Disclaimer
*This
concept
is
very
hard
to
explain
fully.
A
lot
of
people
use
this
concept
all
the
time
but
I
don’t
think
it
has
been
properly
named
so
I’m
going
to
name
it.
I’m
going
to
try
my
best
to
explain
it
as I
see
it.
All
comments
and
suggestions
to
better
fix
my
understanding
of
this
concept
would
be
much
appreciated.
Welcome
to
my
next
article,
The
secret
to
dueling:
Hidden
Advantage.
Sorry
that
it
took
so
long
for
my
next
article
but
I
hope
it
doesn’t
disappoint.
I
was
going
to
post
this
article
prior
to
SJC
Austin
to
inform
players
on
what
to
expect.
However,
I’m
very
happy
that
I
didn’t.
After
going
X-2
at
yet
another
SJC,
and
not
topping
once
again
*sigh*,
I
feel
that
I
have
even
more
insight
to
share
with
you.
I
truly
feel
that
the
secret
to
this
current
format
lies
in
this
concept
of
hidden
advantage
and
knowing
what
card(s)
can
produce
it.
First,
let
me
share
with
you
hidden
advantage
as I
see
it.
Hidden
advantage
can
be
looked
at
in
two
ways:
the
concept
itself
and
the
cards
that
help
generate
the
concept.
Hidden
advantage
is
the
concept
of
cards
(either
itself
or
other
cards)
gaining
advantage
off
the
fact
that
either
itself
or
other
cards
have
gone
back
to
the
deck/grave/rfg.
A
few
examples
of
popular
monster
cards
creating
this
advantage
are
as
follows:
Mezuki
Dimensional
Alchemist
Necro
Gardna
Vayu
Mystic
tomato
D.D.
Survivor/scout
plane
Gladiator
Beast
Equestte
Almost
all
boss
monsters
(Judgement
Dragon,
Dark
Armed
Dragon,
Gyzarus,
etc)
Etc…
The
reason
I
call
these
cards
hidden
advantage
is
because
of
the
fact
that
they
don’t
always
create
advantage,
thus,
they
aren’t
a
“plus
1.”
These
cards
only
have
the
potential
to
create
advantage.
Cards
like
Mezuki
and
Vayu
aren’t
very
good
on
their
own,
but
if
their
equivalent
counterparts
exist
in
the
grave
as
well,
then
they
will
indeed
continue
to
create
advantage
even
after
they
are
destroyed.
You
can’t
count
on
all
these
cards
to
always
create
advantage,
but
if
you
manage
to
get
your
initial
combo(s)
initiated,
they
will
add
more
power
to
your
arsenal.
Cards
like
Mezuki/Vayu
can
at
least
attack
for
some
damage
and
block
a
few
attacks
as
well.
However,
their
real
potential
shines
once
you
have
them
in
the
grave.
Just
like
necro
gardna,
being
able
to
choose
when
to
activate
their
effects
is
critical
in
maximizing
their
potential.
All
boss
cards,
but
more
specifically,
monsters,
tend
to
create
an
insane
amount
of
advantage,
but
once
again,
only
if
your
combo
hasn’t
been
disrupted.
Cards
like
DAD
will
create
advantage
assuming
that
you
can
summon
it.
If
your
opponent
disrupted
you
earlier
with
Macro
Cosmos/Royal
Oppression/Shadow-Imprisoning
Mirror/Etc,
DAD
will
be
the
last
card
you
want
to
draw.
Hidden
advantage
for
spells/traps
is
any
card
that
has
the
potential
to
create
more
advantage
then
just
the
average
1-for-1
trade
off.
However,
I
feel
that
we
need
to
also
go a
little
more
specific
on
this
definition.
These
cards
usually
create
more
advantage
based
upon
how
successful
your
strategy
has
been
going
so
far
this
duel.
Example
of
some
popular
spell/traps
that
create
hidden
advantage:
Beckoning
Light
Charge
of
the
Light
Brigade
Burial
from
the
Different
Dimension
Etc
Once
again,
if
your
combo
has
been
executed
properly
this
duel,
these
cards
will
add
even
more
advantage
to
your
team.
Cards
like
beckoning
light/burial
from
the
different
dimension
are
extremely
weak
at
the
beginning
of
the
duel,
but
become
border
line
broken
towards
the
end.
Charge
of
the
Light
Brigade
creates
its
hidden
advantage
by
setting
your
graveyard
up
for
future
use
while
also
granting
you
a
free
lightsworn
monster
in
the
process.
Now,
these
cards
are
called
HIDDEN
advantage
because
the
amount
of
advantage
generated
by
these
cards
tend
to
come
as a
shock.
Cards
like
Mirror
Force
and
Torrential
Tribute
use
to
be
“hidden
advantage”
a
few
years
ago
when
they
use
to
catch
people
off
guard.
However,
because
they
are
so
heavily
played
in
almost
EVERY
deck
these
days,
I
don’t
think
there
is
much
“hidden”
about
them.
They
just
create
PURE
advantage.
Same
can
be
said
about
Pot
of
Greed.
I
just
want
to
emphasize
my
point
an
additional
time,
Hidden
advantage
cards
are
“Hidden”
because
they
MAY
or
MAY
NOT
create
advantage.
I
find
all
hidden
advantage
cards
to
be
combo
specific.
Now,
let
me
start
connecting
some
pieces
together.
I’m
going
to
list
a
few
examples
of
how
hidden
advantage
may
be
generated.
