June 2007
- Card Analysis-Card Trooper, Cyber Phoenix and
Dekoichi By GeneralZorpa
Little Machine
type monsters have been popping up in everyone's
deck lately. Namely the little machine who could
named Card Trooper. His ability to thin your deck
(usually of cards like Mirror Force and Heavy Storm)
Is only surpassed by cards like Reasoning and
Magical Merchant. Add on to that that he gets a 500
ATK boost for the turn means he is an instant
winner, but wait! There's More! Whenever the little
gut is sent to the graveyard, you get to draw a
card! This means that your opponent will break even
or give you a +1 on card advantage!
However there are other machines that give bonus
cards to their owner. Dekoichi the Battle Chanted
Locomotive has long been the machine of choice for
draw power. Then Cyber Phoenix made a splash as
Chimeratech decks needed protection from targeting
cards. Here I will examine the strengths and
weaknesses of these cards and why you should
consider running non-trooper drawing machines.
Dekoichi the Battlechanted Locomotive
ATK 1400 DEF 1000
FLIP: Draw a card
It's effect text actually has when you have a
Bokoichi on the field then you can draw an extra
card as well for each of them. This little guy was
put in decks at threes when Pot of Greed was banned.
Foolishly I traded an Ultimate one for an Ultimate
Goblin Elite Attack Force, so it took a while for me
to appreciate the cards power. Not only was he a +1
but he had a decent ATK to go along with his good
effect.
Plusses
Flip Effect-means that you can claim his effect
before he goes to the graveyard.
Decent ATK-Means he can go aggro on your opponent
after he was flipped
Machine type-he has the benefits of Limiter Removal
and other Machine support
Can be played at 3-the loss of one to the graveyard
does not cripple a deck
Minuses
Nobleman of Crossout-Ouch!
Can be run over by many cards in the game
must be set to claim effect
Has no other combo effects
Cyber Phoenix
ATK 1200 DEF 1600
When it is sent to the graveyard by battle while
face up, you draw a card. When in face up ATK mode,
your opponent can't target machine type monsters on
your side of the field.
This little guy was the key card in the strongest
opening 2 turn play I have ever seen in a
tournament.
Player One goes first. He sets a monster, end turn.
Player Two sets a monster and three back row cards,
ends. Player one summons Card Trooper, flips Cyber
Phoenix. Plays Machine Duplication and gets 2 more
Troopers all pump and hit for massive damage and
victory in the next turn. Player 2 had 2 Sakuretsu
Armor's and a Magic Cylinder face down.
This is why Cyber Phoenix is playable, as he blocks
those targeting cards as well as other machines.
Plusses
High DEF-Makes Hydrogeddon weep
Draw effect-While he is vulnerable face up, your
opponent has very few options to clear it besides
battle, so you will get its effect a lot.
Anti Targeting-The fact that he protects himself is
great, that he protects other machines as well is
awesome. Making a Cyber Dragon/Phoenix first turn
drop good.
Machine type-Same as with Dekoichi, he has machine
support
Minuses
very Situational effects- makes him very vulnerable
to destruction if you need field presence
Low ATK-this gets run over by everything except
Sangan and Reaper, which can be a good thing...
Needs to be sent by battle-smashing ground is this
guys worst enemy
Dimmensional Fissure-This ruins this card's day even
more
Card Trooper
ATK 400 DEF 400
Whenever it is destroyed and sent to the graveyard,
you draw a card. Discard up to 3 cards from the top
of your deck to the graveyard to increase this
card's ATK by 500 for each card sent.
The most expensive played card in America. As I said
earlier, he combos with everything and is seldom a
dead draw. He is a great set and/or summon and can
have a huge ATK for a level 3 monster. Did I mention
that he is EARTH and searchable by Giant Rat? SO
yeah pretty much any deck can use him, even EXODIA.
I pity the fact that he is so rare, as you pretty
much need this card to be successful at this game at
this point.
Plusses
Draw when he is destroyed-Stop an attack/soak up a
destruction card? Yes Please!
Puts cards in the graveyard-combos with any deck out
there except for probably demise
1900 ATK when boosted-this is deadly in a level 3
monster, especially when combined with Machine
DUplication
Machine type- he gets all the support he needs
Minuses
Low ATK when attacked-expect a fierce retribution on
your opponent's turn
Puts cards into grave-my troopers like to put Mirror
Force, Heavy Storm and Snatch Steal in the grave
Dimmensional fissure makes him a 400 ATK
Vanilla-this will ruin anybody's day
SO those are my thoughts on these little machines.
They all have their strengths and weaknesses, but
Card Trooper is by far the best as he is more useful
in most situations. Cyber Phoenix I think comes next
as he helps many decks become far more aggro
oriented. Following closely in last place is
Dekoichi but he is powerful in his own right. In
fact I use all of these monsters in my current deck,
so they also work well together. If only Overload
Fusion were legal at 3, man these cards would be
godly.
Here's some info on how to get these cards
Dekoichi-Rise of Destiny or Dark Revelation 3
Cyber Phoenix-Enemy of Justice or Zane Truesdale's
Duelist Pack
Card Trooper-Jaden's 2nd Duelist Pack
I can be reached at
raptor1k@hotmail.com if you want to discuss
strategies, decks, or simply to tell me how wrong
and stupid I am don't be afraid to talk!
Thanx for reading,
GeneralZorpa