Pojo's Yu-Gi-Oh! news, tips, strategies and more! | |||||
|
|||||
Card Game Featured Writers Releases + Spoilers Anime Video Games Other
Magic
This Space |
Trading Card Game Tips from fans
JUNE 2008 Another [insert time frame here], another deck fix. It's Master of Shadows once again with another deck fix, so let's get to it, why don't we? Hi, Someone dedicated to playing their deck instead of what everyone else is using. I like that. You don't see that anymore in this game. A Fiend deck, as I can see. It seems a bit sloppy, as in all over the place. There are quite a few different themes going on here. You have beatdown, removal for Dark Necrofear, controlling destruction. Let's try and clean this up a bit, shall we? Cards I'd kill off from this deck: - 1 Evil Hero Malicious Edge - 1 Jinzo - 1 Caius the Shadow Monarch - 2 Goblin Elite Attack Force - 2 Slate Warrior - 1 Mystic Tomato - 2 Newdoria - 1 Book of Moon - 1 Smashing Ground - 1 Sakuretsu Armor - 1 Waboku - 1 Raigeki Break - 2 Dust Tornado I cut 17 cards from the deck - one of the bigger cuts I've made. That could be good, that could be bad. It did give me a bit more room to work with, so that's a plus. Evil Hero Malicious Edge was cut for better things as Trample isn't really necessary. While 2600 allows it to run over just about everything that's not a win condition (Dark Armed Dragon, Judgment Dragon, occasionally Plasma and Light and Darkness Dragon), it's not necessary as 2450 will be enough (but it falls short of Great Shogun Shien's 2500, but we have an answer for that). Jinzo was cut for better options. 1 Caius was dropped because of what I plan on adding. I may just have to cut all three if necessary. We'll see. The Goblins and Slate Warriors left to make room for other things (and you'll like what I add - I hope). Newdoria because Night Assailant does the job better as it doesn't need to hit the Graveyard to go off. That, and you can flip Night Assailant on your turn, get rid of something, and Tribute it. You can't do that with Newdoria. Book of Moon because we have better options. Smashing Ground because you already have Lightning Vortex to do that job. All the Traps because a) there are some better alternatives or b) we needed room and these are the least necessary. Now to add some things. Cards to give birth to: + 3 Goldd, Wu-Lord of Dark World / Sillva, Warlord of Dark World (any combination so long as the total's 3) + 1 Dark Necrofear + 1 Dark Ruler Ha Des + 3 Gren, Tactician of Dark World / Kahkki, Guerilla of Dark World (any combination as long as the total's 3 - use more of whichever you need more) + 3 Dark World Dealings + 2 Dark World Lightning + 2 Deck Devastation Virus + 1 Crush Card Virus (if you can get it, if not - Trap Dustshoot or Mind Crush) + 1 Return from the Different Dimension I added 17. The Dark World support is to help Dark Necrofear along as well as swarm the field and control your opponent's field. They also support the Virus cards I added to aid in controlling your opponent. The extra Dark Ruler Ha Des is to make sure your opponent's effects are down when you get rid of the monsters. The other Dark Necrofear, as well as being an easy Special Summon, is to help fuel Return from the Different Dimension as well as serve as Tribute bait or Virus bait. The Gren / Kahkki cards are here as further opponent control. They also make for nice Crush Card Virus bait if you can get it. Dark World Dealings will help speed things up a little and possibly get off a Dark World effect. Dark World Lightning is to get rid of a bothersome face down card. If they chain it, then you now have a chance to think about what to do and you don't have to discard something. If they don't chain it, say hi to Dark World. Return from the Different Dimension as an alternate win condition. I was thinking about Hand Destruction here, but that won't give your Dark World monsters their effects. Another way you could go with this deck is to make it almost completely Dark World with 3 Card of Safe Return, 3 Sillva, 3 Goldd, 2 Doom Shaman, and some other support cards. Whatever works works. If things still aren't going your way, try playing the deck differently than you normally would. It works for me. That's all I have for now. Questions, deck fixes, comments, etc. can be sent to darkdestructionv30@yahoo.com Until next time....
|
||||
Copyright© 1998-2008 pojo.com This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site. |