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Trading Card Game Tips from fans
May 2007
Ranking the
Monarchs
While many
decks have come and gone in our metagame, the
Monarchs have remained strong and continue to
make excellent showings at every Shonen Jump.
It’s no surprise that they have lasted this long
because their ability to change the flow of the
game is maybe two and a half steps below the
cards on the ban list.
1. Mobius
the Frost Monarch
Yes, Mobius is our number one Monarch and here’s
why. First off, his effect is optional, not
just in the sense that you don’t have to destroy
2 s/t to tribute for him, but you don’t have to
destroy exactly 2 s/t. That brings up my next
point, he’s the only monarch that knocks out two
cards. In this metagame where s/t destruction
is probably at an all-time low, Mobius’ power
has increased. Think of this situation, using
soul exchange or brain control and tributing for
him will knock out up to 3 cards on your
opponents side of the field. That’s a lot to
lose in a single move, even if its still only a
plus 1.
The knock on Mobius is that you can just chain
the s/t, but you still get rid of two cards
unless the summon is negated. It also forces
your opponent to play those cards before they
intended to most of the time. Really, only
bottomless, ring, and torrential will hurt and
not many people run more than one bottomless.
How many people run Sakuretsu’s and Mirror
Force? Everyone. This game has plenty of
monster destruction, but the s/t destruction is
lacking, thus Mobius is number one.
2. Zaborg
the Thunder Monarch
From the outside looking in, I always thought
that Zaborg was the best. However, now that I
use him, I feel that Mobius is slightly better.
The big thing Zaborg has is that you can’t chain
a monsters effect to his own. Unless its Sangan
or Treeborn, your monster is screwed. It also
doesn’t matter what position the monster is in,
Zaborg still gets it and combined with Treeborn
and Cyber Dragons, Zaborg is a very quick way to
get rid of a big or annoying monster.
However, the fact that its effect is not
optional is more of a downside than you think.
While most of the monarchs increase in power as
the game goes on, Zaborg goes down. Many times
you cant combo him with brain control or soul
exchange because your opponent might only have
one monster, or if they have no monsters and
Zaborg will kill himself. Late in the game,
when cards are low, odds are your opponent wont
have 2 or more monsters. Don’t get me wrong,
Zaborg is very deadly a vast majority of the
time.
3. Raiza the
Storm Monarch
Raiza, in the right deck, has the potential to
be the best monarch of them all. Bouncing a
card to the top of your opponents deck can
really set them back, exactly why LJ Masters are
played. The last thing you want is to have that
face-down treeborn frog go back on top of your
deck. Also, you could combo cards like Mind
Crush and D.D. Designator to kill your opponents
hand. Late in the game, Raiza can bounce your
opponents last s/t and attack for the win or a
big direct attack. Have a big tribute monster
in your way and just put him back on top of your
opponents deck, wasting all of their efforts.
His ability to hit monsters or the back line is
great versatility and I’m sure when you look at
the next Shonen Jump, someone will have found a
way to abuse this guy.
Now here’s why I have Raiza below Mobius and
Zaborg. Like Zaborg, his effect isn’t optional,
so you can’t play him when your opponent has
nothing on their field. There are some monsters
you don’t want to bounce, like another monarch
player’s Cyber Dragon or a Monarch when they
have ways to bring it back out. Some players,
like myself, would much rather go for the
destruction than bouncing. Like I said, in
certain situations Raiza is the best, but I feel
his effect doesn’t come quite as handy as Mobius
or Zaborg. Still, expect to see three of this
guy in Monarch decks to come.
4. Thestalos
the Firestorm Monarch
I
still don’t understand why people run three of
this guy in their decks. In the beginning of
the game, this is probably the last monarch you
want to play. Only discarding one card out of
four, five, or six isn’t that helpful of an
effect. Against another monarch deck, its even
less of a good effect, especially when you
discard treeborn or a monster that gives them 5
for Pot of Avarice. You would rather want to
change the field than go for the hand unless
your deck is based on hand destruction. If they
have a smashing ground in their hand, make them
play it on your Mobius/Zaborg/Raiza, make them
react to you. Thestalos doesn’t change the
field, meaning you could run right into a trap
or a monster with a nasty effect. What makes
Yu-Gi-Oh! great is that one card doesn’t define
your deck unless your facing Demise or a combo
deck, so Thestalos doesn’t do much in my
opinion. The more Raiza’s I acquire, I will be
shuffling out the Thestalos’ from my deck.
5. Granmarg
the Rock Monarch
This is by far the weakest Monarch. He may have
the versatility that Raiza has, but the
face-down requirement just holds it back so
much. If your opponent chains a s/t, then you
completely lost the effect, especially if the
s/t is continuous like Call of the Haunted or
Gravity Bind. So, you almost always have to go
for the monster because the s/t condition can be
easily negated. Granmarg will also strike one
of your own cards if your opponent doesn’t have
any face-downs, further inhibiting its use.
Well, this is
my power rankings for the Monarchs with the
addition of Raiza the Storm Monarch. Make no
mistake, Monarchs aren’t going away anytime
soon.
If you have
any questions or comments, my email is
Tinytim126@yahoo.com, thanks!
(Tim Schopf)
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