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October 2007 Gemini Beatstick - Inu360 The main purpose of this deck is a Sudo-Beatdown deck, to get out has many of my monsters out has soon has possible. With the new gemini arch-type creatures that were released with Tactical Revolution I figure that the best use for them is to create a normal beatstick deck. Gemini Beatdown MONSTERS Gemini Summoner x2 Chthonian Emperor Dragon x2 Blazewing Butterfly x3 Grasschopper x3 Shadow Delver x3 Archfiend Soldier x3 Hunter Dragon x3 Sangan x1 Snipe Hunter x1 Spirit Reaper x1 MAGIC Double Summon x3 Sword of Revealing Light x1 Level Limit - Area B x1 Premature Burial x1 Mystical Space Typoon x1 Lightning Vortex x1 TRAPS Wall of Revealing Light x1 Arival Appers x2 Ultimate Offering x1 Justi-Break x2 Dust Tornado x1 Call of the Haunted x1 Gravity Bind x1 SIDE DECK Lightning Vortex x1 Breaker the Magical Warrior x1 Exiled Force X2 Two Man Cell Battle x2 Dark Factory of Mass. X2 Common Charity x2 Doom Shaman x2 Zyborg the Thunder x2 Royal Decree x1 I wanted to take advantage of both the Emperor Dragon and Grasschopper's ability to make mutiple attacks for my beatdown. once thier effects are summoned, Emperor Dragon can attack twice per turn and Grasschopper can attack all monsters on the field. for this I can use Double summon to make another normal summons and summon creatures effect, I can also use Ultimate offering for 500 life points to use it on my main Phase or my opponents battle phase (but more for my Main phase). Both Gemini Summoner and Utimate Offering allows me to normal summon monsters during my opponents battle and end phases. A Rival Appers allows me to make a quick special summons during my opponents turn. Shadow Delver's Gemini effect works well with Archfiend Soldier, Hunter Dragon, Spirit Reaper and Snipe Hunter. Once its effect is activated one dark monster on the field can attack directly. Combo this with Wall of Revealing light, Swords, Level Limit - Area B and Gravity Bind. Hunter Dragons can get under Gravity Bind and have a 1700 attack for 3 stars. So if I can't get through there monsters, then I'll have to go over them. Sangan can retrive pretty much anything I need from my deck. Like Snipe hunter, Spirit Reaper, Gemini Summoner, Blazewing, Shadow Delver. Sniper Hunter can clear the field of any unwanted higher level and attack monsters or Traps. Spirit reaper can hold down my life points from being attacked and comboed with Shadow Delver rmove a card from my opponents hand. Justi-Break is like a mirror force for Normal monsters and plus I can have 3 copies. Call of the Haunted and Premature Burial can get back my effect monsters. My sidedeck includes Zyborg and Exciled Force, just incase I run into a monster that I can't take down like Jinzo. Royal Decree if my opponent is into trap heavy decks. Doom Shaman to help with Fiend and/or Darworld decks. This is my deck, are there any improvement that I can make to it to make it stand out in this competative field of play? You can email me with those responces at godsneno@hotmai.com.
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