Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

David "BobDole" Hoffman on Yu-Gi-Oh!

The ToolBox Warrior Cookie Cutter
December 14, 2005


Now as you all know, what's his face won that thing with that deck that was good. Which means, it's going to become Cookie Cutter. Wow, it's like I'm magically predicting the future. Except ya know, not.
 
 TBW has been Cookie Cutter for awhile now. It's just going to become even more so now that someone's dominated with it. Abusing DDA, Don, MSLV2, and just about every other card that's shiny and has Warrior as its type. Now if it seems like I'm kinda grumpy when talking about TBW, it's for a rather good reason: I was running TBW two formats ago! How the hell is now that people are just now realizing it's good? I've been running the a Warrior deck since LOD came out. Quite literally the first day it came out. I went to my local WalMart and purchased a pair of packs. To my  surprise, I pulled Marauding Captain and Fiber Jar. Talk about luck! The split second my eyes met those of the Marauding Captain, I knew my lot in life was to run a Warrior Deck.
 
 Something just pulled me in about him. He's the courageous, strong, brilliant and charismatic leader. His only superior from what I can tell, is Freed the Matchless General, who might I add is quite matchable. So yes, I've been running Warrior for a long time, and I probably will forever. When I'm old and unable to do anything spare yelling at kids on my lawn, and hitting people with a cane, I'll hand my deck down to my Son. By this time YGO will probably be dead and gone for awhile, but hell, I'll teach my son the game, and he'll go win a Regionals where a grand total of five people show up.
 
 But I digress. TBW is going to become completely Cookie Cutter, and though it well deserves it, it's my job to come up with ways to counter this deck. My suggestions are simple, and I imagine several of you will disagree, but that's why I didn't put
up my e-mail address last article...
 
 The first thing we have to understand, is that TBW is Aggro/Control. Often 2-3 Don Zaloog will be employed, as well as multiples of D.D. Assailant. Mystic Swordsman LV2, and possibly LV4 will be in there. The idea is to use Reinforcement of the Army (RotA) like a Swiss Army Knife. You always have an answer to their presented problem. Exiled Force is worshipped in this deck. Premature Burial, and Call of the Haunted are both abused insanely as well. Often there are 1-2 copies of The Warrior Returning Alive, which allows for even more MS and Exiled abuse. What're the ways we can counter this? Quite simple actually.
 
First though, let's take a look at a Cookie Cutter ToolBox Warrior deck.
 

Monsters: 17
 
 1x Mobius the Frost Monarch
 3x Cyber Dragon
 2x D.D. Assailant
 2x Don Zaloog
 1x D.D. Survivor
 1x Mystic Swordsman LV2
 1x Exiled Force
 1x D.D. Warrior Lady
 1x Goblin Attack Force
 1x Sangan
 1x Magician of Faith
 1x Breaker the Magical Warrior
 1x Cyber Jar or Morphing Jar (Depends on your play style, I personally go with Cyber)
 
Magics: 16
 
 2x Reinforcement of the Army
 1x Snatch Steal
 1x Heavy Storm
 1x Mystical Space Typhoon
 1x Dark Hole
 1x Premature Burial
 1x Book of Moon
 1x Scapegoat
 1x Nobleman of Crossout
 1x Swords of Revealing Light
 2x Smashing Ground
 2x The Warrior Returing Alive
 1x Pot of Avarice
 
Traps: 7
 
 1x Call of the Haunted
 1x Torrential Tribute
 2x Sakuretsu Armor
 1x Ceasefire
 1x Bottomless Trap Hole
 1x Dust Tornado

 Though this is relatively close to my own deck, the success rate with this deck is much higher. This stems from my refusal to ditch Marauding.
 
 Anyway, you can see the basic build, and it most certainly has room to move around. There really isn't a set CCTBW, as it's too easy to have different play styles you have to adjust to. I can't tell you what exactly to put into your TBW, because it's meant to counter other decks. That's why it's so playable. It combines Dons control abilities with DDA's and Cybers smashing ability. GAF is in there purely to stomp on Cyber Dragons. There are two cards I have to go into before proceeding forward. They are: Pot of Avarice, and Cyber Jar. First is Avarice.
 
 Who can say "Broken"? That's what this card is in TBW. It allows you to put back monsters to search for. If you can't draw into a Warrior Returing Alive, but you got RotA in hand, and MSLV2, and Exiled are in the GY, this is a Godsend. It gives you two more cards, and it puts monsters back in the deck for RotA abuse. Granted it weakens Premature and Call's power, but it's certainly worth it. This card can be just plain devastating as a topdeck. Like topdecking Pot of Greed itself, but even better. This is giving you a +3 Advantage if RotA is drawn. Now you can re-abuse everything your opponent was glad got knocked outa the way. They may even start crying, which means you can instantly claim victory!

 The second card I have to go into, is one of my personal favorites. Though I never pulled it, I did trade a Dark Necrofear for it, Gearfreid and two Amazoness Paladin (It was awhile ago...). This card can win you duels, but at the same time, lose them for ya. It's definitely best when activated during your turn, but it's a Dark Hole no matter what. If your opponent swarms with Cyber Dragons and DDA's, you'll just stare him right in the face while attempting not to giggle like a school girl. He'll attack your facedown, and bam! He's now lost any advantage he might have hoped to gain with field swarm, and could end up killing himself because of his own recklessness.
 
