Hey to all
fans of Pojo
(love y'all
man. Anyone
who likes
this website
can't be all
bad)! Back
with another
article!
Just thought
you'd like
to know the
current
results for
my card
contest!
(NOTE:
Current
means by the
time I write
this
article, not
by what time
it is now.):
-MVC(Most
valuable
card)(best
overall):
4-way tie
-Cartoonists'
Choice
Card(best
picture):
4-way tie -Iggy's
Choice
Card(Best
Effect):
5-way tie
-Gamers'
Choice
Card(best
underrated
card): 5-way
tie -Best
Deck Basis:
5-way tie -Otakus'
Choice Card:
Dark
Magician
Girl by 1
-Best
Fusion/Ritual:
Cyber-End
Dragon by 1
-Best
Clutch:
Scapegoat by
2 -Fans'
Choice
Card(fan
favorite):
4-way tie
-Best
Spell/Trap:
4-way tie To
vote, just
email me at
evanl11@cbemail.ca
with one
nominee for
each
category,
and WHY you
nominated
it. If it
comes down
to a tie,
I'll be
choosing the
card with,
in my
opinion, the
best LOGIC
behind its
nomination.
No forbidden
cards are
allowed, and
the DEADLINE
is JULY
31st.
You wanna
see another
card from my
imaginary
booster?
Well you
sure got it.
The booster
itself has
110 or so
cards (in my
mind when
I'm
finished) so
it's taking
quite a long
time to
finish. I'll
try to
finish as
soon as I
can.
FOTE-EN002:
Master of
the
Elements;
Ultra; LV 6;
Fairy;
LIGHT; ATK:
2300 DEF:
1700;
Effect: This
card cannot
be Special
Summoned.
While this
card remains
face-up on
the field,
this card?s
name is
treated as
?Element
Master? and
your
opponent
cannot
select a
monster on
your side of
the field as
an attack
target
except this
card. This
card is also
treated as
EARTH, FIRE,
WATER, and
WIND. All
monsters
with
?Element
Master? in
its card
name has its
ATK
increased by
300 points.
If you
control an
"Element
Master"
monster,
this card is
unaffected
by the
effects of
spell or
trap cards.
If this card
is
designated
as an attack
target, it
is
automatically
changed to
attack
position.
This is part
of a new
group of
cards I've
created,
which are
centered on
each
element.
This card is
like the
Grandmaster
of the Six
Samurai,
only better.
It's got
2600
ATK(with the
boost) and
is changed
to attack
mode if
chosen as an
attack
target, so
changing its
position
won't help.
It's got
built in
spell and
trap
protection
so long as
another
"Element
Master" is
on your side
of the
field. If
it's face-up
on the
field, no
other
monster can
be attacked
on your side
of the
field,
thereby
protecting
what
protects the
card from
spells/traps.
Next order
of business,
our card of
the week!
It's the
cover card
of the Light
of
Destruction
booster,
Judgement
Dragon!:
Judgement
Dragon
LV
8/LIGHT/Dragon
ATK:3000
DEF:2600
Effect: This
card cannot
be Normal
Summoned or
Set. This
card cannot
be Special
Summoned
except by
having 4 or
more "Lightsworn"
monsters in
your
graveyard.
You can pay
1000 Life
Points to
destroy all
other cards
on the
field.
During each
of your End
Phases, send
the top 4
cards of
your deck to
the
graveyard.
3.9/5 stars
advanced,
1.9 stars/5
traditional
Let's take
this step by
step, shall
we? For it's
stats, they
are the norm
for Level
8s, nothing
too
spectacular
within its
own level
and type.
It's Light,
but has high
ATK if you
compare it
that way.
It's first
effect says
it can only
be summoned
if you have
4
Lightsworns
in the
grave. That
hurts its
playability
a little,
but balances
out its
power on its
next effect.
By paying
just 1000
lifepoints,
you can
destroy all
other cards
on the
field.
That's
incredible,
because its
a TRIGGER
effect. That
means you
can activate
it anytime
you choose
to lose 1000
lifepoints.
So when it's
your turn,
you activate
the effect
to blow up
your
opponent's
defenses,
then summon
some level 4
monster and
hit him
directly for
at least
4000
lifepoints!
Or use it on
defense to
make sure
your
opponent
wastes their
turn and
leave them
wide open
for next
turn! Its
third effect
may seem
like a
downfall at
first, but
it might not
be. Use it
in a
Lightsworn/Special
Summon deck
like the one
next up, and
it can be a
very strong
combo! Not
as strong in
traditional,
we've
already got
CED-EOTE.
I've got 1
deck for you
today. The
aforementioned
Lightsworn/Special
Summon deck.
This is
actually the
first deck
I've made
that uses
popular and
the most
recent
cards, go
figure:
Lightsworn
Chaos x40
Monsters x19
x2 The
Creator
x2 Judgement
Dragon
x2 Wulf,
Lightsworn
Beast
x2 Lumina,
Lightsworn
Summoner
x1 Lyla,
Lightsworn
Sorceress
x1 Gragonith,
Lightsworn
Dragon
x1 Ryjo,
Lightsworn
Hunter
x2 The
Creator
Incarnate
x1 Kaiser
Sea Horse
x1 Ultimate
Tyranno
x1 Gilford
the
Lightning
x2 Guardian
Angel Joan
x1 Spear
Cretin
Spells x14
x1 Mausoleum
of the
Emperor
x3 Trade-In
x1 Monster
Reborn
x1 Premature
Burial
x3 Spell
Absorption
x1 Heavy
Storm
x2 Lightning
Vortex
x1 Mystic
Wok
x1 Field
Barrier
Traps x8
x1 Mirror
Force
x2 Dust
Tornado
x2 Draining
Shield
x2 Negate
Attack
x1 Jar of
Greed
The whole
point of
this deck is
to get out
the big guns
faster. The
Creator
special
summons
monsters
from the
grave, and
Judgement
Dragon sends
monsters TO
the grave.
Gilford,
Tyranno, and
Joan add
some power
to the deck,
while Joan
gains
lifepoints
for
Mausoleum of
the Emperor,
Gilford has
its
destruction
effect, and
Tyranno is
just pure
beatdown.
With all the
special
summoning
involved,
there's
bound to be
a lot of
monsters on
the field,
so Gilford
can activate
its effect.
Field
Barrier
protects
Mausoleum of
the emperor
and Trade-In
allows high
level
monsters to
be discarded
to draw
cards. It's
a fast deck
that figures
to be ready
to win in 10
turns or
less. I'd
recommend
siding a Pot
of Avarice
just in
case, and
another
Gilford for
good
measure.
Well, that's
all for now!
To enter the
card
contest, see
above. Other
than that, I
WILL be
accepting
decks that
in the
user's
opinion
needs
inprovement,
but doesn't
know what to
add. I'm
still
deciding on
whether or
not I'll be
putting
these in
articles. BE
WARNED, this
is the first
time I've
ever done
deck fixes
(shudder) so
they might
not be
perfect,
and/or may
require
testing/fixing
from other
writers. To
get to me,
just email
me at
evanl11@cbemail.ca
if you need
anything at
all. but for
now, See ya
later
gators!
-Crzydrvr
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