This card cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. The effect of "Rescue Rabbit" can only be activated once per turn.
Card Ratings
Traditional: 3.00
Advanced:
4.50
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Dec. 22, 2011
Aww, another cute, fuzzy wuzzy, rescue animal
just in time for Christmas =) Rescue Rabbit has a
LOT going for it, by itself, and in combo with other
Rescue (and other) cards. Rescue Rabbit is a Level
4, Earth attribute, Beast type Monster, with 300
attack and 100 defense, all of which is mostly
irrelevant. This has some swarm capability, has some
OTK/FTK possibilities, (albeit more in a Traditional
Format, but hindered a bit by not being able to be
Special Summoned from the Deck.) can assist in XYZ
and Synchro Summoning (and yes I'm aware this only
pulls two Normal Monsters), but we have many a
possibility here. You need a Deck constructed for
Rescue Rabbit, to fully utilize this, yet ironically
not necessarily around said Rabbit. I like it, and
it's cute.
Ratings:
Traditional: 2.75/5
Advanced: 3.75/5
Art: 5/5
John Rocha
Let the fun begin. We finally get to look at a
good card. Not a lot has to be said about a card
that is so popular. You are ether playing it or
playing against it most of the time because it fits
so well in so many decks. It is a 2 for 1 that can
Xyz into some great monsters and do some other great
tricks.
The most popular decks playing Rescue Rabbit are
Dino decks. Rabbit with Sabersaurus’ make Evolkaiser
Raggia. But they are not the only decks that can
make good use of the Rabbit. Gladiator Beast decks
can use Rabbit with Gladiator Beast Andal to make a
Rank 4 Xyz monster or for use with Test Tiger to
make Bestiari and then Gyzarus. If you are playing
X-Saber’s you can bring out 2 Anu Piranha to special
summon Faultroll, Xyz summon, and then use Gottoms’
Emergency Call to bring them back. Use Rescue Rabbit
to bring out 2 Alexandrite Dragons to special summon
Galaxy-Eyes Photon Dragon.
Rescue Rabbit also works great along side Tour
Guide From the Underworld. Tour Guides give you two
dark monsters and Rescue Rabbit gives you 2 light
monsters in Alexandrite Dragon, so Chaos decks
flourish with both these monsters in the deck. With
Tour Guide, you can Xyz summon Leviair and use its
effect to special summon your banished Rescue Rabbit
and then do the Rabbit dance again. There is great
synergy between these two cards and the list of
decks that Rescue Rabbit helps, goes on and on.
Traditional: 4/5
Advanced: 5/5
Angelic Nightmare
Rescue Rabbit
Beast/ Earth/ Lv 4/ 300 ATK/
100 DEF
This card cannot be Special
Summoned from the Deck. You can banish this face-up
card you control; Special Summon 2 Level 4 or lower
Normal Monsters with the same name from your Deck.
Destroy them during the End Phase. The effect of
"Rescue Rabbit" can only be activated once per turn.
Today we are looking at the
money card from Photon Shockwave and the most sought
after card today aside from Tour Guide. This card is
primarily seen in Dino Rabbit decks using 3
Kabazauls and 3 Sabersaurus to go into Evolsaur
Dolkka/Laggia.
The best thing about this card
is that is very versatile in the respect of the XYZ
selection. Dolkka/Laggia if you’re running
dinosaurs, Utopia, Steelswarm Roach, or Wind-Up
Zenmaister.
The only real downside to this
card is that Bottomless Trap Hole wrecks the
majority of what is usually searched out.
Pros: Once card XYZ, Vanilla
Support, searchable via sangan and Gold Sarc.
Cons: High priced card and
needs a deck built around it.
Argouru
Rescue Rabbit
Lv. 4/EARTH/Beast/300A/100D (you heard me)
"This card cannot be Special Summoned from the Deck.
You can banish this face-up card you control;
Special Summon 2 Level 4 or lower Normal Monsters
with the same name from your Deck. Destroy them
during the End Phase. The effect of "Rescue Rabbit"
can only be activated once per turn."
Happy Winter Solstice, everyone! :) Hope yours is
a good one this year.
Well, it's a monster who loves to bring out
normal monsters and does it surprisingly well
despite his restricting against being special
summoned from your deck, which means you can't
search for him with Giant Rat. The ideal places for
this guy are Level 4 Normal Monster beatdown decks
and Gemini decks. Anywhere else and he just wouldn't
be very useful. The sad part is that you can't keep
the monsters special summoned on the field without
special effort such as a pair of Book of moons, but
deck thinning is always a good thing that there's
also Normal monster specific revival cards to bring
them back into your hand.
A useful card in certain decks, but not very
useful elsewhere, limiting it's playability.
Traditional: 2
Advanced: 3 (4 in Lv. 4 Normal Monster and Gemini
decks)
logan_nagol
Today we have Rescue Rabbit
This card cannot be Special Summoned from the Deck.
You can banish this face-up card you control;
Special Summon 2 Level 4 or lower Normal Monsters
with the same name from your Deck. Destroy them
during the End Phase. The effect of "Rescue Rabbit"
can only be activated once per turn.
This is a really good effect since we have the xyz
monster now, if you remember rescue cat, this card
is just as bad.
5/5