November 2009
Looking at old Decks: Chimratech OTK by Ryan
Chimeratech OTK was formerly one of the strongest
decks around. However, with the limiting of Cyber
Dragon, many players considered the deck dead. In my
personal opinion, the release of Gold Sarcophagus,
Jinzo, and Jinzo - Returner, three powerful Machine
support cards will help bring this deck back to top
tier. Another thing to consider is the new release
of Tuner monsters. I'm talking about the strongest
Tuner monster there is, Plaguespreader Zombie. He
can stack Cyber Dragon back on top of your deck,
which lets you use him again.
However, in this age, all decks also need a strong
backup plan. For example, Tele-DAD could win with
Synchros or Dark Armed Dragon. Lightsworn wins
mostly with JD, but Celestia control is also good.
My deck's backup plan is the powerful Summoner of
Illusions, a little-known Common overshadowed by
Cyber Stein. Read on for the decklist and a
rationale of card choices.
I have tested this deck extensively, and it has
performed fairly well against the typical top tiers,
with its weaknesses being Lightsworn (minor) and
Gladiator Beasts (major.)
3|Lon|Summoner of Illusions
3|Lodt|Jinzo - Returner
3|Yap1|Jinzo
3|Ptdn|Dark Grepher
3|Taev|Necro Gardna
1|Sdrl|Morphing Jar
1|Dp04|Cyber Dragon
1|Ptdn|Dark Armed Dragon
1|Csoc|Plaguespreader Zombie
1|Fotb|Prometheus, King of the Shadows
3|Sdys|Book of Moon
2|Ptdn|Allure of Darkness
2|Sjcs|Gold Sarcophagus
1|Sd10|Limiter Removal
1|Dp04|Future Fusion
1|Dp04|Overload Fusion
1|Sd7|Brain Control
1|Sd6|Heavy Storm
1|Sdj|Giant Trunade
1|Sdp|Mystical Space Typhoon
1|Sd6|Swords of Revealing Light
3|Fet|Threatening Roar
1|Sd6|Call Of The Haunted
1|Cp04|Return from the Different Dimension
3|Tdgs|Stardust Dragon
3|Fet|Gatling Dragon
2|Potd|Chimeratech Overdragon
2|Jump|Chimeratech Fortress Dragon
1|Dp04|Cyber End Dragon
1|Dp04|Cyber Twin Dragon
1|Psv|Ryu Senshi
1|Psv|Dark Balter the Terrible
1|Tdgs|Goyo Guardian
Already from the deck, you can see a lot of
consistency. I run the maximum number of a lot of
cards in here. Now I'm going to go over the most
interesting cards.
THE CARDS THAT MATTER:
Dark Grepher:
You can discard 1 Level 5 or higher DARK monster to
Special Summon this card from your hand. Once per
turn, you can discard 1 DARK monster to send 1 DARK
monster from your Deck to the Graveyard.
1700/1600
4 stars
The famous Dark Grepher is a star in this deck. He
mills out Necro Gardnas for defense, and Jinzo
Returners for a quick offense. He also mills the
most important card- Plaguespreader Zombie. When
Plague is milled, when Cydra is drawn, stack Cydra
so you can play Future Fusion. Making Goyo Guardian
or Stardust Dragon will help you stall until your
Future Fusion works.
Summoner of Illusions:
FLIP: Offer on your side of the field as a Tribute
(excluding this monster). Special Summon 1 Fusion
Monster Card from your fusion Deck. The Fusion
Monster is destroyed at the end of the turn this
card is activated.
800/900
3 stars
This is definitely one of the stars of this deck.
You set him and protect him with Threatening Roar or
Necro Gardna. Afterwards, by flipping him face-up,
you can bring out Cyber Twin Dragon to win the game,
Gatling Dragon to clear the field, or Ryu Senshi/Dark
Balter the Terrible to seal victory. Gatling Dragon
destroys 3 cards depending on coin flips. Cyber Twin
Dragon is a 2600 double attacker. Cyber End Dragon
is a 4000 trampler. Ryu Senshi negates Traps for
1000. Dark Balter negates Spells for 1000. He's
incredibly versatile, and gives you a very nice
toolbox. If Thousand-Eyes Restrict were to come off
the list, it would be even better. However, let's
just talk about it right now. It can win you the
game entirely on its own, and most opponents will
expect a set Dekoichi from a Machine deck. If you
already have Future/DaD, you might as well fetch him
so he can make Ryu Senshi.
Jinzo - Returner:
This card can attack your opponent directly. When
this card is sent to the Graveyard, you can Special
Summon 1 "Jinzo" from your Graveyard. Destroy it
during your End Phase.
600/1400
3 stars
Yes, it does go off with Future Fusion, but make
sure to put the Jinzos in ther Graveyard first. It's
effect occurs immediately as soon as you put it in
the Graveyard. The Jinzos can be used to help win
the game, used as Synchro food, Tributed, or Book of
Moon'd. This is another game winning card.
Prometheus, the King of Shadows:
When this card is Summoned, remove any number of
DARK monsters in your Graveyard. This card gains
attack equal to the number of DARK monsters removed
x400 until the End Phase.
1400/1000
4 stars
This card is basically your backup Overload Fusion.
Also helps out with Return from the Different
Dimension plays. Most of the time, you want to bait
destruction with him though, but I've won games with
him before.
THE WINNING COMBO:
Chimratech Overdragon:
''Cyber Dragon'' + 1 or more Machine-Type monsters
This card cannot be Special Summoned except by
Fusion Summoned. when this card is is Fusion
Summoned, send all cards on your sid of the field to
the Graveyard except this card. The original ATK and
DEF of this card become thte number of Fusion
Material MOnsters you used for the Fusion Summon of
tis card x 800 points. This card can attack as many
of your opponent's monsters each turn as the number
of the Fusion Material Monsters you used for the
Fusion Summon of this card.
?/?
9 stars
Future Fusion:
Send, from your Deck to the Graveyard, Fusion
Material Monsters that are listed on a Fusion
Monster Card, and select that 1 Fusion Monster from
your Fusion Deck. Special Summon the selected Fusion
Monster dusring you 2nd Standby Phse after this
card's activation. (This Sepcail Summon is treated
as a Fusion Summon.) When tis card is removed from
the field, destroy that monster. When the monster is
destroyed, destroy this card.
Overload Fusion:
Remove from play, on your side of the Field or
Graveyard, monsters listed as the Fusion-materials
of a DARK Machine-Type Fusion monster and Special
Summon it. The Special Summon is treated as a Fusion
Summon.
The Chimeratech combo. For people new to the game,
you play Future Fusion dump a bunch of DARKs (in
here, you can even dump Jinzos from a first line of
offense.) Then, instead of waiting 2 turns, you play
Overload Fusion to get your Chimreatech then and
there. Then you proceed to win the game.
Hope you guys have fun with this deck, and I'll be
back with more articles.
Contact me at
mr.ryan3220@yahoo.com