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February 2008 destiny burn! --pwii
ok, I'm SO
psyched to come up with this idea. you know how
burn decks have to stall bcuz they cant maintain
advantage enough to attack. BUT, with destiny
her0 diamond dude, you can get in the effects
without losing advantage! and so i present to
you this:
monsters x13
d-hero dasher
x3
d-hero disc
commander
d-hero
mongral x3
d-hero ddude
x3
sacred
phoenix of nepethis
DMOC
e-hero
stratos
spells x25
reasoning x3
monster gate
x3
divine sword
- phoenix blade x2
d-fusion x2
ookazi x3
meteor of
destruction x2
tremendous
fire x3
d-draw x3
heavy storm
MST
smashing
ground
fissure
traps x3
call of the
haunted
mirror force
waboku
THE
STRATEGY
pretty much
d-turbo, except burning more. and having 41
cards doesnt make a difference because of the
supreme deck-thinning abilities.
THE
MATCUPS
good against
control or other slow decks. this thing might
take some time to get running, but then it's
impossible to stop. bad against 6s or other
turbos.
THE CARDS
mongrel
revives a bunch of things, mainly dasher to
swing advantage. dasher is beatdown and can get
a few other things out with his effect. disc
commander gives 2 more cards to swing and win,
and ddude is just here cuz i think his hair
looks pretty [sarcasm]. DMOC and phoenix are
mainly here to help the beatdown factor. and
stratos searches out whatevery you need.
ok, now for
the abyssmally enourmous mound of spells.
reasoning and monster gate help a lot seeing as
the deck is mainly not monsters. phoenix blade
combos with d-fusion. ookazi, meteor of
destruction, and tremendous fire can all be
activated with ddude. if not, they're still
packing a punch. the 3 d-draws are mainly there
for hope of ddude activating them. MST, storm,
smashing, and fissure are here for basic
removal.
now for the
traps. waboku for stalling, same with mirror,
and call for revival.
THE CUTS
this is one
of the few decks i've actually put this section
in. I know people are wondering where malicious
is, but with only two copies, it just didnt seem
justified.
THE END
one of
my millions of fans pointed out to me that in my
deck fix: fairy ladd, i didnt point out that
gellundo cant be saced for ladd alone. so i
would reccomend trading 1-2 out for 1-2 kaiser
sea horses. anything AT ALL, e-mail me at
iizduhdude@yahoo.com
--pwii
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