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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
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Minerva, the Exalted Lightsworn
- #YCSW-EN0082 Level 4 monsters
You can detach 1 Xyz Material from this card; send the top 3 cards of your Deck to the Graveyard, then draw cards equal to the number of "Lightsworn" cards sent to the Graveyard by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the Graveyard, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the Graveyard by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
Card Rating
Advanced:
4/67
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Sep. 27, 2016
Back to the main COTD
Page
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RCG |
Minerva the Exalted Lightsworn
In her own theme, Minerva is an absolute beast.
There is no question. Anyone who simply reads the
card knows this fact. Milling 3 cards, possibly
twice, is worth it to most players just by itself
(See: Dante). Getting to draw up to 3 cards is just
a bonus that’s off the charts. Then to be able to
possibly blow up the field when she gets destroyed?
Bonkers.
So, everyone gets that Minerva is stupid good. But
how does she stock up right now? Well, the
Lightsworn theme hasn’t been tier 1 competitive for
a while, but it’s always a dark horse because
milling cards so easily is something no other theme
can do, and getting a lot of cards in the grave fast
is always bueno. You’ve seen the deck names at
tournaments: Lightsworn Zombie, Lightsworn Entermage,
Lightsworn Shaddoll, Lightsworn Infernoid. As new
cards and themes come along, inevitably there’s a
problem with speed and getting cards into the grave.
And one of the first thoughts that comes to mind is:
“Can I combine it with Lightsworn?” The frequency of
this question will only increase with the advent of
Fairy Tail – Snow and the return of Charge of the
Light Brigade to 3 in the OCG. But what about
outside Lightsworn decks? Well, she only needs 2
level 4 monsters, and so could she be used just as a
milling agent? Of course, especially in level-4
heavy decks such as Clownblade.
With the success of Lightsworn comes the broken
influence of Minerva. She will always be an insane
card to face. There’s nothing so disheartening as
watching your opponent mill 3 Lightsworn cards and
fill up their hand, pretty much locking up the duel.
In time, Minerva will probably be banned as almost
all cards that let you mill and/or draw with such
ease usually are. It will just take an above-average
combo that uses her to push her over the edge. Until
then, her potential is in the outer limits.
Advanced: 5/5
Future Potential: 5/5
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Kingof
Lullaby |
Hello Pojo Fans,
When I got word about Minerva, The Exalted
Lightsworn I was so excited. THIS was the card that
would bring Lightsworns back to Tier 1
status...until it became a Championship Series only
card. The sadness was real, the dream was over.
No special requirements for Xyz summoning, this
opened her up to wide playability. Milling the top 3
and then draw for the number of Lightsworns you send
to the grave by that effect was an incredible effect
for those who play pure Lightsworn. For one material
(which would likely be another Lightsworn) you could
draw up to 3 cards. More draw power is good, and in
the form of a monster is great as well.
When Minerva is destroyed in any way by your
opponent you get another effect. Same mill, but now
its a destruction ability. Lightsworns for cards on
the field, amazing. Lightsworns have destruction
cards like Lyla, Celestia, and Judgment Dragon, but
nothing where if destroyed, it was what they were
missing. “Up to” is critical as well, preventing you
from having to destroy cards that were your own to
fulfill the effect. Not only that, but it was
another mill that was all but guaranteed to happen.
Minerva doesn't even have to hit the graveyard for
this effect to kick. You are also able to use each
effect once per turn, protecting you from losing out
if you used one and then Minerva bit the dust.
Even if you wouldn't plus off of her effect, her
mill ability alone gave her playability in Shaddoll
decks, potential in Burning Abyss, Zombies, D-Heros,
anything that depended on the grave that could make
a Rank 4 could potentially use this lovely lady.
It saddens me that she hasn't yet been released
outside the Championship Series. She would do a
world of good for Lightsworn players out there.
Advanced-4/5
Art-5/5
Until Next Time
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Warlockblitz
YouTube |
SOOOOOO Expensive! Minerva, the Exalted
Lightsworn is a Rank 4 Light Fairy-type XYZ Monster
with 2000 Atk and 800 Def. Well she didn't get to be
a prize card for her stats. Being XYZ Summoned with
any 2 Level 4 monsters makes her much more versatile
than yesterday's prize card. Instead of having any
built in protection, this card floats extremely
well. It replenishes resources when its destroyed by
battle or opponent effect by sending the top 3 cards
from the deck to the grave, triggering their effects
if any, and then destroying cards on the field up to
the number of Lightsworn cards sent to the grave.
Not Lightsworn monsters, all Lightsworn cards.
That's another reason not to run Judgement Dragon
and more reason to run some more Lightsworn Spells
and Traps. Really that's only Sabre, but more
options might be on the way.
The activated effect of Minerva, the Exalted
Lightsworn costs one XYZ material and can only be
activated once per turn. The effect, not the cost,
is to send the top 3 cards from the deck to the
grave and drawing cards up to the number of
Lightsworn cards sent to the grave. Drawing cards is
a huge bonus that makes this card better than Dante.
If this card were more available, there would be
Lightsworn engines in many more decks. As it is,
triggering multiple Lightsworn effects per turn or
sending valuable cards straight to the grave should
always be worth the investment. Take care of her if
you have one.
Score: 4.75/5
Art: 5/5
-WarlockBlitz
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