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Card Game Tips from fans
April 1, 2010
FOOL, twilight is still here!
Twilight is a deck
that some people thought was gone. I will inform you
it is not gone but I changed it so that there is no
Judgment dragon, no lightsworn angle, and many
lightsworn cards that would be about 50 cents. Not
50 dollars, but 50 cents. You may be thinking well
how could it function? The deck uses shire to go for
the win. You summon darkness destroyer or drop a
shire to the field to pummel your opponent and draw
cards with veil of darkness. Chaos sorcerer should
be kept in the hand and be used as a backup incase
something goes wrong.
The deck is slow at
first but once you get a lightsworn monster to the
field it gains speed. If shire gets sent to the
graveyard you can use beckoning light to get her
back. So on with the deck list.
Monster cards 24
Shire lightsworn
spirit 3x
Darkness destroyer
1x
Marshmallon 1x
Chaos sorcerer 1x
Mask of darkness 2x
Arkus, lightsworn
druid 3x
Jain lightsworn
paladin 3x
Lumina, lightsworn
summoner 1x
Garoth, lightsworn
warrior 3x
Obsidian Dragon 3x
Beige vangaurd of dark world 2x
Wulf, lightsworn
beast lx
Spell cards 11
Charge of the light
brigade 1x
Solar recharge 2x
Lightning vortex 2x
Pot of benevolence
1x
Mystical space
typhoon 1x
Heavy storm 1x
Veil of darkness 2x
Gold sarcophagus
Trap cards 7
Lightsworn barrier
2x
Beckoning light 3x
WHAT, no ryko?
Well there is no
ryko in this deck because he is a little pricey. I
know some cards in this deck are pricey too, but I
thought not to make it any more expensive. You can
put him in if you want though.
Marshmallon is light so beckoning light can revive
him. He is also a damage giving wall that is hard to
kill .Because he is light, you can use him for chaos
sorcerer.
Shire can have a very high attack but most of
the time it is around 1900. In this deck the most
attack shire can possibly have is 4000, but chances
that will happen is very unlikely. She is also light
so she can be used for the same reasons as
marshmallon and can be searched by charge of the
light brigade.
She can be very powerful at times and can send two
cards to the graveyard during the end phase. She is
almost a good substitute for judgment dragon though
judgment dragon would be nice…
Darkness destroyer is the most aggressive
card here. He can attack two cards during the same
battle phase and inflicts damage to monsters in
defense position. He is annoying to fight against
but he has a few downsides to him. First off, he
can’t be special summoned. That is not nice. That
means we have to tribute two monsters to get him
out. That is bad because we lost the easiest way to
get him out. Plus his attack is a little low but he
can attack multiple times so it only makes sense. He
also is dark for chaos sorcerer so that is nice.
I have been talking about him for a while but
now that we can talk about him we shouldn’t waste
any time. Unlike darkness destroyer, Chaos sorcerer
can only be special summoned. He has okay attack but
where he really is powerful is in his effect. He
removes anything that gets in his way. All you need
is a light and a dark and here comes the sorcerer!
Mask of darkness can get back a beckoning
light as well as a lightsworn barrier. He is good
and even better is that he is dark.
Sir, what’s the battle plan?
Charge can search
out a shire so she is in the safety of the hand and
gold sarcophagus can do the same. The deck is slow
at first so you might need a lightsworn barrier to
protect your lightsworns. Once you get multiple
lightsworns on the field it gains speed and you can
send lightsworn monsters to the graveyard to boost
shires attack.
The solar recharge
in this deck allows this deck to become even faster.
You need to use your cards right so that they don’t
all go to the graveyard so it is important to make
sure they are in your hand.
Darkness destroyer
is powerful but he is hard to get out. Chaos
sorcerer won’t always be in your hand, and shire
won’t always have a high attack. That is why you
need to play your cards right, and have fun.
Mr.Reptile
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