When
I
duel
against
a
player
and
I
just
destroy
and
send
their
third
dark
monster
to
the
graveyard,
I
don’t
usually
think
twice
about
it
because
it
was
something
that
eventually
had
to
be
done.
However,
when
they
proceed
to
drop
a
Dark
Armed
Dragon
on
me,
they
start
gaining
much
more
advantage
from
that
third
dark
monster
then
I
initially
planned.
HOWEVER,
if
they
don’t
have
Dark
Armed
Dragon,
then
I’m
in a
very
safe
place
to
be.
Another
example
that
happens
a
lot
comes
from
dueling
against
Lightsworn
duelists.
If
they
mill
2
Judgement
Dragons,
and
three
honest,
that
can
either
be
VERY
good
or
VERY
bad
depending
on
if
they
have
their
hidden
advantage
card
Beckoning
Light.
Without
beckoning
light,
I’m
in a
very
safe
spot
knowing
that
I
can
attack
with
immunity
from
honest
and
without
the
fear
of
them
dropping
a JD
in
retaliation.
However,
if
they
do
have
Beckoning
Light,
then
I
just
lost
because
they
now
have
access
to
the
strongest
cards
in
their
deck.
My
last
example
deals
with
Gladiator
beasts.
Sometimes
it
is
very
good
to
know
that
their
Bestari
is
in
the
grave
and
only
accessible
to
them
by
two
other
cards
(equestte
and
darius).
I
know
that
they
won’t
be
searching
for
it
via
Proving
Ground
or
tagging
out
to
destroy
a
spell/trap
anymore.
However,
if
they
do
manage
to
get
access
to
one
of
those
two
monsters,
then
their
bestari
is
going
to
be
right
where
they
want
it
followed
by
Gyzarus.
Obviously
this
list
goes
on
and
on
because
a
lot
of
people
are
exploiting
this
concept
this
format.
Now,
if
we
look
at
SJC
Austin
specifically,
almost
every
deck
was
focusing
on
this
concept
and
these
cards
in
one
way
of
another.
Some
decks
I
dueled
against
tried
using
the
Lightsworn
concept
of
milling
an
insane
amount
of
cards
to
load
their
grave
with
Mezuki/Vayus/etc.
If
they
were
successful,
then
they
got
more
advantage
than
normal.
They
had
the
normal
advantage
that
the
lightsworn
monsters
posses
but
also
received
the
advantage
of
the
“Mezuki”
they
just
sent
to
the
grave.
The
problem
with
this
concept
comes
from
what
I
expressed
in
my
last
article:
The
secret
to
dueling:
Coming
up
to
tier.
By
playing
too
many
“hidden
advantage”
cards,
their
decks
tend
to
be
too
inconsistent.
Their
hands
get
clogged
with
cards
like
Mezuki,Beckoning
Light,necro
gardna,JD
and
burial
from
the
DD.
All
of
them
can
be
game
breaking
at
the
right
time,
but
obviously
there
isn’t
enough
“circulation”
to
get
the
combo
rolling
in
the
first
place.
However,
once
they
got
their
combos
going,
I
was
quickly
overwhelmed
by
them,
their
full
field,
and
the
myriad
of
cards
still
left
in
their
hands.
To
start
wrapping
things
up,
hidden
advantage
can
be a
hard
concept
to
understand.
The
cards
that
generate
this
concept
can
be
good
because
they
can
serve
multiple
purposes
even
after
they’re
destroyed.
They
can
be
very
bad
because
they
take
time
to
set
up
and
can
slow
down
your
initial
strategy
before
you
can
initially
get
it
flowing.
How
many
hidden
advantage
cards
you
play
should
be
based
on
how
often
you’re
use
to
getting
your
combos
off.
If
you
play
with
a LS
deck
and
never
have
problems
milling
effectively,
then
you
could
afford
to
play
some
more
monsters
that
trigger
while
in
the
grave
like
vayu/mezuki.
However,
if
you’re
playing
in a
Meta
where
people
constantly
main
deck
“Dimensional
Fissure”
and
such,
then
these
cards
may
be
very
poor
choice
to
play.
This
concept
is
best
countered
by
disrupting
the
flow
of
their
deck.
If
their
hidden
advantage
card(s)
can
no
longer
create
that
extra
advantage,
then
they
become
just
a
minimal
threat.
If
my
opponent
can’t
keep
any
zombies
in
his
graveyard
to
combo
with
Mezuki,
then
I
won’t
mind
destroying
Mezuki
without
hesitation.
However,
if
my
opponent
has
20
other
zombie
monsters
in
the
graveyard,
then
I
start
second
guessing
myself
before
graving
the
Mezuki.
In
conclusion,
it
is
your
choice
on
whether
to
make
your
deck
more
focused
on
this
concept
or
not.
There
are
definitely
pros
and
cons
that
should
be
considered
that
I
expressed
prior.
A
lot
of
expert
players
are
exploiting
this
concept
and
it
seems
to
be
working
in
their
favor.
However,
if
you’re
having
consistency
problems
already,
then
this
concept
will
only
slow
your
deck
down
further.
As
always,
any
comments
and
tips
are
greatly
appreciated
and
I’ll
end
again
with
a
famous
quote.
"Test,fail,adjust..."
Thanks
for
reading,
Cloudstrife
189
P.S.
Special
thanks
to
Xu,
the
Lightsworn
Sage
here
on
the
forums
for
helping
me
properly
explain
this
concept.
It
was
much
appreciated.
|