a player, playing TP6 copies of
Needle Worm when that was the lowest rarity Needle
Worm held that they did not work with his TP5
Magical Thorns. Naturally, he was upset. The rules
of this game are extremely complex and judges try to
work that into something tangible for players, but
three things you can do to make yourself a better
player, make tournaments more workable and also
prevent scenarios where you have an unnecessary
conflict with the judges follow this sentence.
- a) Know the rules in and out. Really, you should
already know this, but I had to correct someone at
Nationals about how his cards worked. When you are
at a competitive level, knowing the rules works to
your benefit. Always appeal to a head judge if you
disagree with a ruling; just because judges wear a
shirt doesn't mean they're infallible. This also
applies to tournament policy, too often smart
players screw themselves over by not tracking the
life points on paper.
- b) Be a calm player. If you disagree with a call,
please take time to explain yourself slowly and
rationally, because judges are recommended to follow
the tournament policy to the dot. This includes
disqualifying players who use profanity or are
unable to keep their cool. It also makes you a more
pleasant person to play against.
- c) Don't blame the rules or the judges if you get
"screwed over". More than once I hear people
mouthing off judges for making a correct call.
Judges aren't out to get you, and if you feel they
are then there are plenty of options. You can talk
to the tournament organizer and rationally explain
why you feel the judge or judges he selected are not
capable of performing the job. Or, if you want to be
direct, there is a judge manager at Upper Deck. His
name is Alex Charsky, and he can be reached at
alex_charsky (*at*) upperdeck (-dot-) com. Do not
bother him with unimportant things or he may murder
me (Hi Alex, I love you).
2) Respect players. Don't cheat, and don't go around
badmouthing people when you are uninformed of the
circumstances surrounding them. I hear people
badmouth Kirk Leonhardt, and I hear people badmouth
Adam Corn, and I hold equal dislike for both
parties. It's unfair to hold any opinion about any
person without knowing about them, and I apologize
to all players (in particular, Evan Vargas and
killswitch) who I have done this to. I have my
opinion about Emon, and I've had sushi with him and
I've played him and I've seen him play. But my
opinion stays private because I don't want to ruin a
person's reputation or start YGODRAMAZOMGZ!
Understand that there's more to life than this game
and that being too obsessed with it will bring you
some degree of regret.
Now if you'll excuse me, I am cutting short what is
already some grand betrayal of brevity to enjoy the
rest of my time with a friend. I was going to go to
Mesa, Arizona to play, and then I found out one of
my closest friends was on leave. So rather than
charge people for a ride down there and play, I
drove another friend down there so the three of us
could chill, and I met one of my best friend's
closest homies. We got along very well. Why I didn't
play? Well, I didn't wake up until noon-ish because
I had so much fun the night before. This ties into
the age-old rule... Bros before YGO's. And as I
finish this up at 3:30 AM, I will enjoy the
remainder of my time. Who knows, you might see me
play in a Jump again. But hell, I think I'm actually
going to have more fun judging and writing now.
Goodbye out there in Dreamland!
- Matthew "Coin Flip" Murphy