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Trading Card Game Tips from fans
May 2008 Well, it's been brought to my attention that none of the main reviewers actually watch the Anime, so they're kind of out-o'-the-loop on cards used by the show's characters, especially when they don't know why a card from the show is made a real card (see: 'Neo-Spacian Twinkle Moss', though their reviews aren't unfair...).
So this'll be short and sweet. 'Cyber Ouroboros' had two uses for Zane "Hell Kaiser" Truesdale, and those are: a) 'Cyber Vary's' effect (sorry, I refuse to call it 'Cyber Valley'), and b) one of the key cards of the Cyber/Underworld Deck, 'Overload Fusion'. Simply play 'Future Fusion', dump a 'Cyber Dragon' and 3x 'Cyber Ouroboros', plus any other Machine-types you want to fuse, then play 'Overload Fusion' to bring out 'Chimeratech Overdragon', then ditch three cards from your hand to draw three. One possible strategy is have the cards you dump from your hand be any number of 'Jinzo's', so that you can use any 'Jinzo - Returner's' you have to bring those 'Jinzo's' back. If only 'Chimeratech Fortress Dragon' was the same in real life as it is in the show, then Machines will truly return... Oh, well...
Later! Warp Knight
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