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Ban List Erratas (2016)
Seeing what happened with cards like Ring
of Destruction and Dark Strike Fighter, I can certainly see
plenty of other banned cards being balanced with very
surgical fixes.
Here are possible fixes to make them viable without being
broken. All of
these cards are effectively revised so that they can be
Unlimited at 3. The
following cards can be Unlimited at 3 with a Hard OPT Clause (You can only use the effect of "___" once
per turn.)
ˇ
Dark Magician of Chaos
ˇ
Fishborg Blaster
ˇ
Magical Scientist
ˇ
Makyura the Destructor
ˇ
Mind Master
ˇ
Substitoad
ˇ
Butterfly Dagger - Elma
ˇ
Card of Safe Return
ˇ
Mass Driver
ˇ
Ultimate Offering
Apoqliphort Towers
ˇ
Loses 1000 ATK
Chaos Emperor Dragon – Envoy of the End
ˇ
Cannot be Special Summoned,
except from the hand, by banishing 1 LIGHT Dragon-type
monster and 1 DARK Dragon-type monster you control.
Cyber Jar
ˇ
Destroys all of your monsters
but only up to 1 of opponent’s monsters.
ˇ
You only reveal 4 cards while
your opponent reveals 5.
ˇ
Can only use effect once per
duel.
Destiny Hero – Disk Commander
ˇ
You must discard 2 cards
after you draw via its effect.
Morphing Jar
ˇ
You only draw 4 cards while
your opponent draws 5.
ˇ
Can only use effect once per
duel.
Morphing Jar #2
ˇ
Can only use effect once per
duel.
Rescue Cat
ˇ
Cannot be Special Summoned.
ˇ
Can only use effect once per
duel.
Victory Dragon
ˇ
Effect becomes “Cannot be
Special Summoned.
This card must be Tribute Summoned by tributing 3
Dragon-type monsters.
If this card inflicts battle damage to the opponent’s
life points via a direct attack, and their life points are
under 4000, you win the duel.”
Yata-Garasu
ˇ
Cannot use its effect if your
opponent has less than 2 cards in hand.
ˇ
Cannot use its effect for two
consecutive turns.
Brionac, Dragon of the Ice Barrier
ˇ
This card cannot attack
directly.
Evilswarm Exciton Knight
ˇ
Can only activate its effect
if the opponent has 3 or more cards than you do in
field/hand.
Change of Heart
ˇ
Cannot Special Summon or
attack directly this turn.
ˇ
Can only be used once per
duel.
Cold Wave
ˇ
Cannot attack directly this
turn.
ˇ
Can only be used once per
duel.
Confiscation
Delinquent Duo
ˇ
Discard 1 card in addition to
life point payment.
Dimension Fusion
ˇ
You can only Special Summon 1
of your removed from play monsters.
ˇ
Can only be used once per
duel.
Future Fusion
ˇ
You can only select a Fusion
Monster with exactly 2 specific materials.
ˇ
Can only be used once per
duel.
Gateway of the Six
ˇ
The 2nd effect
requires 5 counters.
Giant Trunade
ˇ
Your face-up Spell/Trap cards
are unaffected by this card’s effect.
Graceful Charity
ˇ
You discard 4 cards instead
of 3.
Harpie’s Feather Duster
ˇ
Can only activate if you
control a Harpie monster.
Heavy Storm
ˇ
Cannot activate if your
opponent controls more Spell/Traps than you do.
ˇ
Can only be used once per
duel.
Metamorphosis
ˇ
Special Summoned monster
cannot attack or activate its effects during this turn.
Mirage of Nightmare
ˇ
Cannot be destroyed or
targeted by owner’s card effects.
ˇ
Can only be activated once
per duel.
Monster Reborn
ˇ
Cannot use if you Special
Summoned otherwise this turn.
ˇ
Cannot attack directly during
the same turn.
ˇ
Can only be used once per
duel.
ˇ
Each of the 5 cards you
choose must have a different name.
ˇ
Opponent can select any of
the remaining cards and banish them.
ˇ
Can only be used once per
duel. Pot
of Avarice
ˇ
You draw only 1 card.
ˇ
Can only be used once per
duel.
ˇ
Skip your next 3 Draw Phases.
ˇ
Can only be used once per
duel.
Premature Burial
ˇ
Can only target Fiend-type or
Zombie-type monsters
ˇ
Can only be activated once
per duel.
Snatch Steal
ˇ
Your opponent gains 3000 life
points during each of his/her Standby Phases.
ˇ
Can only be activated once
per duel.
Spellbook of Judgment
ˇ
You can only add 2 cards to
your hand via this effect (maximum).
ˇ
Can only be used once per
duel.
Super Polymerization
ˇ
Your opponent can chain to
the activation of this card.
ˇ
You must use at least 1
monster from your side of the field.
Super Rejuvenation
ˇ
Can only draw 2 cards
maximum.
ˇ
Can only be used once per
duel. The
Forceful Sentry
ˇ
Must discard 1 card to
activate.
Imperial Order
ˇ
Must discard 1 card to
activate.
ˇ
Can only activate during your
opponent’s Standby Phase.
Sixth Sense
ˇ
If you draw cards from this
effect, you must banish cards from your hand equal to the
number of cards you drew.
ˇ
Can only be used once per
duel.
Trap Dustshoot
ˇ
No hand minimum requirement.
ˇ
You must discard 1 card to
activate.
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