Hello, everyone. Master of
Shadows has yet another deck fix. I may have
fixed a deck like this one already, but no
two deck fixes are the same. Let's see what
I do this time....
Hi, my name is Sean,
and I have a problem that I hope you can
help with. I'm pretty low on funds,
and so I am trying to find a deck that is
worth putting all of my time and effort
into. I've seen a few batteryman
ideas, and I thought the deck might be worth
looking into. The deck I have come up
with seems like it should be pretty fast,
but since I don't actually own most of the
cards yet, I can't be sure. It
focuses on getting batterymen into my
graveyard with "Ryko" and then using
"Inferno Reckless Summon" to go in for the
one turn kill, while drawing all the time
with "Card of Safe Return", or just removing
them for "Batteryman Industrial Strength".
Any suggestions that you can give would be
greatly appreciated, and I hope that you can
find the time to help me. Thanks!
Batteryman Deck = 43 cards
Monsters = 21
X3 Batteryman AA
X3 Batteryman D
X3 Batteryman Industrial Strength
X3 Batteryman Micro-Cell
X3 Ryko, Lightsworn Hunter
X2 Guardian of Light
X2 The Creator
X1 Destiny Hero Disk Commander
X1 Sangan
Spells = 16
X3 Short Circuit
X3 Card of Safe Return
X2 Inferno Reckless Summon
X2 Trade-In
X2 Lightning Vortex
X1 Monster Reborn
X1 Premature Burial
X1 Heavy Storm
X1 Mystical Space Typhoon
Traps = 6
X3 Limit Reverse
X1 Portable Battery Pack
X1 Torrential Tribute
X1 Mystical Space Typhoon
The Batteryman deck. Lots of OTK potential.
Lots of OTK potential no one wants to tap
into. Lots of OTK potential that most people
go for because a) they want something fun or
b) they can't afford the ridiculous prices
of the top decks. I'll bet at least 72% of
us who like Batterymen fall in that second
category, but that's neither here nor there.
Cards to cut:
- 2 The Creator
- 1 Destiny Hero - Disk
Commander
- 1 Ryko, Lightsworn
Hunter
- 1 Limit Reverse
- 1 Portable Battery Pack
/ another Limit Reverse
Wow. Another small deck
fix. Hmm. The Creator doesn't fit too well
despite being a Thunder monster. Disk
Commander is best used with something that
can readily abuse it like a Perfect Circle
deck or something to that effect. Ryko's
only necessary at two here (even though it's
not really necessary at all, but still....).
Limit Reverse will be replaced with
something else.
Cards to add:
+ 3 Battery Charger
+ 2 Hand Destruction
+ 1 The Calculator
I added 6 in, bringing you
back to where you started. Battery Charger
(which I can't believe you forgot - probably
an oversight, which happens - I once left
Heavy Storm out of a deck that needed it and
once put two Snatch Steals in a deck because
I thought I took the first one out already)
is a staple card in Batteryman decks as it
does for them what Limit Reverse does except
it does it on your turn. Hand Destruction is
to help run through your deck to get to what
you need as well as dumping any in hand
Batteryman AAs that you may wish to revive
later with Battery Charger and Card of Safe
Return. The Calculator is just there because
of the swarm potential and adding that bit
more attack power that you may need to
finally crush your opponent. Of course, with
so many Solemn Judgments running around,
after they negate you once, it's pretty much
game over as you should have more than
enough attack power to end the game. The
Calculator is just insult to injury. Replace
it with another Hand Destruction if you
wish.
Well, that's all I have. A
small fix, but a very important fix.
Sometimes, that's all it needs. I've built
decks that would run just perfectly if I had
a certain card to help things along. Okay,
I'm off topic. Send everything to
darkdestructionv30@yahoo.com
Until next time....
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