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JUNE 2008 Deck Fix: Batterymen - Master of Shadows Pojoers, I'm sure you saw this coming. It's Master of Shadows with *gasp* another deck fix for you. Surprised? I should hope not. You know the drill. First, the message: Hey, My name is James Wilcox, and I've been working on my batteryman deck for a few weeks now. What I'm pretty much trying to accomplish is to win some locals. I've never entered with this deck before, and I've entered ONE tournament with my macro deck, (I came top 8, but lost 2-1 to Dark Armed Dragon....twice, once in round robin and once in elimination) Anyway, here it is: [The Creator of Batterymen] Monsters: [19] 3 Batteryman AA
3
Batteryman Micro-cell
3
Batteryman Charger
2
Batteryman D
2
Batteryman Industrial Strength
2 The
Creator
2 Cyber
Dragon
1 Guardian
of Order 1 Lyla, Lightsworn Sorceress
Spells: [18]
3 Battery
Charger
3 Short
Circuit
2 Card of
Safe Return
2 Inferno
Reckless Summon
2 Trade-In
2 Hand
Destruction
1
Premature Burial
1
Monster
Reborn
1 Heavy
Storm 1 Card Destruction Traps: [3] 3 Threatening Roar Total: [40]
So
basically what I've been trying to go for with this
deck is consistency. Most are saying this is what
Batterymen decks lack, and so here I am trying to
prove them wrong. I'd like to leave 2 Batteryman D
in order to have something to special summon with
Charger/ Microcell after all the AA's are in the
graveyard or on the field. The Guardian of Order I
only have one of, so leaving it at one is
preferable. Since I have 2 Cards of Safe Return it
works well with all my return from the graveyard
cards, including The Creator, which isn't that hard
to bring out, and Lyla to dump cards into the
graveyard. Lyla is also here just incase I need to
use inferno reckless summon but am afraid of Solemn
Judgment or something. Threatening roar is also for
consistency, as well as countering
Gladiator
Beasts.
Trade-In, Hand destruction, Card destruction are all
for drawing, and dumping monsters into the
graveyard.
Anyway, if
you have any comments or suggestions that would be
awesome. I'm also looking to make a decent side
deck. Cards I was thinking of adding are electric
virus for d.a.d, as well as D.D. Crow (I only have
one crow). Macro maybe Mystical Space Typhoon and a
couple dust tornados. Lightsworn, maybe soul
release, and Gladiator Beasts I have the threatening
roars but maybe Swords of revealing light? Batteries, huh? I like that. We
want things as fast as possible, and from the looks
of it, it looks like you're trying to blow through
your deck as fast as possible, maybe looking for an
OTK, ready with a backup plan just in case it fails.
Someone's been planning ahead. Anyways, I'm going to
do what I can. As much as I hate getting hit with
Short Circuit (and as many times as I have been hit
with Short Ciruit), I think I know just how we can
fix this. Cards I'd cut: - 2 Batteryman D - 1 Lyla, Lightsworn Sorceress - 2 The Creator - 2 Card of Safe Return I cut 7
cards. That may be a good thing, it may not be.
We'll see. The D's were cut because you should be
worried about having targets after everything's said
and done. By the time you get to the point where
you're out of other targets for Micro-Cell or
Charger, you either a) should've won already by
Short Circuit or b) lost already by Dark Armed
Dragon, Judgment Dragon, etc. Lyla left because,
even though she can clear out a bothersome Spell /
Trap, her milling effect could rob us of valuable
revival and Short Circuit cards. (I can't tell you
how many times I've milled Monster Reborn and Return
from the Different Dimension with a Lightsworn
effect or removed one with Dimensional Alchemist. It
cuts deep.)
The Creator had to go in favor of something else
that'll help things along should they get messy.
Card of Safe Return also had to leave just to make
space for a few other things. It's a nice side deck
option, though. Cards I'd add: + 2 Batteryman Industrial
Strength + 2 The Calculator + 3 Solemn Judgment / Dark Bribe I added 7, bringing you right
back to where you started. Batteryman Industrial
Strength, as well as being easier to summon than The
Creator, can serve as a better back up plan in case
your OTK fails as it can, almost in the same manner
as Dark Armed Dragon, blow up your opponent's field
at the cost of an in-Graveyard Thunder monster. The
Calculator will help here because of the massive
swarming you'll do. The Calculator's attack will
shoot through the roof because of it. Solemn
Judgment / Dark Bribe is here to stop anything
that'll prevent your OTK from going off, like
another Solemn Judgment or Dark Bribe. The cost
should be irrelevant because we plan on winning the
turn we use it. You could also use it to stop
anything that would threaten you and your next
turn's existence. That's about all I have.
Everything seemed pretty tight to begin with. If you
wanted, you could add a Return from the Different
Dimension to go with the Batteryman Industrial
Strength as you would be removing enough cards for
it, but it's better suited for the side deck since
that's not our main win condition. Good luck with
it. I hope this helped.
That's all
I have for now. Again. Comments, deck fixes,
suggestions, etc. can be sent to
darkdestructionv30@yahoo.com
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