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Building the Gauntlet - Dimension Fusion Turbo
(Note: assume there’s a pic of the deck above this. Google
Docs is not friendly when it comes to adding pictures to
docs I’ve found)
Dimension Fusion Turbo is a powerful deck that has made
waves in modern Goat Format. It takes theory and strategy
honed by over a decade of experience and translates it into
a fast, powerful deck that can put overwhelming damage on
board in a single turn. It takes inspiration from the Bazoo
and Chaos Return decks featured in 2006 and adapts them for
Goat Format, and it does so very well.
Dimension Fusion is a card that can generate an absolute
amazing amount of advantage in a single turn. It can turn an
empty board into a full board at the cost of 2000 LP, which
in Goat Format is a serious swing in both advantage and
initiative. The deck wants to deliver a crushing OTK along
with Giant Trunade, but the OTK is not a boom-or-bust
proposition. Even if playing Dimension Fusion doesn’t lead
to an outright win, it will put so much pressure on your
opponent that they will have to put forth a Herculean effort
to overcome it. So not only does the deck have the ability
to OTK, but in a simplified game state it can be impossible
for an opponent to overcome the advantage generated by a
single Dimension Fusion play, even with cards like
Thousand-Eyes Restrict, Snatch Steal or Black Luster
Soldier-Envoy of the Beginning.
Let’s take a look at a standard Dimension Fusion Turbo
build:
Monsters - 19
3x Bazoo the Soul-Eater
1x Black Luster Soldier - Envoy of the Beginning
1x Chaos Sorcerer
1x Cyber Jar
1x Dark Magician of Chaos
3x Dekoichi the Battlechanted Locomotive
1x Morphing Jar
3x Mystic Tomato
1x Sangan
3x Thunder Dragon
1x Tribe-Infecting Virus
Spells - 21
2x Brain Control
1x Card Destruction
3x Dimension Fusion
2x Giant Trunade
1x Graceful Charity
1x Heavy Storm
1x Lightning Vortex
3x Limiter Removal
2x Metamorphosis
2x Nobleman of Crossout
1x Pot of Greed
1x Premature Burial
1x Snatch Steal
Note: Decklist taken from Format Library
A Return deck at heart, DFT relies on several cards to fuel
its banish pile, with its three chaos monsters and three
copies of Bazoo the Soul-Eater as its go-to banishers. These
are aided by cards such as Thunder Dragon, Mystic Tomato,
Card Destruction, Cyber Jar and Morphing Jar. All of those
put monsters into the Graveyard or benefit by going to the
Graveyard, which DFT loves. Bazoo and the Chaos monsters can
control the field while you wait to assemble pieces for a
big push to end the game while also feeding cards into your
banish pile, making them the most formidable and versatile
monsters in the deck.
Dekoichi, the Battlechanted Locomotive is another
cornerstone of the deck. Typically, DFT wants all three
copies of Dekoichi banished, and the easiest way to do this
is to get an opponent to do it via Nobleman of Crossout. But
even if they don’t take the bait, Dekoichi will gain the DFT
player a card upon death and also provide fodder for both
Bazoo and the Chaos monsters. This gives Dekoichi a high
amount of utility. It also begs for abuse once they hit the
board via Dimension Fusion. This is why Limiter Removal is
played at three in the deck - three double-ATK Dekoichis
against an open board is literally game damage
(2800+2800+2800=8400).
What the deck does best is provide options for the person
playing it. The deck can maintain field presence via Mystic
Tomato and Bazoo and puts pressure on the opponent via its
high-ATK monsters that also help fuel its main win
condition. It can shift focus from OTK to multi-turn control
thanks to the power of Dimension Fusion and slowly crush
your opponent to death if it can’t strike a killing blow in
one battle phase. In the right hands, the deck is almost
unstoppable, requiring precision play and good reads to
outmaneuver it.
But the deck is far from perfect. Notably, it is prone to
brick hands. Opening Graceful Charity, Card Destruction and
Thunder Dragon is amazing, but it’s rare to see a hand like
that. Thunder Dragon is expected to fill the grave and thin
the deck, and it does this well. Being a LIGHT also
synergizes with the Chaos monsters. But it lacks any other
form of utility, notably in terms of battle stats. It’s also
not a card you really want to return back with Dimension
Fusion if you can help it.
Dekoichi is a great card in the deck, but without the combo
of Dimension Fusion and Limiter Removal it can be a waste of
a draw. This is especially true if you’re facing down a big
board with nothing in grave to fuel Bazoo or the Chaos
monsters. And while the deck doesn’t mind if Dekoichi is hit
by Nobleman of Crossout, a skilled opponent can use that to
widen the advantage gap and keep the deck from going off.
The deck requires a skilled player to keep their discipline
against big threats.
In the early game, many of its momentum-generating plays are
easily played around. The deck has to be conscious of its LP
even more than most other Goat Format decks, as it need 2000
LP to pay for Dimension Fusion. As the deck runs all of zero
traps, stopping cards like Exarion Universe from dealing
damage can be problematic. If the deck opens particularly
weak, it can quickly lose the advantage battle and begin
hemorrhaging cards in an attempt to keep afloat.
In my testing I’ve found that if DFT opens even marginally
suboptimally it has a hard time maintaining both advantage
and board presence. With a lack of serious beaters outside
Bazoo, the deck is almost forced to play defensively until
it can set itself up. But without Trap cards, the deck has
to rely on Dekoichi and Mystic Tomato to prevent mass
amounts of damage. If an opponent can sniff those out and
prevent them from generating advantage or floating, DFT has
a hard time overcoming the loss of those advantage
generators.
However, the deck’s explosiveness and ability to generate
massive amounts of advantage at once make it a formidable
addition to the format. It is powerful yet fragile, a
boom-or-bust deck that can turn into a control deck on a
dime. It is a counter-intuitive deck that takes modern
thinking and applies it well to a vintage format, and it’s
definitely worth a look.
That's it for this time. As always you can contact me any
time at
anteausonyugioh@gmail.com. Don't forget to stop by the
official
Pojo Goat Format Thread and check out the
Goat Format Discord server as well to continue the Goat
Format discussion. If you're on Reddit, check out the
r/MenWhoPlayWithGoats, the official Goat Format
subreddit.
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