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Pojo's Yu-Gi-Oh Card of the Day
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Red-Eyes Darkness Metal Dragon
#ABPT-ENSE2
Card Ratings
Traditional: 3.00
Advanced:
4.00
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 03.15.10
Back to the main COTD
Page
|
Dark Paladin |
Monday
Sorry I've been gone, I missed the last few reviews,
as I took a vacation, which was much needed.
Anyway, Red Eyes Darkness Metal Dragon opens our
week. We have a Level 10 Dragon, with 2800
attack and 2400 defense points. Good attack,
decent defense, Level 10 sucks, but actually doesn't
matter much here.
You can Special Summon Red Eyes Darkness Metal
Dragon by removing one face-up Dragon monster you
control from play. Also, once per turn, during
your Main Phase, you can Special Summon a
Dragon-type monster from your Hand or Graveyard,
except this card.
Easy enough to Special Summon, and he helps swarm,
but that isn't enough, in my opinion. He
should have a protection or burn ability, a
destruction ability, something, or even a higher
attack. It's a fun card for Dragons, but
nothing you need to be using.
Ratings:
Traditional: 1.5/5
Advanced: 2.5/5
Art: 4.5/5
|
General Zorpa |
Red Eyes Darkness Metal Dragon
This is the one card that makes Dragon decks even
considered for competetive play. He boasts an
impressive 2800 ATK and 2400 DEF on a level 10 DARK
Dragon. DARK is always good and Dragon is what makes
the card playable, although it would work for pretty
much any other type as well.
The effects are that you can Special Summon it by
removing a Dragon monster on the field from play.
Then, once per turn you can Special Summon a Dragon
type monster from your hand or graveyard.
The fact that it can be Special ummoned is what
makes this card VERY good. You can use things like
Totem Dragon to remove it, or even just tribute
summon it. The ideal way to get this guy to the
field is with Future Fusion. You use FF to send 2
REDMD, 2 Red Eyes Wyvern and a Totem Dragon
targeting Fve Headed Dragon. At the end phase, you
get two REDMD cards to the field.
Using Foolish Burial you can even get some of the
bigger Dragons like Tyrant Dragon and White Night
Dragon to the field for pretty much nothing. It gets
a little cheap even when you have cards like Burial
and Dragon's Mirror to bring enormous Dragons to the
field. Basically, this card is crazy good for
swarming with big guys, and using cards like Cards
of Consonnance, you can get comboes going with White
Stone of Legend.
Basically, I am VERY glad this is going to be in the
new Special Edition as it will make them easier to
get for kids who want to beat face with Blue Eyes
White Dragon and big Dragons in general. This may be
one of the decsk to beat in the new format since
Lightsworn got hosed, but it is definitely really
fun to play regardless.
Traditional-1/5
Advanced-4.5/5
|
Freeza |
Red Eyes Darkness Dragon …
I actually don’t remember if we’ve reviewed this
card already … it feels like we have, but either way
– Dr. RED … or Red MD … is awesome. He’s Dark. He’s
a Dragon. Both excellently supported things to be in
this game. He’s 2800 ATK, which can power over most
things in life. He can be special summoned super
easily on 1 turn if u wish, and has no further
restrictions (for the most part) on his summoning …
meaning he can be normal summoned if u so choose,
and can be special summoned by other means (if u’ve
got ‘em), except for special summoning another Dr.
RED with his own effect … yep – his 2nd effect. To
special summon any other dragon type monster,
without restriction, once per turn, from the hand OR
graveyard. If u don’t get how quickly and easily
this thing can swarm all over u and destroy u in 1
turn … then u’ve been sleeping in class again, my
friend … er … scratch that. My ACQUAINTANCE.
Traditional: 5/5
Advanced: 5/5
- FREEZA
|
Greg |
Red-Eyes Darkness Metal Dragon:
This card should really shine in the new format.
With everything slowed down somewhat, and Cards of
Consonance available to us now, it's time for
dragons to make some waves and R-EDMD fits into just
about any dragon build. Hopeless dragon decks
are pretty much centered around this card and the
Dark Creator, while Deep-Draw / Disaster Dragon
decks (or whatever you want to call the new speedy
dragon deck that uses the White Stone of Legend,
Blue Eyes, and Cards of Consonance) can easily
fit one or two of R-EDMD in. While it would
really help if he had been level 8 (trade-in), I
believe that would make him just a bit too broken in
the current dragon builds. There are just so
many combos you can pull off with this guy... Totem
Dragon, Future Fusion, and Five Headed Dragon are
his best friends, and when coupled with Red-Eyes
Wyvern, it's easy to pull off massive swarms.
