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Trading Card Game Tips from fans
May 2007
Hey everyone. Do you
ever get into a bad situation in a dual? Like
your starring down a monarch with no cards on
the field and only one in your hand with only
3000 LP or something like that. Well a great
stall card is "Messenger of Peace" from DB1 and
SRL.
Now the effect
reads: Neither player can declare attacks
with face-up monsters with an ATK of 1500 or
more. Pay 100 during each of your Standby
Phases. If you do not, destroy this card.
So you've got your
standard stall card right there only in spell
form so it can be destoyed by s/t removal but
lets be reallistic here. There are only four
kinds of commonly played s/t removal and they
are dust tornado,
Mobius, MST and
Heavy storm. Mst and Heavy
storm are limited, not every one runs Mobius and
three dust tornadoes seems a little bulky so at
most a deck will have six ways to deal with this
thing and if you need stall, they probably used
them all already so it's great for late games.
The best part about
Messenger of Peace is that if you can make a
come back, during your standby phase you can
choose not to pay the measily 100 LP.
If you
have questions, Rants or just want to talk,
email me at soccerboy7@rogers.com
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