You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon
Card Ratings
Traditional: 3.75
Advanced: 4.63
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Sept. 19, 2012
Speaking of things on the list that really hurt
Dragon Decks, the restriction of Red Eyes Darkness
Metal Dragon fits that criteria. This Dragon is one
of the focal cards that can make a Dragon Deck
thrive. Dark, Dragon, both good things, Level 10 is
actually very relevant for anyone trying to XYZ
Summon something Rank 10, although the 2800 attack
is a bit low. The ease in Summoning from your hand,
is beautiful, remove a face-up Dragon you control to
Special Summon REDMD. But he has swarm capability,
he lets you Special Summon a Dragon-type Monster
from your Hand OR Graveyard, once per turn, other
than himself. This is a Dragon you can play on your
first turn, 2800 attack just that fast. If you're
playing about any variant of Dragon, I'd be using
the copy you're allowed.
Ratings:
4.5/5 (in Dragons, both Formats) Since he can be
Special Summoned by removing a Dragon, the Level and
tributes to Normal Summon don't hurt the rating in
Traditional, and he's no slower.
Art: 5/5
Miguel
Today's card got limited in the Sept. 1 list
change and got knocked down to one. A level 10
DARK/Dragon type with 2800 ATK and 2400 DEF,
Red-Eyes Darkness Metal Dragon is the Dragon among
Dragons. When it was first released, it breathed
much needed new life into Dragons, and here's why.
You can special summon this card from your hand
by banishing a Dragon-type monster you control. Once
per turn: You can special summon one Dragon-Type
monster from your hand or graveyard except Red-Eyes
Darkness Metal Dragon.
Red Eyes gave something Dragons needed. A big
monster that can actually do something than just sit
there and be big. Red Eyes's stats are enough to run
over almost every monster in the game and its
special summoning requirement is easy to meet, and
great with an opening hand with about 3-4 Dragons.
This card teamed with Future Fusion meant a swarm of
huge dragons, especially if you have more than one
Red Eyes in your hand, you can banish one Red Eyes
for another after you use his effect and get you
another dragon, preferably dragons that can keep
them around like Prime Material Dragon. Even at one
and no Future Fusion, this card is still a threat
and can get out a huge monster to overwhelm you or
your opponent. To anyone who turned their back on
Dragons because this card got limited to 1, I hope
you change your mind. This has been and always will
be a great card.
Traditional: 3
Advanced: 5 In a Dragon deck
Tomorrow: Winding up on the high seas.
Argouru
Wednesday:
Red-Eyes Darkness Metal Dragon
Lv. 10/DARK/Dragon/2800A/2400D
"You can Special Summon this card (from your hand)
by banishing 1 face-up Dragon-Type monster you
control. Once per turn: You can Special Summon 1
Dragon-Type monster from your hand or Graveyard,
except "Red-Eyes Darkness Metal Dragon"."
Sigh... I love this card (we're going to have an
autumn wedding) and am both sad and not surprised to
see him finally hit the restricted list.
There's a few very good reasons that this guy has
become fully restricted to one per deck and it's all
thanks to the Dragons Collide structure deck. Chaos
has always been a game-winning archetype because of
it's speed and power, and ol' Red-Eyes amped the
deck up to rediculous speed. It was easy to search
him out with Eclipse Wyvern, then get him into hand
by removing EW from the graveyard to Special Summon
Solar Flare Dragon, Darkflare Dragon, Chaos Sorcerer
or Black Luster Solder - Envoy of the Beginning.
Once this guy hits the field, you're getting a
dragon-only Monster Reborn for free every turn,
which allows for massive swarming of the field.
Running a Chaos Dragon deck myself, I can confirm
the overwhealming power of this card in the deck, so
it's restricting comes as sad, but unsurprising
news.
Sadly, ALL dragon-themed decks suffer from his
restriction now, including Blue-Eyes White Dragon
decks. This guy made Blue-Eyes playable as more than
a mere fun-theme deck. With Red-Eyes at one per
deck, Blue-Eyes has gone back to a lower-level fun
deck and isn't the powerhouse it could be.
Because Chaos reins supreme, it's unlikely that
this card will ever be unrestricted fully. Perhaps
we'll someday see it at two, but it's more likely to
become a banned card, something I feel would be very
sad as it's one of my favorite cards to use. :(
Traditional: 4
Advanced: 4
John Rocha
We are reviewing one of the most powerful cards
in all of duel monsters today. OK, well maybe not
the strongest but a boss monster none the less.
Red-Eyes Darkness Metal Dragon got a big boost from
the Dragon’s Collide Structure Deck, which put it in
the top tier. Lightpulsar Dragon and Eclipse Wyvern
made Red-Eyes Darkness Metal Dragon into a monster
to be feared. When Wyvern is sent to the graveyard,
it searches out Re-Eyes and then you remove Wyvern
and a dark monster to bring out Lightpulsar and get
Red-Eyes to your hand. The ease of summoning
Red-Eyes is also a key factor in its power as with
the simple banishment of a Dragon type monster, you
can special summon Red-Eyes and use it’s effect to
special summon another Dragon, preferably
Lightpulsar as having both on the field gave you a
sort of lock. If Lightpulsar was destroyed, you can
bring it back with Red-Eyes and if Red-Eyes was
destroyed you can bring it back with Lightpulsar. If
both are destroyed, you still get the Red-Eyes which
could then get Lightpulsar. And the beat goes on.
Red-Eyes Darkness Metal Dragon along with the cards
from Dragon’s Collide and Future Fusion made for one
powerful deck when combined with Chaos. But that is
not the only reason Red-Eyes Darkness was limited to
one. On November 6th, a monster from the Shonen Jump
Digital magazine with a very long name called
Superdreadnought Rail Cannon Gustav Max will be
playable. This boss monster that can also burn you
for 2000 life points is a rank 10 Xyz monsters. All
you need is two Red-Eyes on the field to summon it.
Hieratic decks are very good at doing this. Summon
Hieratic Dragon of Eset, special summon Su, use its
effect to tribute an Hieratic from your hand and
then Xyz into Hieratic Dragon King of Atum to
special summon Red-Eyes and use Red-Eyes to special
summon the Xyz material you just sent to the
graveyard to special summon another Atum and use its
effect to get another Red-Eyes and then special
summon the Xyz material that was sent to the grave.
Then overlay the Atums for Gaia Dragon, the Thunder
Charger’s and the Red-Eyes for the Gustav Max, thus
giving you 2600+2600+3000+2000+ and burn for 2000.
That is how a good card became a great card and had
to be limited. Often times it is not how good a card
is that forces it to the restricted list but how
good a card becomes because of other cards.