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Magic
This Space |
Trading Card Game Tips from fans
February 2008
yo, finally
another deck fix. i thought everyone thought that i
thought that they thought i was dead.
ok, I dont know if ladd has ruined the meta, but i'll fix your deck anyways cuz that's the kinda guy i am :flashes smile:
+2 forced
back
you said the
deck lacked consistency. this is one of the
easiest to activate.
+3 negate
attack
easy draw.
+3 magic
drain
awesome for
every aggro deck.
now for the
removed cards.
-3 solemn
judgement
this thing is
replaced with more specific negation. and it
costs half your lp. good ONLY in stallers.
-2 horn of
heaven
just not
good. pretty bad.
-1 meltiel,
sage of the sky
1000 lp is
not good enough to justify running three. and
you only have 2 sanctuaries in the sky.
-1 dark bribe
not good
enough to justify running three
and that's
it. i know that you have one extra card, but I
couldnt decide which to take out. so my
version'd look like this:
Monsters:
LADDx3 Van'Dagylonx2 Magestic Mech Goryux1 Airknight Parshathx1 Bountiful Artemisx3 Meltiel Sage of the Skyx2 Zeradias Herald of Heavenx2 Harvest Angel of Wisdomx2 Gellenduox3 Spells: Trade-Inx2 Shrinkx2 Sanctuary in the Skyx2 Traps: Dark Bribex2 Synthetic Seraphimx2 Forced Backx3 Pulling the Rugx2
magic drain
x3
contact me
for anything important or not.
--pwii
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