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					 Trading Card Game Tips from fans 
 
							May 2008 
 
							
							Hey everyone, I know it's been a while since I last 
							posted but I've been a little busy with all the deck 
							lists you've been sending in, Thanks! I will be 
							posting quite a few deck fixes for the next few 
							days, so keep looking. Here's an e-mail from a guy 
							named CJ, who was looking to improve on his deck 
							idea of winning with defense. 
							
							  
							
							
							Hi, I'm CJ. This deck is either an Control-Aggro 
							deck for Advanced Format depending on the situation. 
							It is my favorite deck as it takes out most of the 
							competition it faces (first regionals, then 
							hopefully nationals). The main jist of this deck is 
							to defend itself with high-defense monsters while 
							waiting for the right opportunity to use burn 
							effects or attacking to win the duel. Dark Snake 
							Syndrome, Bad Reaction to Simochi, and Prime 
							Material Dragon work together to drain vast amount 
							of LP for cards such as Fairy Box (so the opponent 
							loses lots of LP because of the high defenses) and 
							Recycle to reuse any Spells or Traps played. Prime 
							Material Dragon's second purpose is to protect any 
							of the high DEF monsters from destroying effects. 
							Hamon serves as the ultimate beatstick in this deck 
							and serves to protect B.E.S. Tetran, Castle Gate, 
							and Prime Material Dragon from attacks. Ultimate 
							Tyranno is summoned to throw the opponent off course 
							and wipe out their monsters. For temporary 
							annoyance, bounce cards such as Kelbek, Legendary 
							Jujitsu Master,  and Gravekeeper's Guard keep 
							the foe occupied. Cloudian Squall exists in this 
							deck to give Balloon Lizard and the B.E.S. cards 
							(the original version of my deck had no way to deal 
							with S/T's...) more counters for their effects. 
							Gambler of Legend can be used to Raigeki the 
							opponent's field or pop a Balloon Lizard for massive 
							LP if Prime Material Dragon is on the field. 
							4-Starred Ladybug of Doom gets rid of any 4-Star 
							monsters that might pose trouble. If no attacking 
							options are available, then Castle Gate can catapult 
							weaker monsters to inflict damage to the opponent. 
							
							_______________________________________ 
							 
							 
							
							Well CJ, this is one of the most interesting decks 
							I’ve ever seen. It reminds me of my first deck that 
							I was using, it lacked focus, and power cards such 
							as mirror force, but it still did pretty well. I 
							think with this kind of deck, we are going to stick 
							with the burn theme, but use different kinds of 
							burn. First, I’ll take out the cards you don’t need 
							 
							
							1 Thousand Needles  
							
							1 Gambler of Legend  
							
							1 soul exchange 
							
							1 Gravekeeper’s servant  
							
							------------------------ 
							
							1 Draining Shield 
							
							1 threatening roar 
							
							Total cut: 36 cards 
							 
							
							Wow, that was a big cut. I cut most of these cards 
							because they don’t compliment your overall theme. 
							I’m switching your deck to burn, which is cheap and 
							you already have some of the cards. 
							 
							
							Now, I’ll add some cards which are cheap and will 
							help your overall deck. You probably already have 
							some/most/all of these cards 
							 
							
							3 des koala 
							
							1 sangan (found in virtually every starter/structure 
							deck) 
							
							1 mystical space typhoon (I guarantee you’ll find 
							one if you open up 2 Zane packs) 
							
							2 des lacooda (easily found in the gold series) 
							
							2 stealth bird (same as des lacooda) 
							
							2 nightmare’s Steelcage (spellcaster’s structure 
							deck) 
							
							1 swords of revealing light (same as below) 
							
							1 level limit area-b (fire structure) 
							
							1 messenger of peace 
							
							2 bottomless traphole (should be saved for snipe 
							hunter/ return from the different dimension/ 
							dimension fusion) 
							
							1 ojama trio 
							
							1 scapegoat 
							
							1 smashing ground 
							
							1 snipe hunter 
							
							1 gravity bind 
							
							2 wave-motion cannon (launch at 3 turns max) 
							
							3 solemn Judgement 
							
							1 spirit reaper (stall) 
							
							1 marshmallon (stall/burn) 
							 
							
							Added 26 cards 
							 
							
							Des koala: This effectively replaces your Kelbek, 
							thousand needles and all those other 1800 def 
							monsters and does burn, which is excellent. Combine 
							with continuous destruction punch for major 
							destruction. 
							 
							
							Des lacooda: you need a good way to draw cards in 
							this deck and with all this stall, you should be 
							able to pull off this flip quite a few times. 
							
							Stealth bird: same as above only does burn instead 
							of draw 
							 
							
							Snipe hunter: incase the opponent pulls of a jinzo 
							or something you need to get rid of quickly 
							 
							
							Smashing ground: save for emergencies; never use it 
							just to make a push 
							 
							
							Solemn Judgement: all around protection; be careful 
							when combining this with dark snake  
							
							Syndrome 
							 
							
							Book of moon: reuse those flip effects, great for 
							defense and when combined with monster 
							reborn/premature burial 
							 
							
							Your final deck looks like this: 40 cards 
							 
							
							Monsters: 17 
							 
							
							3 des koala 
							
							1 sangan (found in virtually every starter/structure 
							deck) 
							
							2 des lacooda 
							
							2 stealth bird 
							
							1 Legendary Jujitsu Master 
							
							1 Prime Material Dragon 
							
							1 Castle Gate 
							
							1 The Unhappy Maiden 
							
							1 snipe hunter 
							
							1 marshmallon 
							
							1 spirit reaper 
							
							2 mystic tomato 
							 
							
							Spells: 15 
							
							2 nightmare’s Steelcage 
							
							1 swords of revealing light 
							
							1 level limit area-b 
							
							1 messenger of peace 
							
							1 mystical space typhoon 
							
							1 scapegoat 
							
							1 smashing ground 
							
							2 wave-motion cannon 
							 
							
							Traps: 8 
							
							3 solemn Judgement 
							
							2 bottomless traphole 
							
							1 ojama trio 
							
							1 gravity bind 
							
							1 Torrential Tribute 
							 
							
							As always, just follow my rules that I have posted 
							earlier, here is a quick link
							
							http://www.pojo.com/yu-gi-oh/CCGTips/2008/May/5-2.shtml 
							
							If you want me to fix your deck, here’s my e-mail 
							address, also any tips on the decks that you send me 
							will be sent to the original builder for further 
							advice. 
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