Philosophical
Psycho |
When the shadows are devoured by even darker
shadows, the curtain pulls back and reveals...a
world without light!
The "Jet-Black Zumwald" has been a monster I
have always been interested in; despite being
one that sees rare play, it has a defining
quality of being the only Level 4 Synchro aside
from Armory Arm, and the brawniest Synchro
Monster below Level 5. As with the tradition
with its fellow Dark Synchro brethren (Frozen
Fitzgerald, Underground Arachnid, Zeman the Ape
King, Hundred-Eyes Dragon, Dark Flattop), Dark
Diviner mandates a Dark Tuner and a specific
Type non-Tuner, this case being Insect. Fairly
strong, yes, but Diviner is not a broken enough
card to warrant the non-prominent force that is
Insects to give them a devastating enough niche.
Or, in the case of Inzektors, they're actually
so groundbreaking by themselves, Diviner is not
all that much a godsend to them, thus hurting
Diviner's individual usefulness. (In fact,
considering Inzektors were introduced AFTER
Diviner, the point could be made the Inzektors
are a godsend TO Diviner.)
Level 4 is not a particularly easy Level to
Synch; offensive decks run Armory Arm on the off
chance the opportunity presents itself (and
there are no other splashable Level 4 Synchros).
To make Diviner's matter worse is the strict
Tuning requirements.
A point could be made to splash Unknown Synchron
in an Inzektor Deck. (US is a Level 1 Dark
Tuner with Cyber Dragon's properties, so it can
also be discard fodder for Allure of Darkness if
need be.) If your opponent goes first and gets a
strong open, and you, as an Inzektor player,
can't explode well enough with your opening
Hand, US and Centipede/Dragonfly/Hornet will
give you a fast Diviner, which truly isn't a BAD
card. The triple Deck discard is negligible and
usually proves to be more hurting than helpful,
but being able to slaughter any Attack Mode
monster is GOOD. This is also a fast way to get
Hornet from the Hand to the Grave.
Naturias use a lot of Insects, so if you happen
to run a Dark Tuner, I suppose including Diviner
in the Extra wouldn't be off. If you're also
trying to stall your opponent into decking out,
that works also.
Other splashable Insects are Level Eater and
Maxx C. If you run Dark Tuners, and if it's
possible to summon Dark Diviner in your Deck,
you might as well run Diviner, as if the
opportunity presents itself and you are unable
to, you will regret it. However, I don't
recommend editing your Deck to go out of its way
to make Diviner possible.
Finally, the Deck Diviner was "made" for, the
Mill Deck, or more specifically, Insect-style
Mill. There are actually a coalition of Insects
that work of the milling theme, specifically
Aztekipede, Doom Dozer, Needle Worm, Shield
Worm, and Warm Worm. In such a Deck, along with
other milling cards, Diviner is mandatory
(assuming you have a Dark Tuner).
Other cards that make Diviner very easy to
summon are Dark Bug and Dark Spider, if you
already run such cards in your deck.
Now, most Dark Tuners are related to the Genex
series. Perhaps the ones most relevant to
Diviner would be Junk Synchron, Plaguespreader,
Krebons, Birdman, and Gale the Whirlwind.
Something that would especially interest me
would be to use Blackwing - Jin the Rain Shadow
in a Spider Deck. Junk Synchron and Dark Bug are
especially useful, and I would be interested to
see a crazy Lightsworn Mill Deck with those two
plus Light Spiral.
Niche Decks: Inzektors, Insect Mill, Naturias
Traditional: 1/5
Advanced: 2.7/5
Aesthetics: 2/5 I suppose he's supposed to
represent a creepy demon guy who has bugs for a
body? And what the heck is a zumwald?
Philosophy Corner:
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