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 Trading Card Game Tips from fans

 

JULY 2008

 

Sixth deck fix: D.D monarchs - lightedge

 

 

OK, people I was gone for a whole month, but something frustrated me no one writes no one ask no one anything about me or to me?!?, deeply hurt, ok just kidding people. But now iam back, let`s get on with the subject, of course since a lot of the deck fixes I now are all more than 2 weeks old so I will try to fix them as fast yet effective as possible, and with every deck I will add crazy ideas for them let`s get going here is the letter that was sent to me:

“My deck is centered around removing things and keeping control of the the duel. It has Cyber Vallys, Allure of Darkness, and a Morphing jar for draw. It has Dimensional Fissure, Macro Cosmos, and Banisher of the Radiance for removal. Mobius the Frost Monarch, thesalos the firestorm Monarch, and Caius the Shadow Monarch for control along with Gravekeeper's Spy for field presence and cyber dragons as well. It has D.D Survivors and soul exchange to bring out monarchs. Solemn Judgment to stop what ever. You would think it is good but I have never top 8 with it or got into prizes at regionals or locals. I would relay appreciate it if you help I have been playing for two years competily now and have not done any good. I have Problems with six Samerie and other monarch decks.

Thanks Again

Brenden Ponder

Corydon,IN

Monsters: 18
1xBanisher of the Radiance
2xCaius the Shadow Monarch
2xCyber Dragon
2xCyber Valley
3xD.D. Survivor
3xGravekeeper’s Spy
2xMobius the Frost Monarch
1xMorphing Jar
2xThesalos the Firestorm Monarch

Spells: 16
2xAllure of Darkness
2xBook of Moon
1xBrain Control
3xDimensional Fissure
2xEnemy Controller
1xHeavy Storm
1xMystical Space Typhoon
2xShield Crush
2xSoul Exchange

Trap: 6
2xMacro Cosmos
1xMirror Force
2xSolemn Judgment
1xTorrential Tribute

Main Deck Total: 40

Side Deck: 15
2xBanisher of the Radiance
2xCyber Dinosaur
1xMarshmallon
3xProtector of the Sanctuary
1Spirit Reaper
2xShrink
2xDust Tornado
2xPulling the Rug”

Ok this deck is pure marvelous, I haven`t the slightest clue why you did not do well! Perhaps dead draws? Perhaps opponent taking control faster? Well the 2 crazy cards that iam going to add takes care of both! But first let`s take out some cards begin with monsters:

-1 D.D survivor: why? D.D scout plane is better.

-2 Cyber dragon: iam not really one for cyber dragon, and also he has become quite useless because he can`t stand up those DAD and gladiators and lightsworns so really no point in keeping him.

Wow only 3 cards were cut, why only 3? Because the monster lineup is already good, I thought about taking out gravekeepers spy but it’s a high defender even if the opponent manages to take it down you will still be able to summon another and tribute it, and you can special summon another one with book of moon.

Now to the spells:

-2 enemy controller: I went around my head about 4 times trying to figure out if I should cut out 2 or one of this card, because you have enough of attack negating cards like book of moon and mirror and your monsters can already take care of their own I chose to take both of them out.

-1 dimensional fissure: I am taking one out to add the third macro cosmos, because it removes all cards not just monsters.

-1 shield crush: it`s good card that why iam adding the upgraded verion of if which is smashing ground.

-2 soul exchange: I guess I taking it out because you have enough field presence, also it takes away your battle phase.

That enough of taking out spells now to the traps:

I guess there are no changes here.

That`s a grand total of 9 cards removes from the deck I will add about 13 cards starting with the monsters:

+3 D.D scout plane: it`s plane as day why I chose it

+1 Raiza the storm monarch: this is the most thing that I was really confused about “ where is raiza??” and I ask again where is it, raiza was lost but now found his way to this deck, you know, it wasn`t limited for nothing……

That is it for monsters looks like the 2 cards that I was talking about weren`t monsters well…. They are spells and here they are they both start with the word chaos here they are:

+2 Chaos end: this card works wonders I have no idea why nobody is using it, it`s very simple, it’s a dark hole when you have 7 or more cards removed from play, and thanks to the fast and the high removal that you have its going to be easy to use it from the start. And when you use it you probably won`t be effected by it since all of your monsters come back.

+2Chaos greed: this card is a pot of greed when you have 4 or more removed from play cards (is anyone beginning to pick up a pattern? A dark hole and a pot of greed), if you manage to play macro cosmos from the start you will be able to use it with no problems if not you could always use soul release if you have a spell that you do not know how to remove it, or even add spell striker if you are stuck with dimensional fissure and no macros , if you wish to add a third copy you can but you have to make room for it I only added 2 because there simply was no room for another copy.

+1 smashing ground: an upgraded version of shield crush.

+2  soul release: I doubt if 2 are too much……

The final trap card that I will add is return from the different dimension which doesn`t need to be explained.

Ok that brings the deck to the total of 42 cards. Ok here are some of the cards that I wanted to add but didn`t find room please keep them in mind:

+1 chaos greed

+2 foolish burial: when macro or fissure is on the field the card goes from play whch you rationally target D.D scout plane to special summon him during every end phase.

  Dimensional prison: note: that I didn`t select a number for them.

Ok let`s take a look at the whole deck shall we:

Monsters x19

1xBanisher of the Radiance
2xCaius the Shadow Monarch
2xCyber Valley
2xD.D. Survivor
3xGravekeeper’s Spy
2xMobius the Frost Monarch
1xMorphing Jar
2xThesalos the Firestorm Monarch

 1xRaiza the storm monarch

 3xD.D scout plane

 

Spells x17

 2xAllure of Darkness
2xBook of Moon
1xBrain Control
2xDimensional Fissure
1xHeavy Storm
1xMystical Space Typhoon
1xShield Crush
2xSoul release

2xChaos end

2xChaos greed

1xSmashing ground

 

Traps x8

3xMacro Cosmos
1xMirror Force
2xSolemn Judgment
1xTorrential Tribute

1xreturn from the different dimension

 Ok this is it please note that I have another article please read it is important.

If anyone wishes to contact me they can at lightedge666@hotmail.com .


 


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