Backbone of Dragon OTKs, and he's only going to get
better as more dragon support is released, 'nough
said.
Traditional: 4.5 (painful choice,
graceful charity, etc... not solely dependant on
future fusion to "go off" in this format)
Advanced: 4.0
|
Otaku |
Red-Eyes Darkness Metal Dragon,
the
Red-Eyes that made good.
From what I’ve seen it is
pretty much a must for Dragon decks,
and functions as yet another Boss
monster.
Dragons have several large
behemoths that can function as the
focal point of a deck, did they need
another?
Apparently, they did indeed.
Red-Eyes Darkness Metal Dragon
is a Level 10 Monster, and that may
be its greatest weakness: if it was
just two levels smaller, you could
use
Trade-In with it.
This is a minor complaint,
and tells you how good this card can
be when used properly.
It is a Dark Monster, and
thus gets all the appropriate Dark
love, though many cards would be
counter-productive in a Dragon deck.
Red-Eyes Darkness Metal Dragon
has a good 2800 ATK, so only the
largest (or boosted) monsters will
be able to take it down in battle.
The 2400 DEF, while not
critical, is welcome: there are
plenty of cards that can shift a
Monster into Defense position.
Then we come to the effect.
Most
Red-Eyes monsters fall apart
here, but not this one.
Red-Eyes Darkness Metal Dragon
has an effect to allow it to be
Special Summoned, but doesn’t
require that effect be used.
We all know how much of a
pain “nomi”
monsters can be, so it is a happy
thing this isn’t one.
Instead you have the option
of removing a Dragon monster you
control from play to Special Summon
this card.
In case you need to Normal
Summon it, you can.
The second effect is equally
great for Dragon decks: it allows
you to Special Summon one Dragon
monster from your hand or Graveyard
once per turn, except
Red-Eyes Darkness Metal Dragon.
Let’s face it: we’d all have
been running
Dragon OTK decks if it could
Special Summon itself.
So we have a large Dragon with two
great effects, and to make it even
sweeter, combos.
Red-Eyes Wyvern is a
Red-Eyes themed beatstick.
Its nifty trick is that if
you didn’t Normal Summon or Set
anything during your turn, you can
remove it from your Graveyard during
your End Phase in order to Special
Summon a
Red-Eyes monster other than
Red-Eyes B. Chick from your
Graveyard.
Five Headed Dragon is a
gargantuan Fusion Monster made from
any five Dragons.
Use
Future Fusion to dump several
desirable Dragons into your
Graveyard, including
Red-Eyes Darkness Metal Dragon
and
Red-Eyes Wyvern.
Remove said
Wyvern to Special Summon
Red-Eyes Darkness Metal Dragon
during your End Phase.
Not enough?
Well, it probably helps to
remember that you can do all the
standard “big Dragon combos” on top
of that, and that
Red-Eyes Darkness Metal Dragon
just reinforces them.
Future Fusion may be one per
deck, but there are plenty of cards
to reward you for discarding
Red-Eyes Darkness Metal Dragon,
even if it’s just something like
Card Destruction or
Hand Destruction.
Dump, draw, and then revive
large, useful Dragons like
Prime Material Dragon for
protection.
The deck has taken a hit with the
loss of
Card of Safe Return, but between
everything else that is missing it
(or took a hit somewhere else) it
still is strong.
Dragon decks seem designed to
run contradictory to common sense:
run lots of large monsters and
combo-centric Spells.
Scores are deck specific: you can’t
toss this into just any deck and
expect results.
Ratings
Traditional:
2/5
Advanced:
4/5
|
N o V a |
Red-Eyes Darkness Metal Dragon, the key card for
Hopeless Dragon decks. Its a level 10, DARK
attributed monster with 2800 attack, 2400 defense.
Once a turn you can special summon a Dragon-Type
monster from your hand or graveyard. And if Red-Eyes
Darkness Metal Dragon is in your hand you can easily
Special Summon it by removing one Dragon-Type
monster on your field from play. So its fairly easy
to summon to the field, and if you happen to use
Future Fusion, you can send Red-Eyes Wyverns and
Darkness Metal Dragons to the graveyard, and during
the end phase if you haven't normal summoned you can
remove Wyvern from play to bring back 1 "Red-Eyes"
monster other than Chick back from the graveyard to
the field. Now on top of it being easy to summoned
Darkness Metal, there are a ton of amazing
Dragon-Type monsters you can use with Darkness Metal
Dragon. Dark Horus, Blue-Eyes White Dragon, of
course Red-Eyes B. Dragon and various others. In any
dragon based deck, Red-Eyes Darkness Metal Dragon is
a must.
Traditional: 5/5
Advanced: 5/5
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