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Anteaus'
History of Yu-Gi-Oh!
One of the coolest parts
of Goat Format, in my opinion, is the limited card pool that
we can work with. There are only so many cards that you can
play in the format, and of those only a handful are actually
considered useful. But as the format has changed and evolved
over the past ten years or so, many players have found new
cards that, with some thinking and testing, can be
considered worthy additions to a deck.
This article is not about
those cards.
This article is about the
“fringe” of the format - those cards that are often
overlooked when combing through the commons box, or the ones
that you think “hey that’d be kinda cool!” but then you
dismiss it because you can’t find room or the theory just
doesn’t quite work. In an undefined meta you would likely
cut these cards too. But if you find yourself having trouble
overcoming problem decks or cards over and over during play,
these are definitely some cards to think about.
Am I saying you should
play them? Not at all. Am I saying you should think
about playing them before dismissing them out of hand? Most
definitely. Let’s get started, shall we?
Ceasefire
Ceasefire is a card that
saw a decent amount of play back in 2005. It was on
everyone’s radar; everyone knew about it and the threat it
represented. Flipping all face down monsters face-up,
without Flip-Effect monsters activating, and then burning
your opponent for 500 LP damage for each effect monster on
the field is a potent effect, and one that a lot of people
tried to tech into their deck. It was seen in more than one
Top 8 decklist back in 2005, and it’s stayed on the fringe
of the format ever since.
But why is it fringe?
Well, to start, it’s
limited to one. So that means that it becomes more of a
one-shot weapon than something you can truly rely on. And
it’s a passive -1, in that it doesn’t actually get rid of
anything. At the same time, though, it does stop Flip
Effect monsters from going off. This can make it the perfect
counter to something like a Tsukuyomi lock, where your
opponent keeps flipping their Magician of Faith or Mask of
Darkness face-down. Really, against more passive decks, it
can be a good way to shift the momentum to your side.
However, you’d have to be able to follow up Ceasefire with
some form of aggression in order to really capitalize on it.
And the burn damage is
really nice, especially in close games.
And that’s how most people
nowadays use it, if they do at all - as a one-off tech that
can disrupt plays in critical moments and that can deal some
burn damage if the duel goes into time. But even then, if
you’re playing an event where rounds are timed, Wave Motion
Cannon may be a better choice due to the clock it puts on
the game. If you’re playing Tsuk Lock or Empty Jar, the card
can be a good surprise if you feel they’re about to disrupt
your board.
But ultimately, Ceasefire
has become fringe due to most people figuring out how to
work around it. Most of the top-notch players will simply be
able to roll past a Ceasefire activation, and since it
doesn’t do much other than disrupt in terms of netting
advantage, most people tend to see better options in other
cards.
Dark Mimic LV1
Here’s a card I really
want to talk about. If you don’t know, Dark Mimic LV1 is a
Level 1 DARK monster. Its stats are weak at 100/1000, but
his Flip Effect is what makes him amazing: he lets you draw
a card. But he’s still decided fringe, mostly because of his
ATK stats.
At first glance Dark Mimic
seems like a waaaaaaay better version of Dekoichi, the
Battlechanted Locomotive. In fact, I immediately jumped onto
this particular wagon for one big reason: he’s a Level 1.
Level 1 means he’s
Morphable into Thousand-Eyes Restrict, one of the most
popular and powerful monsters in Goat Format.
I sat there, looking at
this card, thinking to myself, “in every instance but ATK
he’s better than Dekoichi. Why doesn’t everyone play this?!”
And the reason why? He’s
not better than Dekoichi. In fact, he’s fringe for a reason.
That 1300 ATK difference
really, truly, makes a big difference. Mimic’s only
job is to draw a card - that’s it. If he dies by battle,
great. But if he survives, you need to have a Tsukuyomi or
Book of Moon to flip him back down, or a tribute monster
like Airknight, or a meta to get rid of him. If you flip him
and he stays in face-up attack position, he turns into a
massive damage sink. He can exert all of zero pressure on
your opponent. He cannot take out small monsters, he cannot
wall against weak monsters. He’s small, and that’s not good
especially since you already run a lot of small monsters
(Magician of Faith in particular).
Dekoichi’s 1400 ATK - and
Machine-type status - make him better. He can be flipped and
stand his ground against weaker monsters and can force the
opponent to set against him. He’s a machine, and thus gets a
boost with Limiter Removal. But Dark Mimic’s ATK value is
really the biggest difference and the main thing that makes
him fringe. After extensive testing with both, I’ve learned
that Dekoichi is far superior to Mimic in all but a handful
of decks, notably Necrofear Return.
In standard Goat you
already run Magician of Faith, Sinister Serpent and Magical
Merchant as your Level 1 monsters. Your DARK monsters tend
to be bigger and are usually your attackers (notably Exarion
Universe in Exarion Goats). Dekoichi really doesn’t have a
place in Standard Goat anyway, but even in decks he is
useful in, he’s far better than Mimic. Ultimately, Mimic is
just not useful enough to really warrant inclusion in all
but a handful of decks.
Messenger of Peace
Messenger of Peace cropped
up in a handful of different decks and recently has made
some waves as a part of the Perovic side deck. It’s a potent
card especially in more passive decks, as it can completely
shut down aggressive players and force them to attack with
sub-1500 ATK monsters until they can pop it.
But man, they can pop it
in so many ways. As Messenger is a continuous spell, it
means that it has to stay on the field. And while you have
control over when you turn it off (just opt to not pay the
100 LP), half the time the opponent will drop a Breaker or a
Dust Tornado or Mystical Space Typhoon to get rid of it.
