October 2007
Gemini Beatstick - Inu360
The main purpose of this deck is a Sudo-Beatdown
deck, to get out has many of my monsters out has
soon has possible. With the new gemini arch-type
creatures that were released with Tactical
Revolution I figure that the best use for them
is to create a normal beatstick deck.
Gemini Beatdown
MONSTERS
Gemini Summoner x2
Chthonian Emperor Dragon x2
Blazewing Butterfly x3
Grasschopper x3
Shadow Delver x3
Archfiend Soldier x3
Hunter Dragon x3
Sangan x1
Snipe Hunter x1
Spirit Reaper x1
MAGIC
Double Summon x3
Sword of Revealing Light x1
Level Limit - Area B x1
Premature Burial x1
Mystical Space Typoon x1
Lightning Vortex x1
TRAPS
Wall of Revealing Light x1
Arival Appers x2
Ultimate Offering x1
Justi-Break x2
Dust Tornado x1
Call of the Haunted x1
Gravity Bind x1
SIDE DECK
Lightning Vortex x1
Breaker the Magical Warrior x1
Exiled Force X2
Two Man Cell Battle x2
Dark Factory of Mass. X2
Common Charity x2
Doom Shaman x2
Zyborg the Thunder x2
Royal Decree x1
I wanted to take advantage of both the Emperor
Dragon and Grasschopper's ability to make
mutiple attacks for my beatdown. once thier
effects are summoned, Emperor Dragon can attack
twice per turn and Grasschopper can attack all
monsters on the field.
for this I can use Double summon to make another
normal summons and summon creatures effect, I
can also use Ultimate offering for 500 life
points to use it on my main Phase or my
opponents battle phase (but more for my Main
phase).
Both Gemini Summoner and Utimate Offering allows
me to normal summon monsters during my opponents
battle and end phases. A Rival Appers allows me
to make a quick
special summons during my opponents turn.
Shadow Delver's Gemini effect works well with
Archfiend Soldier, Hunter Dragon, Spirit Reaper
and Snipe Hunter. Once its effect is activated
one dark monster on the field can attack
directly. Combo this with Wall of Revealing
light, Swords, Level Limit - Area B and Gravity
Bind. Hunter Dragons can get under Gravity Bind
and have a 1700 attack for 3 stars. So if I
can't get through there monsters, then I'll have
to go over them.
Sangan can retrive pretty much anything I need
from my deck. Like Snipe hunter, Spirit Reaper,
Gemini Summoner, Blazewing, Shadow Delver.
Sniper Hunter can clear the field of any
unwanted higher level and attack monsters or
Traps.
Spirit reaper can hold down my life points from
being attacked and comboed with Shadow Delver
rmove a card from my opponents hand.
Justi-Break is like a mirror force for Normal
monsters and plus I can have 3 copies.
Call of the Haunted and Premature Burial can get
back my effect monsters.
My sidedeck includes Zyborg and Exciled Force,
just incase I run into a monster that I can't
take down like Jinzo. Royal Decree if my
opponent is into trap heavy decks. Doom Shaman
to help with Fiend and/or Darworld decks.
This is my deck, are there any improvement that
I can make to it to make it stand out in this
competative field of play?
You can email me with those responces at
godsneno@hotmai.com.