September 2008
Kalani's Unofficial Guide to the Summon
Negation/Response Chains (Part II)
This is part II of the Unofficial Guide to the
Summon Negation / Response chain.
In order to understand this article, please
read Part I of this guide before continuuing, as
this article is a continuation of (and makes
frequent reference to) Part I of this guide.
The
Unofficial Guide to the Summon Negation / Response
Chains (Part II)
As was the case in Part I of this guide, Part II
will make frequent reference to the following legal
(but unrealistic) chain in order to help explain how
a Summon Response Chain can be built.
-
Player A Summons 'Blowback Dragon'
-
Player A activates the effect of 'Blowback
Dragon' on priority.
-
Player B chains 'Bottomless Trap Hole'
-
Player A chains 'Interdimensional Matter
Transporter' targeting 'Blowback Dragon'
-
Player B chains 'Enemy Controller', Tributing 'Sangan'
as its cost and targets 'Blowback Dragon'
-
Player A chains 'Book of Moon' Targeting
'Blowback Dragon'
-
Player B chains 'Torrential Tribute'
-
Player A does not respond
-
Player B chains 'Call of the Haunted' targeting
'Sangan'.
The Summon Response Chain Explained:
Providing the summoning of the monster is not
negated during the 'Summon Negation Chain', the
monster is now considered to have been Summoned
Successfully (as is the case in our example above).
At this point, the 'Timing Window' to activate
'Bottomless Trap Hole', 'Torrential Tribute' (and
all similar cards) opens (aka: the 'Summon Response
Chain' begins).
However, given the fact that no 'Trigger Effects'
are activated which use up the Turn Players
Priority, Player A retains the right to activate the
first card(s) effect on this chain, and does so as
follows:
-
Player A activates the effect of 'Blowback
Dragon' on priority.
Despite the fact that Player A has activated the
effect of 'Blowback dragon', the 'Timing Window' in
which 'Bottomless Trap Hole', and 'Torrential
Tribute' remains open until
both
players stop responding to the monsters summon and
allow the chain to resolve.
-
Player B chains 'Bottomless Trap Hole'
-
Player A chains 'Interdimensional Matter
Transporter' targeting 'Blowback Dragon'
At this point in the chain, Player A is attempting
to cause the effect of 'Bottomless Trap Hole' to
disappear as 'Blowback Dragon' would no longer be on
the field when 'Bottomless Trap Hole' resolves.
As a result, Player B chains 'Enemy Controller' in
an attempt to cause the effect of 'Interdimensional
Matter Transporter' to likewise disappear, as
'Blowback Dragon' would then be on their opponents
side of the field.
-
Player B chains 'Enemy Controller', Tributing 'Sangan'
as its cost and targets 'Blowback Dragon'
This triggers the
mandatory Trigger effect of 'Sangan',
which will activate, and start a new chain
after
the current chain has finished resolving (see Chain
Resolution below).
Player A once again responds by attempting to flip
'Blowback Dragon' face down with 'Book of Moon'
which would cause the effect of 'Enemy Controller'
to also vanish.
-
Player A chains 'Book of Moon' Targeting
'Blowback Dragon'
As both players are still responding to the summon
of 'Blowback Dragon', the Timing Window to activate
cards like 'Bottomless Trap Hole', 'Torrential
Tribute' and similar cards remains open. As such,
Player B is legally allowed to activate the effects
of 'Torrential Tribute' and does so.
-
Player B chains 'Torrential Tribute'
-
Player A does not respond
-
Player B chains 'Call of the Haunted' targeting
'Sangan'.
In other words, despite 'Bottomless Trap Hole' and
'Torrential Tribute' being activated as Chain Links
2 and 6 respectively, they do not 'Miss the Timing'
as both players are continuing to respond to the
summon, and therefore the Timing Window remains
open.
While I did not say it above, there are two
additional steps which occur in the chain
after
Player B activates 'Call of the Haunted', as
follows:
-
Player A does not respond
-
Player B does not respond
At this point, the Timing Window to activate new
card effects on this specific chain closes, and all
card effects on the chain are now allowed to
resolve.
The moment this occurs, the Timing Window to
activate 'Bottomless Trap Hole' and similar cards
closes for that
particular summon as the game state is
now considered to progress beyond the summoning of
that specific monster(s) (i.e the 'Summon Response
Chain' ends).
Although this did not happen in this example, if the
following
had
occured, the Window in which cards can be activated
during the 'Summon Response Chain' closes, and
neither player can respond to the summon of that
specific monster:
-
No Trigger Effects are activated by Player A.
-
No Trigger Effects are activated by Player B.
-
Player A chooses not to activate a card effect
on priority.
-
Player B chooses not to activate a card effect
in response to the summon.
In this alternate
example, neither player has initiated a card effect
on the 'Summon Response Chain' and so the chain
resolves with no effect. Player A cannot then choose
to activate 'Torrential Tribute' themselves, as the
'Timing Window' has been closed, and both players
would now 'Miss the Timing' to activate such an
effect.
Continued in part III.....
Kalani
Jasmine Vernon
Certified UDE Judge
Respected member of the official yugioh forums (http://entertainment.upperdeck.com/community/forums)
email:
kalanijasmine@hotmail.com