Barring that, they can just Heavy Storm it away. And that’s
not necessarily a bad thing. Sucking up S/T removal to
protect other, more valuable backrow is a viable strategy.
It may not be the best strategy, but it’s an option.
There are lots of ways
around Messenger of Peace. If you think that your opponent
will be siding out S/T destruction (many people like to side
out Dust Tornado for Trap Dustshoot, for instance), it can
be a decent play. It’s also decent against many aggressive
builds such as Dimension Fusion Turbo and Bazoo Return.
However, ultimately the card is fringe because it just
doesn’t do enough. Stall has become less important in more
standard decks such as Goat Control, Zoo and Chaos. And
Messenger is better when Exarion Universe is in the format.
But even then, it works best if you’re also siding more
passive cards like Dekoichi (which is probably one of the
best cards alongside Messenger), as it can exert pressure
while still getting under Messenger’s 1500 ATK limitation.
Of course, Messenger can
work well in stall decks, but those are already fringe and
for good reason. PACMAN decks can make use of it, as can
Tsuk Lock. And it’s nice to be able to turn it off when you
need to, which makes it more potent in these stall-based
decks. It can work well as a sidedeck card as well,
especially in metas where aggression is valued. If you’re
seeing a lot of Zoo or Chaos or DFT, Messenger can be a good
way to stop them from going off so quickly.
Swords of Revealing Light
Swords of Revealing Light
was a staple back in 2005. Few people did not run it and if
you didn’t run it people looked at you like you were crazy.
Being able to stop attacks for three turns was (and, to be
fair, still kind of is) an awesome effect. It can allow you
to set up Tsuk Locks, it can help you setup boards if you’re
behind on advantage or need time to draw outs to things. But
if it was a staple back in the day, what makes it less so
now?
Simply put, the format has
evolved. Most players nowadays have realized that they can
prevent attacks in other, more proactive ways, such as
Sakuretsu Armor. Or they can simply absorb attacks and make
their opponent think they’re making optimal plays when
they’re not. Really, as the format has changed and evolved
and people have redefined the best strategies in Goat
Format, Swords of Revealing Light has simply ceased to be as
relevant as it was before.
But that doesn’t mean that
it’s not useful. It sees more play in decks like Tsuk Lock
and PACMAN and burn, all of which are fringe decks that
aren’t seen often in the meta nowadays. And that’s where
Swords shines best, in fringe decks. Is it really that
surprising? Decks that need time to get their combos off, or
time to prevent their opponent from breaking their boards,
will stand to benefit from Swords the most. But in Goat
Control or any other current meta deck, chances are it’ll
just take away from your overall strategy rather than
enhance it, and that’s why the card is fringe.
Spirit Reaper
Spirit Reaper is a card
that saw play back in 2005, and 2006, and on and off through
the years. When it was first released, a lot of people had a
hard time figuring out how to get over him. But as the years
have evolved and we’ve seen strategies come and go, players
have come to accept that it’s just another stall card, and
it is slowly being pushed out of mainstream and into the
“fringe” category of Goat Format cards.
Spirit Reaper is a card
that is either really good or really bad depending on if
Exarion Universe is included in the format. Now, online, at
least as of this writing, pre-Exarion Goat Format (also
known as “Authentic Goats”) is all the rage on Dueling Book.
Most people like playing without Exarion nowadays for
several reasons. A) it’s authentic Goat Format, the same
card pool we say back in the April 2005 format. B) Exarion
is incredibly powerful if you know what you’re doing and
single-handedly warps the format. C) multiple cards become
obsolete with Exarion Universe in the format, including
Spirit Reaper.
Exarion makes Spirit
Reaper fringe, straight up. This is because Exarion Universe
turns Spirit Reaper into a massive liability especially when
you already have Airknight Parshath in the format (which
punishes Spirit Reaper very, very well already).
Having four potential piercers in the format immediately
makes Spirit Reaper - which is not good Metamorphosis fodder
and does little against an aggressive board but stall - a
massive, massive damage sink. Airknight pierces for 1700 and
draws, Exarion pierces for 1200 if you drop his ATK. That’s
2900 if they’re both on board swinging into an unprotected
Reaper.
But if Exarion is gone,
Reaper all of a sudden gets repurposed into a card that
dares a player to drop Airknight or force them to play
something to stop Reaper’s second effect (the discard effect
if he deals direct damage) from going off. So it can force
your opponent to play suboptimally if their only real
monster out to it is Airknight. And with Exarion gone,
Reaper can stall so many other cards, notably Skilled Dark
Magician and D.D. Assailant.
And it’s obviously very
good in Zombies if you’re playing without Exarion in the
format.
So Reaper is decidedly
less fringe if Exarion is excluded, and decidedly more
fringe if it isn’t. Personally, the IRL tourneys I attend
play with Exarion Universe, so Reaper is much more fringe in
my local scene. Online, though, it’s seen much more often
and can cause serious headaches in Authentic Goat Format.
Ultimately, what you play
is up to you. These are not cards that you should try to
build a deck around or really focus on including in your
deck. These are cards that may work if you’ve tried most
everything else and still can’t find the out to something.
They require solid testing and understanding of the theory
behind them in order to maximize their potential, but they
can be useful in the right situations. Try them for yourself
and see what you think.
That’s it for this time.
As always, check out the
Pojo Goat Format Thread
for the latest Goat Format discussion, and e-mail me any
time at
anteausonyugioh@gmail.com.
There’s also a Discord server for Goat Format - check it out
here.
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