Hello everyone. Sorry I
took so long to get back to everyone with
the deck fixes. College orientation took a
week from me, so I'm just now getting around
to everything. It's Master of Shadows if you
didn't know. Well, you know the drill.
First, the message:
Deck Fix - Machine
deck stall burn
Monsters 31
2 cyber dragon
3 drillriod
3 stealth bird
2 gear golem the
moving fortress
3 nimble momonga
1 card trooper
2 steamroid
3 submarineroid
2 goblin black ops
1 morphing jar
1 jinzo
1 king of the swamp
2 cyber phoenix
2
elemental hero
prisma
3 needle worm
Spells 12
1Swords of revealing
light
2 messengers of peace
2 waze-motion cannon
1 future fusion
1 giant trunade
1polymerization
1 power bond
1overload fusion
1pot of avarice
1 enemy controller
traps 10
2 compulsory
evacuation device
1mirror force
1 magic cylinders
3sakuretsu armor
1solemn judgment
1 the transmigration
prophecy
1 trap reclamation
Fusion Monsters 4
2 cyber twin dragon
1 super vehicriod
jumbo drill
1 chimeratech
overdragon
This deck stalls as
long as it can Intel I can pull out
chimeratech overdragon and win the game. I
use future fusions to put all machines in
the graveyard use giant trunade. Then
overload fusion get chimeratech overdragon
and win. The deck is to slow and I canʼt
seem to get it to work I would like it to be
a machine first turn kill or one turn kill.
I just want it to go faster. Any help would
be much appreciated.
From the looks of things,
I can already tell you that your deck is too
big and that you have too many things going
on here. Time to start cutting.
Cards to cut:
- 1 Drillroid
- 2 Stealth Bird
- 2 Gear Golem the Moving
Fortress
- 3 Nimble Momonga
- 2 Steamroid
- 3 Submarineroid
- 2 Goblin Black Ops
- 1 King of the Swamp
- 2 Elemental Hero Prisma
- 3 Needle Worm
- 1 Swords of Revealing
Light
- 2 Messenger of Peace
- 2 Wave-Motion Cannon
- 1 Polymerization
- 1 Pot of Avarice
- 2 Compulsory Evacuation
Device
- 1 Magic Cylinder
- 3 Sakuretsu Armor
- 1 The Transmigration
Prophecy
- 1 Trap Reclamation
I cut 21 monsters, 7
Spells, and 8 Traps for a total of 36 cards
cut leaving just 17 cards left in the deck.
Since I cut so many, instead of explaining
each card's reason for being cut, I'll just
cut to the chase. For the monsters, most of
them didn't belong here (like the
non-Machine cards) or didn't help us along
with what we want to do, and that's kill the
opponent as soon as possible. For that,
we'll need a different monster line up. For
the Spells, they do nothing to help us
achieve that goal of beating the opponent
faster. For the Traps, there are better
options, and most of them we don't really
need. Now to add things....
Cards I'd add:
+ 2 Jinzo
+ 3 Jinzo - Returner
+ 1 Sangan
+ 2 Armageddon Knight
+ 1 Snipe Hunter
+ 1 Reflect Bounder /
another Armageddon Knight
+ 1 Limiter Removal
+ 1 Heavy Storm
+ 1 Monster Reborn
+ 1 Premature Burial
+ 1 Brain Control
+ 2 Lightning Vortex
+ 2 Allure of Darkness
+ 1 Mystical Space
Typhoon
+ 1 Torrential Tribute
+ 2 Solemn Judgment
+ 1 Return from the
Different Dimension
I added 24 cards,
bringing you up to 41. Works for us. Since I
almost had to reconstruct the deck, I'll
just explain what I did. I pretty much tried
to make this a Jinzo - Returner deck (to the
best of my ability), adding in the
appropriate cards. What I discovered was
that you were missing several key cards that
every deck should have like Monster Reborn
and the like, the "staples" if you will.
Future Fusion (already here) will help you
to drop all three Jinzos the same turn (dump
1 Cyber Dragon, 3 Jinzo, 3 Jinzo - Returner,
Special Summon 3 Jinzo by Jinzo - Returner's
effect, all three of them). Armageddon
Knight will help you dump just one Jinzo -
Returner to summon a Jinzo. With all the
Jinzo summoning power, you don't need so
many Traps. Allure of Darkness for a bit of
draw power. Return from the Different
Dimension to bring back the monsters removed
for Overload Fusion in the event that you
don't win the game with Chimeratech. It's
also just in case you removed a Jinzo for
the Allure of Darkness.
Well, that's about all I
have for now. I'm not an expert on this kind
of deck, but I did what I could. If you took
anything from it, it was an idea for what
you can do with this deck. I hope I helped.
Comments, suggestions, etc. can be sent to
darkdestructionv30@yahoo.com
Until next time.... |