 This card either leads to hand advantage, or field advantage. It can replenish your hand with up to 5 cards, or swarm the field with 5 monsters (And in a CCTBW, that almost always means game). The best is when you get 2-3 monsters, and just a bit of Mt hand replenishment. Even if your opponent does manage to effectively swarm you, if he doesn't kill you, you're almost certainly going to kill him. I prefer to set Torrential, or maybe side in a Waboku when using Cyber Jar effectively. Doing so can lead to enormous advantages. Nothing like pulling a Sangan with 4 extra cards in hand and Torrential set, just to see your opponent pull 5 monsters, each with a gamebreaking effect. The smile you show him will almost certainly convince him of
your insanity, and though the men in the big white suits may come, you'll be cackling at your +4 advantage you just landed in his face.
 
 Anyway, I can't tell you to run Cyber Jar, as it's your decision no matter what. If your tournament area runs nothing but Control, CJ can be devastating. If they run nothing but Swarm, this can have the same effect. Just remember that it's always a risk, so make sure you have a Plan B set just incase.
 
 Back to countering TBW. The best cards to stomp on Warriors are the ones that can stop them from hitting the field. What am I talking about? Other Warriors, and little Zombies of course. I have had my pride punted all around the room in the face of a good Control deck. Running multiple copies of Don Zaloog, Spirit Reaper, and Sakuretsu can effectively stop a TBW from performing it's job. TBW relies on it's monsters to answer opponents. If you just get rid of those answers, you can effectively create a situation where they're trying to answer your answers. The worst place for a TBW to be, is on the complete defense. Since it's Aggro/Control, the TBW focuses on being able to defend, while putting forth a decent offense. Once you've effectively stomped the offense, they'll have to rely on their defense. Which is often not half as powerful as their offense. So what would an Anti-CCTBW Deck look like? Well of course I'm going to have one, I've faced a dozen of 'em already.

Monsters: 16
 
 1x Mobius the Frost Monarch
 1x Airknight Parshath
 3x Kinetic Soldier
 3x Spirit Reaper
 2x D.D. Survivor
 2x Don Zaloog
 1x Morphing Jar
 1x Sangan
 1x Breaker the Magical Warrior
 1x D.D. Warrior Lady
 
Magics: 17
 
 3x Smashing Ground
 2x Enemy Controller
 1x Snatch Steal
 1x Dark Hole
 1x Heavy Storm
 1x Swords of Revealing Light
 1x Nobleman of Crossout
 1x Book of Moon
 1x Scapegoat
 1x Premature Burial
 1x Mystical Space Typhoon
 1x Reinforcement of the Army
 1x My Body as a Shield
 1x Dark World Lightning
 
Traps: 7
 
 3x Sakuretsu Armor
 1x Torrential Tribute
 1x Call of the Haunted
 2x Time Seal
 

 Now this does admittedly look odd, but it really hurts CCTWB. This is a deck a friend of mine used to counter my own, and it hurt. I think I only won once out the six times we dueled. The Time Seals keep your opponent from having any options, and they can be chained to MST, Heavy, Breaker, and Dust Tornado. The Sakuretsu stops things like DDA and Don from ever getting a chance. My Body as a Shield negates Exiled Force, Dark Hole, Smashing Ground, Cyber Jar, and a number of other things the opponent uses to shut out your facedown. The Dark World Lightning smacks any facedowns TBW may run, which is often a DDA or Command.
 
 Kinetics use is obvious, as well as D.D. Survivors. The Don and the Spirits are there to knock out your opps hand, and then keep field presence (Neither Don nor Reaper can by BTH'ed). All in all this deck can sweep a tournament, but that's only if your opponents are all running CCTBW. Incase they're not, that's when you abuse a Sidedeck. You can simply sideout the Kenetics for DDA, and the My Body for another Reinforcements. All in all this makes for a nice Control based deck. It can slam your opponents hand all around the field, while slamming your opponents field all around the hand. Wait... that didn't make any sense at all. I have got to stop writing at 1:30 in the morning...
 
But as usual, I digress. TBW's often emply another Cyber Dragon, a Drillroid, a MSLV4, and multiple other answers in their sidedeck. All you have to do is stop the answers before they can ever hit the field. Force TBW to topdeck, and they're dead meat. Finally, I'd like to show you guys the deck that most certainly will be netdecked. This is Fili Luna's TBW.
 
Monsters: 18
 
 3x Cyber Dragon
 1x Sangan
 2x Spirit Reaper
 1x Magician of Faith
 2x Mystic Tomato
 2x D.D. Assailant
 2x Don Zaloog
 1x Magical Merchant
 1x Exiled Force
 1x D.D. Warrior Lady
 1x Breaker the Magical Warrior
 1x D.D. Survivor
 
Magics: 12
 
 1x Heavy Storm
 1x Scapegoat
 1x Nobleman of Crossout
 1x Dark Hole
 2x Smashing Ground
 2x Reinforcement of the Army
 1x Snatch Steal
 1x Pot of Avarice
 1x Mystical Space Typhoon
 1x Premature Burial
 
Traps: 10
 
 3x Sakuretsu Armor
 3x Dust Tornado
 1x Call of the Haunted
 1x Bottomless Trap Hole
 1x Trap Hole
 1x Torrential Tribute
 
Note: MSLV2 was Sidedecked
 
 Anyway, thanks everyone for reading this. Just to let you all know, I do Deck Fixes. I will fix basically any type, and if I personally stink at that particular deck type, I'll be sure to find someone who can. I'll be back again sometime soon with another article. Hopefully this one will be a Deck Fix.
 
 - David "BobDole" Hoffman

 E-mail all Deck Fixes (Following the example decks above), to TheBobDoler@Yahoo.com. Please format the list correctly, 'cause I don't feel like staring at a mixed up pile of letters that's bound to give me a headache.
 
 Notes: Props to the Chat, and the guy who complimented my article in the Chat. And a super heaping load of props to Josh (AKA Wicked) for helpin' me out all the time. Thanks bro.

Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.