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For Rent

David "BobDole" Hoffman on Yu-Gi-Oh!

Legions of the Underworld - The Fiend Deck Fix
December 16, 2005

Howdy once again all you loyal readers. My, you're looking good today, are those new shoes? I see someone's been dipping into the Handsome Creme. Now that I've put the bullcrap aside, it's time for some deck fixin'.

(Just so you all know, the person doing CotD's with the name of "Bob Doily", isn't me. The dude can't even spell "Fate" right. I really have no idea who that is, so don't start
thinkin' that I'm actually doing CotD's now. If it's someone messin' wit' me, all they had
to do was ask me to do a CotD.)

Thank you to everyone who submitted a deck. I tried to send as many fixes out as I could, but unfortunately I'm just one guy. If you didn't get a fix, my apologies. I'll be working all today, and possibly tomorrow just trying to get your decks fixed. Keep on sendin' them, 'cause I will be doing some more fixes in the near future.

Well, I knew from the beginning what deck type I wanted to fix, it was just a matter of
choosing from the dozen different ones sent. I found one that needed some help, but
unfortunately the Duelist asked me not to post it up on Pojo. I did kinda choose his deck just because his name kicked ass (How many Garland Diamond's do you meet) so really it wasn't fair. In the end, I opted for a deck a friend of mine sent it. Not being biased, it just happened that I knew already what he had, and the first deck should be an easy one. Anyway, let's take a look at the power of Fiends:

From: Alex Martin
"A nice little fiend deck that is mostly non-typical.

40 total cards

Tribute x3
Dark Ruler Ha Des x1
Dark Necrofear x2

Non-tributes x16
Newdoria x2
Mystic Tomato x3
Sangan x1
Cyber Jar x1
Shadowslayer x2
Magician of Faith x1
Exiled Force x1
D.D. Warrior Lady x1
Dark Jeroid x3
Drillroid x1

Spells x13
Snatch Steal x1
Premature Burial x1
Giant Trunade x1
Mystical Space Typhoon x1
Heavy Storm x1
Nobleman of Crossout x1
Fissure x3
Dark Hole x1
Book of Moon x1
Confiscation x1
Scapegoat x1

Traps x8
Call of the Haunted x1
Sakuretsu Armor x3
Dust Tornado x3
Torrential Tribute x1"

Not bad. Not bad at all. 'Course, there's always room for improvement. First off, let's
take a look at the monsters.

We have a line-up of three tribute monsters. However, two of them are Special Summon, which means basicly, that both of them combined equals a real trib monster. That's in the sense of difficulty atleast. Dark Ruler is nice for negation and raw power. His 2450 will almost certainly top anything your opponant can whip out, spare of course Bazoo (Who is seeing less and less play since SJC). He can't be Special Summoned, which is his only real weakness, however that does allow you to RFG him with no real consequences. He can stay, along with the two Necrophear that allow field swarm/control.

Now the real problem I'm seeing, is that there are only nine total fiends (Not including
Necro) that you use as food. Tomato does help, but with Smashing Ground being run in multiples, along with Vortex, MSLV2, and Drillroid, it's getting harder and harder to get off Tomato's effect. We need a little extra draw power in there, so I suggest dropping Magician of Faith for a Dark Mimic LV1. Drop Drillroid for Night Assailant, and D.D. Warrior Lady, and Exiled Force for a pair of Slate Warrior. This deck already runs a good amount of removal, and unless your opponant is running nothing but facedown negation, it shouldn't b e hard to get some effects off. Shadowslayer is crap upon crap, I wouldn't suggest it at all. Drop one for another magic, and the other for a Don Zaloog. So all together that's:

- 2x Shadowslayer
- Magician of Faith
- Exiled Force
- Drillroid
- D.D. Warrior Lady
+ Dark Mimic LV1
+ Night Assailant
+ 2x Slate Warrior
+ Don Zaloog

This speeds the deck up, and gives you some good advantages. The Mimic helps thin, the Assailant can lead to a +1 by killing the monster that flipped it, and then giving you a Slate/Cyber Jar/Dark Mimic back to hand. The Slate Warriors add some beatdown power to this deck, which it was really lacking before. They can survive on the field if need be, and they're good for a quick strike. Plus they give you a bit of advantage when killed, handing you a weakened version of Jeroids effect. That's it for the monsters. Next up we have the Magics.

For starters, in this format, Confiscation is crap. With Dark World lurking around every corner, plus the chances of drawing this late game, this card has lot too much power. Drop it for a Messenger of Peace. Yes I said Messenger of Peace. Surprisingly enough, most of your monsters flip right under this. Plus, if you draw into Necro or Hades, you can drop it at the Standby. Next I'd add a Swords of Revealing, which will help you to stall a turn or two in prep for Necro swarm. This card also helps to flip up those facedowns before they can be a real threat. Nothing like topdecking a Swords into a facedown Cyber Jar that could have really hurt during your opps turn. I already know that the creator of this deck lacks 3x Smashing, so we'll go with 3x Fissure for now. Once again, that's:

- Confiscation
+ Messenger of Peace
+ Swords of Revealing Light

The magics are good for now. Let's get to the last section. The traps!
Firstly, it's just my own personal opinion, but three Dust is too many. Drop one for
Ceasefire. A card that will help you deal with facedowns, and provide the possible killing damage. It's a personal favorite of mine. I'd also suggest dropping a Saku for a Widespread, as Nobleman of Extermination is becoming more popular. So the Traps are:

- Dust Tornado
- Sakuretsu Armor
+ Ceasefire
+ Widespread Ruin

Now as I said earlier, I already know what this guy's got. Therefore, I have refrained from adding Dark World, or removing any Jeroids (He loves them). I am kinda denying you all a good Fiend deck fix because of my refusal to suggest anything he doesn't have, so I decided to include what I would normally have suggested for fixin'.


Monsters:
- Dark Jeroid
- 2x Shadowslayer
- Magician of Faith
- Exiled Force
- Drillroid
- D.D. Warrior Lady
+ 2x Slate Warrior
+ Night Assailant
+ Dark Mimic LV1
+ Breaker the Magical Warrior
+ Don Zaloog

Magics:
- 3x Fissure
- 1 Confiscation
- 1 Giant Trunade
+ 3x Smashing Ground
+ Enemy Controller
+ Dark World Lightning
+ Swords of Revealing light

Traps:
- Dust Tornado
- Sakuretsu Armor
+ Ceasefire
+ Widespread Ruin


Mainly the monsters changed. He asked for no Breaker, but in a real deck fix, I would have to suggest it. Breaker is one of the best cards in the game. He often leads to +1 advantage, if he doesn't get BTH'ed first. Obviously Smashing Ground takes place over Fissure, as you don't see too many monsters with huge attacks and low defenses nowadays. Mobius being one of the very few. Enemy Controller is nice in this deck. You can flip Dark Mimic, then sac it to take their monster. Same thing with a used Breaker, N Assailant, Jeroid, and Sangan. This deck focuses on little hitters, so why not make it possible to drop them for something big?

Dark World Lightning helps you deal with Facedowns. Though it does require a discard, read the official ruling: "If you do not destroy the targeted face-down card with the effect of “Dark World Lightning” (such as if it is face-up as resolution, or if it is destroyed by another effect first), you do NOT discard 1 card from your hand." So basicly if you force them to activate a trap card in response to DWL, you don't have to discard. Which basicly makes it like a Normal MST.

But I digress, here the finished Fiend Deck for Alex Martin:


Monsters: 18

1x Dark Ruler Ha Des
2x Dark Necrophear
3x Mystic Tomato
3x Dark Jeroid
2x Slate Warrior
2x Newdoria
1x Don Zaloog
1x Night Assailant
1x Dark Mimic LV1
1x Sangan
1x Cyber Jar

Magics: 14

3x Fissure
1x Snatch Steal
1x Dark Hole
1x Premature Burial
1x Mystical Space Typhoon
1x Book of Moon
1x Scapegoat
1x Heavy Storm
1x Giant Trunade
1x Messenger of Peace
1x Swords of Revealing Light
1x Nobleman of Crossout

Traps: 8

2x Dust Tornado
2x Sakuretsu Armor
1x Widespread Ruin
1x Call of the Haunted
1x Torrential Tribute
1x Ceasefire


Well, I hope you have as much fun playing it as I had making it. Might I add that I hated making it with a fiery passion unmatched by the stars themselves. I shall personally hunt you down, and do the single most evil thing imaginable: Make you run Cyber Dragon in a Fiend Deck.

Anyway, I am off once again, as I'm sure you've had your fill of me for this week. Check back next week when I attempt to pump out five articles. They should be relatively short for the most part, which is a break from my normal novel long articles. *Though I'm sure everyone absolutely loves them*. (Note: Everything inbetween * is sarcasm)

I'll see ya'll soon, with an article about my personal favorite cards, and a review of each of them. Hopefully I'll manage to get a guest to accompany me with a review of each card, and then I'll show a deck based around each of those cards. Happy hunting, and have a good weekend. Ya bastards.

- David "BobDole" Hoffman


Notes: Props to the usuals. Thanks so much to everyone who sent a deck. Keep on sendin', and who knows, maybe you'll get picked. A good way to get picked is to have an original name, as I like to make comments about how awesome your name is mid-fix.

Remember that e-mail? It's TheBobDoler@Yahoo.Com. Please people, I'm begging you to format the decks correctly. I actually did recieve a good amount that were, but they most certainly were overshadowed by the amount that weren't. I won't fix a deck if you can't even take the time to format it correctly.
 


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